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Don't crash if for some reason your CONs don't define actors like SHOTSPARK1, which has its strength value used in hardcoded behavior.
git-svn-id: https://svn.eduke32.com/eduke32@4318 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -164,9 +164,9 @@ static inline int32_t G_HaveActor(int32_t actortile)
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static inline int32_t G_InitialActorStrength(int32_t actortile)
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static inline int32_t G_InitialActorStrength(int32_t actortile)
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{
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{
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#ifdef LUNATIC
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#ifdef LUNATIC
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return g_elActors[actortile].strength;
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return G_HaveActor(actortile) ? g_elActors[actortile].strength : 0;
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#else
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#else
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return g_tile[actortile].execPtr[0];
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return G_HaveActor(actortile) ? g_tile[actortile].execPtr[0] : 0;
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#endif
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#endif
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}
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}
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