mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 03:30:46 +00:00
Don't crash if for some reason your CONs don't define actors like SHOTSPARK1, which has its strength value used in hardcoded behavior.
git-svn-id: https://svn.eduke32.com/eduke32@4318 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
5d92bef194
commit
8146f6014c
1 changed files with 2 additions and 2 deletions
|
@ -164,9 +164,9 @@ static inline int32_t G_HaveActor(int32_t actortile)
|
||||||
static inline int32_t G_InitialActorStrength(int32_t actortile)
|
static inline int32_t G_InitialActorStrength(int32_t actortile)
|
||||||
{
|
{
|
||||||
#ifdef LUNATIC
|
#ifdef LUNATIC
|
||||||
return g_elActors[actortile].strength;
|
return G_HaveActor(actortile) ? g_elActors[actortile].strength : 0;
|
||||||
#else
|
#else
|
||||||
return g_tile[actortile].execPtr[0];
|
return G_HaveActor(actortile) ? g_tile[actortile].execPtr[0] : 0;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue