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- a bit of cleanup.
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parent
62fa254497
commit
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4 changed files with 7 additions and 7 deletions
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@ -909,3 +909,8 @@ FString G_GetDemoPath()
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return path;
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}
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CCMD(printinterface)
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{
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Printf("Current interface is %s\n", gi->Name());
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}
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@ -467,9 +467,7 @@ int32_t G_LoadPlayer(FSaveGameNode *sv)
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engineLoadMHK(workbuffer);
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}
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if (status == 2)
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G_NewGame_EnterLevel();
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else if ((status = sv_loadsnapshot(*fil, 0, &h))) // read the rest...
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if ((status = sv_loadsnapshot(*fil, 0, &h))) // read the rest...
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{
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// in theory, we could load into an initial dump first and trivially
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// recover if things go wrong...
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@ -218,9 +218,7 @@ int32_t G_LoadPlayer(const char *path)
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engineLoadMHK(workbuffer);
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}
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if (status == 2)
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G_NewGame_EnterLevel();
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else if ((status = sv_loadsnapshot(*fil, 0, &h))) // read the rest...
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if ((status = sv_loadsnapshot(*fil, 0, &h))) // read the rest...
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{
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// in theory, we could load into an initial dump first and trivially
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// recover if things go wrong...
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@ -1097,7 +1097,6 @@ void G_DisplayLogo(void)
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Mus_Stop();
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FX_StopAllSounds(); // JBF 20031228
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S_ClearSoundLocks(); // JBF 20031228
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if (DEER)
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{
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if (!g_noLogo /* && (!g_netServer && ud.multimode < 2) */)
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