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- Blood: Add interpolation repair for kQAVREMTHRO
(res_id: 39).
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1 changed files with 28 additions and 0 deletions
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@ -711,6 +711,34 @@ static void qavRepairTileData(QAV* pQAV)
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pQAV->frames[4].tiles[j].y += pQAV->frames[3].tiles[j].y - pQAV->frames[2].tiles[j].y;
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}
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break;
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case kQAVREMTHRO:
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// REMTHRO has several tile indices that require repairs.
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// For frame 1, swap tile index 2 and 3 around.
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backup = pQAV->frames[1].tiles[3];
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pQAV->frames[1].tiles[3] = pQAV->frames[1].tiles[2];
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pQAV->frames[1].tiles[2] = backup;
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// For frame 0, clone frame 1 tile index 3 and adjust x/y coordinates
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// using difference between frame 0 and 1's tile index 1.
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pQAV->frames[0].tiles[3] = pQAV->frames[1].tiles[3];
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pQAV->frames[0].tiles[3].x += pQAV->frames[0].tiles[1].x - pQAV->frames[1].tiles[1].x;
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pQAV->frames[0].tiles[3].y += pQAV->frames[0].tiles[1].y - pQAV->frames[1].tiles[1].y;
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// For frame 4, move tile index 1 into 2, and disable original index of 1.
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pQAV->frames[4].tiles[2] = pQAV->frames[4].tiles[1];
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pQAV->frames[4].tiles[1].picnum = -1;
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// For frames 5 until the end, move tile indices 0 and 1 to 2 and 3 respectively, and disable original indices.
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for (i = 5; i < pQAV->nFrames; i++)
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{
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pQAV->frames[i].tiles[3] = pQAV->frames[i].tiles[1];
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pQAV->frames[i].tiles[2] = pQAV->frames[i].tiles[0];
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pQAV->frames[i].tiles[1].picnum = -1;
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pQAV->frames[i].tiles[0].picnum = -1;
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}
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break;
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default:
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return;
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}
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