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Menus: Fix Y/N options with three lines
git-svn-id: https://svn.eduke32.com/eduke32@8014 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
98c4d8247f
commit
7bf4a722fb
1 changed files with 8 additions and 8 deletions
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@ -2292,14 +2292,14 @@ static void Menu_PreDrawBackground(MenuID_t cm, const vec2_t origin)
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}
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static void Menu_DrawVerifyPrompt(int32_t x, int32_t y, const char * text)
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static void Menu_DrawVerifyPrompt(int32_t x, int32_t y, const char * text, int numlines = 1)
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{
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mgametextcenter(x, y + (90<<16), text);
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#ifndef EDUKE32_ANDROID_MENU
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char const * inputs = CONTROL_LastSeenInput == LastSeenInput::Joystick
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? "Press (A) to accept, (B) to return."
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: "(Y/N)";
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mgametextcenter(x, y + (90<<16) + MF_Bluefont.get_yline(), inputs);
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mgametextcenter(x, y + (90<<16) + MF_Bluefont.get_yline() * numlines, inputs);
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#endif
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}
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@ -2387,7 +2387,7 @@ static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
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case MENU_RESETPLAYER:
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videoFadeToBlack(1);
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Bsprintf(tempbuf, "Load last game:\n\"%s\"", g_quickload->name);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
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break;
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case MENU_LOAD:
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@ -2529,7 +2529,7 @@ static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
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if (g_oldSaveCnt)
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{
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Bsprintf(tempbuf, "Delete %d obsolete saves?\nThis action cannot be undone.", g_oldSaveCnt);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
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}
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else
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mgametextcenter(origin.x, origin.y + (90<<16), "No obsolete saves found!");
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@ -2543,7 +2543,7 @@ static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
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if (msv.isOldVer && msv.brief.isExt)
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{
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Bsprintf(tempbuf, "Resume game from sequence point:\n\"%s\"", msv.brief.name);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
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}
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else if (msv.isOldVer)
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{
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@ -2552,13 +2552,13 @@ static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
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#else
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Bsprintf(tempbuf, "Start new game:\n%s / %s"
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, g_mapInfo[(ud.volume_number*MAXLEVELS) + ud.level_number].name, g_skillNames[ud.player_skill-1]);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
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#endif
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}
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else
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{
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Bsprintf(tempbuf, "Load game:\n\"%s\"", msv.brief.name);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
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}
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break;
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}
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@ -2574,7 +2574,7 @@ static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
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videoFadeToBlack(1);
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menusave_t & msv = cm == MENU_LOADDELVERIFY ? g_menusaves[M_LOAD.currentEntry] : g_menusaves[M_SAVE.currentEntry-1];
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Bsprintf(tempbuf, "Delete saved game:\n\"%s\"?", msv.brief.name);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf);
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Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
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break;
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}
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