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https://github.com/ZDoom/raze-gles.git
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- Rename DeferedStartGame()
to DeferredStartGame()
.
This commit is contained in:
parent
4ac1376b9f
commit
77630dcbc7
6 changed files with 11 additions and 11 deletions
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@ -264,7 +264,7 @@ void ChangeLevel(MapRecord* map, int skill)
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//
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//
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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void DeferedStartGame(MapRecord* map, int skill, bool nostopsound)
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void DeferredStartGame(MapRecord* map, int skill, bool nostopsound)
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{
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{
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g_nextmap = map;
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g_nextmap = map;
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g_nextskill = skill;
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g_nextskill = skill;
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@ -355,7 +355,7 @@ CCMD(levelstart)
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auto map = levelwarp_common(argv, "start game", "start new game at");
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auto map = levelwarp_common(argv, "start game", "start new game at");
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if (map)
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if (map)
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{
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{
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DeferedStartGame(map, -1);
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DeferredStartGame(map, -1);
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}
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}
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}
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}
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@ -445,7 +445,7 @@ CCMD(map)
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Printf(PRINT_BOLD, "%s: map file not found\n", map->fileName.GetChars());
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Printf(PRINT_BOLD, "%s: map file not found\n", map->fileName.GetChars());
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}
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}
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DeferedStartGame(map, -1);
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DeferredStartGame(map, -1);
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}
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}
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}
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}
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@ -43,7 +43,7 @@ int GetAutomapZoom(int gZoom);
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void DrawCrosshair(int deftile, int health, double xdelta, double ydelta, double scale, PalEntry color = 0xffffffff);
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void DrawCrosshair(int deftile, int health, double xdelta, double ydelta, double scale, PalEntry color = 0xffffffff);
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void updatePauseStatus();
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void updatePauseStatus();
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void DeferedStartGame(MapRecord* map, int skill, bool nostopsound = false);
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void DeferredStartGame(MapRecord* map, int skill, bool nostopsound = false);
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void ChangeLevel(MapRecord* map, int skill);
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void ChangeLevel(MapRecord* map, int skill);
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void CompleteLevel(MapRecord* map);
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void CompleteLevel(MapRecord* map);
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@ -688,7 +688,7 @@ void MainLoop ()
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userConfig.CommandMap = "";
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userConfig.CommandMap = "";
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if (maprecord)
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if (maprecord)
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{
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{
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DeferedStartGame(maprecord, -1);
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DeferredStartGame(maprecord, -1);
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}
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}
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}
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}
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@ -105,7 +105,7 @@ static bool DoStartGame(FNewGameStartup& gs)
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gi->StartGame(gs); // play game specific effects (like Duke/RR/SW's voice lines when starting a game.)
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gi->StartGame(gs); // play game specific effects (like Duke/RR/SW's voice lines when starting a game.)
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DeferedStartGame(map, gs.Skill);
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DeferredStartGame(map, gs.Skill);
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return true;
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return true;
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}
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}
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@ -421,7 +421,7 @@ static bool cheatMario(cheatseq_t* c)
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if (parseArgs((char*)c->Args, &nEpisode, &nLevel) == 2)
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if (parseArgs((char*)c->Args, &nEpisode, &nLevel) == 2)
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{
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{
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auto map = FindMapByIndex(nEpisode, nLevel);
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auto map = FindMapByIndex(nEpisode, nLevel);
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if (map) DeferedStartGame(map, -1);
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if (map) DeferredStartGame(map, -1);
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}
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}
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return true;
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return true;
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}
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}
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@ -102,7 +102,7 @@ const char *GameInterface::GenericCheat(int player, int cheat)
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bool RestartCheat(cheatseq_t* c)
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bool RestartCheat(cheatseq_t* c)
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{
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{
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if (!checkCheat(c)) return false;
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if (!checkCheat(c)) return false;
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DeferedStartGame(currentLevel, -1);
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DeferredStartGame(currentLevel, -1);
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return true;
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return true;
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}
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}
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@ -117,7 +117,7 @@ bool NextCheat(cheatseq_t* c)
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if (!checkCheat(c)) return false;
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if (!checkCheat(c)) return false;
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if (!currentLevel) return true;
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if (!currentLevel) return true;
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auto map = FindNextMap(currentLevel);
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auto map = FindNextMap(currentLevel);
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if (map) DeferedStartGame(map, -1);
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if (map) DeferredStartGame(map, -1);
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return true;
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return true;
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}
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}
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@ -126,7 +126,7 @@ bool PrevCheat(cheatseq_t* c)
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if (!checkCheat(c)) return false;
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if (!checkCheat(c)) return false;
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if (!currentLevel) return true;
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if (!currentLevel) return true;
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auto map = FindMapByLevelNum(currentLevel->levelNumber - 1);
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auto map = FindMapByLevelNum(currentLevel->levelNumber - 1);
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if (map) DeferedStartGame(map, -1);
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if (map) DeferredStartGame(map, -1);
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return true;
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return true;
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}
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}
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@ -160,7 +160,7 @@ bool WarpCheat(cheatseq_t* c)
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if (TEST(pp->Flags, PF_DEAD))
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if (TEST(pp->Flags, PF_DEAD))
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return true;
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return true;
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DeferedStartGame(maprec, -1);
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DeferredStartGame(maprec, -1);
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return true;
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return true;
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}
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}
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