- Rename DeferedStartGame() to DeferredStartGame().

This commit is contained in:
Mitchell Richters 2021-07-20 18:41:39 +10:00
parent 4ac1376b9f
commit 77630dcbc7
6 changed files with 11 additions and 11 deletions

View file

@ -264,7 +264,7 @@ void ChangeLevel(MapRecord* map, int skill)
// //
//--------------------------------------------------------------------------- //---------------------------------------------------------------------------
void DeferedStartGame(MapRecord* map, int skill, bool nostopsound) void DeferredStartGame(MapRecord* map, int skill, bool nostopsound)
{ {
g_nextmap = map; g_nextmap = map;
g_nextskill = skill; g_nextskill = skill;
@ -355,7 +355,7 @@ CCMD(levelstart)
auto map = levelwarp_common(argv, "start game", "start new game at"); auto map = levelwarp_common(argv, "start game", "start new game at");
if (map) if (map)
{ {
DeferedStartGame(map, -1); DeferredStartGame(map, -1);
} }
} }
@ -445,7 +445,7 @@ CCMD(map)
Printf(PRINT_BOLD, "%s: map file not found\n", map->fileName.GetChars()); Printf(PRINT_BOLD, "%s: map file not found\n", map->fileName.GetChars());
} }
DeferedStartGame(map, -1); DeferredStartGame(map, -1);
} }
} }

View file

@ -43,7 +43,7 @@ int GetAutomapZoom(int gZoom);
void DrawCrosshair(int deftile, int health, double xdelta, double ydelta, double scale, PalEntry color = 0xffffffff); void DrawCrosshair(int deftile, int health, double xdelta, double ydelta, double scale, PalEntry color = 0xffffffff);
void updatePauseStatus(); void updatePauseStatus();
void DeferedStartGame(MapRecord* map, int skill, bool nostopsound = false); void DeferredStartGame(MapRecord* map, int skill, bool nostopsound = false);
void ChangeLevel(MapRecord* map, int skill); void ChangeLevel(MapRecord* map, int skill);
void CompleteLevel(MapRecord* map); void CompleteLevel(MapRecord* map);

View file

@ -688,7 +688,7 @@ void MainLoop ()
userConfig.CommandMap = ""; userConfig.CommandMap = "";
if (maprecord) if (maprecord)
{ {
DeferedStartGame(maprecord, -1); DeferredStartGame(maprecord, -1);
} }
} }

View file

@ -105,7 +105,7 @@ static bool DoStartGame(FNewGameStartup& gs)
gi->StartGame(gs); // play game specific effects (like Duke/RR/SW's voice lines when starting a game.) gi->StartGame(gs); // play game specific effects (like Duke/RR/SW's voice lines when starting a game.)
DeferedStartGame(map, gs.Skill); DeferredStartGame(map, gs.Skill);
return true; return true;
} }

View file

@ -421,7 +421,7 @@ static bool cheatMario(cheatseq_t* c)
if (parseArgs((char*)c->Args, &nEpisode, &nLevel) == 2) if (parseArgs((char*)c->Args, &nEpisode, &nLevel) == 2)
{ {
auto map = FindMapByIndex(nEpisode, nLevel); auto map = FindMapByIndex(nEpisode, nLevel);
if (map) DeferedStartGame(map, -1); if (map) DeferredStartGame(map, -1);
} }
return true; return true;
} }

View file

@ -102,7 +102,7 @@ const char *GameInterface::GenericCheat(int player, int cheat)
bool RestartCheat(cheatseq_t* c) bool RestartCheat(cheatseq_t* c)
{ {
if (!checkCheat(c)) return false; if (!checkCheat(c)) return false;
DeferedStartGame(currentLevel, -1); DeferredStartGame(currentLevel, -1);
return true; return true;
} }
@ -117,7 +117,7 @@ bool NextCheat(cheatseq_t* c)
if (!checkCheat(c)) return false; if (!checkCheat(c)) return false;
if (!currentLevel) return true; if (!currentLevel) return true;
auto map = FindNextMap(currentLevel); auto map = FindNextMap(currentLevel);
if (map) DeferedStartGame(map, -1); if (map) DeferredStartGame(map, -1);
return true; return true;
} }
@ -126,7 +126,7 @@ bool PrevCheat(cheatseq_t* c)
if (!checkCheat(c)) return false; if (!checkCheat(c)) return false;
if (!currentLevel) return true; if (!currentLevel) return true;
auto map = FindMapByLevelNum(currentLevel->levelNumber - 1); auto map = FindMapByLevelNum(currentLevel->levelNumber - 1);
if (map) DeferedStartGame(map, -1); if (map) DeferredStartGame(map, -1);
return true; return true;
} }
@ -160,7 +160,7 @@ bool WarpCheat(cheatseq_t* c)
if (TEST(pp->Flags, PF_DEAD)) if (TEST(pp->Flags, PF_DEAD))
return true; return true;
DeferedStartGame(maprec, -1); DeferredStartGame(maprec, -1);
return true; return true;
} }