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Mapster32: fix faulty limit check in duplicate_selected_sprites().
git-svn-id: https://svn.eduke32.com/eduke32@2479 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 3 additions and 3 deletions
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@ -142,7 +142,6 @@ typedef struct
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sectortype *sector;
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sectortype *sector;
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walltype *wall;
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walltype *wall;
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spritetype *sprite;
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spritetype *sprite;
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} mapinfofull_t;
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} mapinfofull_t;
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static int32_t backup_highlighted_map(mapinfofull_t *mapinfo);
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static int32_t backup_highlighted_map(mapinfofull_t *mapinfo);
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@ -1928,9 +1927,10 @@ static void duplicate_selected_sprites(void)
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int32_t i, j, k=0;
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int32_t i, j, k=0;
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for (i=0; i<highlightcnt; i++)
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for (i=0; i<highlightcnt; i++)
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k += ((highlight[i]&0xc000) == 16384);
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if ((highlight[i]&0xc000) == 16384)
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k++;
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if (highlightcnt + k <= MAXSPRITES)
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if (Numsprites + k <= MAXSPRITES)
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{
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{
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for (i=0; i<highlightcnt; i++)
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for (i=0; i<highlightcnt; i++)
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if ((highlight[i]&0xc000) == 16384)
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if ((highlight[i]&0xc000) == 16384)
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