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Fix tautological comparison in savegame.cpp
git-svn-id: https://svn.eduke32.com/eduke32@8314 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -466,7 +466,7 @@ int32_t G_LoadPlayer(savebrief_t & sv)
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if (currentboardfilename[0])
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if (currentboardfilename[0])
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{
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{
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// only setup art if map differs from previous
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// only setup art if map differs from previous
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if (!previousboardfilename[0] || previousboardfilename != currentboardfilename)
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if (!previousboardfilename[0] || Bstrcmp(previousboardfilename, currentboardfilename))
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artSetupMapArt(currentboardfilename);
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artSetupMapArt(currentboardfilename);
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Bstrcpy(previousboardfilename, currentboardfilename);
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Bstrcpy(previousboardfilename, currentboardfilename);
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append_ext_UNSAFE(currentboardfilename, ".mhk");
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append_ext_UNSAFE(currentboardfilename, ".mhk");
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