mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 12:30:46 +00:00
- re-enabled the autoload-after-death function.
This had to be disabled for the menu but somehow was missed when reenabling these things again.
This commit is contained in:
parent
3bc9b3f5fc
commit
742917c6d7
1 changed files with 0 additions and 2 deletions
|
@ -147,9 +147,7 @@ static void GameTicker()
|
||||||
C_ClearMessages();
|
C_ClearMessages();
|
||||||
if (BackupSaveGame.IsNotEmpty() && cl_resumesavegame)
|
if (BackupSaveGame.IsNotEmpty() && cl_resumesavegame)
|
||||||
{
|
{
|
||||||
#if 0
|
|
||||||
DoLoadGame(BackupSaveGame);
|
DoLoadGame(BackupSaveGame);
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue