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https://github.com/ZDoom/raze-gles.git
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Classic: implement screen tilting by 180 degrees without quality loss.
BUILD_LUNATIC. git-svn-id: https://svn.eduke32.com/eduke32@4364 1a8010ca-5511-0410-912e-c29ae57300e0
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c405a13bbd
commit
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2 changed files with 99 additions and 58 deletions
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@ -2293,6 +2293,14 @@ void copybufreverse(const void *S, void *D, int32_t c);
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#endif
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static inline void swapbufreverse(void *s, void *d, int32_t c)
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{
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uint8_t *src = (uint8_t*)s, *dst = (uint8_t*)d;
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while (c--) {
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swapchar(dst++, src--);
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}
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}
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#ifdef EXTERNC
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}
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#endif
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@ -4418,7 +4418,7 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
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int32_t tiltcx, tiltcy, tiltcs=0; // JBF 20030807
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const int32_t vr = divscale22(1,sprite[p->i].yrepeat+28);
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const int32_t software_screen_tilting =
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int32_t software_screen_tilting =
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(getrendermode() == REND_CLASSIC && ((ud.screen_tilting && p->rotscrnang
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#ifdef SPLITSCREEN_MOD_HACKS
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&& !g_fakeMultiMode
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@ -4452,61 +4452,68 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
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int32_t oviewingrange = viewingrange; // save it from setaspect()
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const int16_t tang = (ud.screen_tilting) ? p->rotscrnang : 0;
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// To render a tilted screen in high quality, we need at least
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// 640 pixels of *Y* dimension.
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#if MAXYDIM >= 640
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if (xres > 320 || yres > 240)
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if (tang == 1024)
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{
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tiltcs = 2;
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tiltcx = 640;
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tiltcy = 400;
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software_screen_tilting = 2;
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}
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else
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#endif
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{
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// JBF 20030807: Increased tilted-screen quality
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tiltcs = 1;
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tiltcx = 320;
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tiltcy = 200;
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}
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{
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// If the view is rotated (not 0 or 180 degrees modulo 360 degrees),
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// we render onto a square tile and display a portion of that
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// rotated on-screen later on.
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const int32_t viewtilexsiz = (tang&1023) ? tiltcx : tiltcy;
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const int32_t viewtileysiz = tiltcx;
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walock[TILE_TILT] = 255;
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if (waloff[TILE_TILT] == 0)
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allocache(&waloff[TILE_TILT], viewtilexsiz*viewtileysiz, &walock[TILE_TILT]);
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setviewtotile(TILE_TILT, viewtilexsiz, viewtileysiz);
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}
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if ((tang&1023) == 512)
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{
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//Block off unscreen section of 90ø tilted screen
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j = tiltcx-(60*tiltcs);
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for (i=(60*tiltcs)-1; i>=0; i--)
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// To render a tilted screen in high quality, we need at least
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// 640 pixels of *Y* dimension.
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#if MAXYDIM >= 640
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if (xres > 320 || yres > 240)
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{
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startumost[i] = 1;
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startumost[i+j] = 1;
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startdmost[i] = 0;
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startdmost[i+j] = 0;
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tiltcs = 2;
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tiltcx = 640;
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tiltcy = 400;
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}
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else
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#endif
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{
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// JBF 20030807: Increased tilted-screen quality
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tiltcs = 1;
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tiltcx = 320;
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tiltcy = 200;
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}
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{
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// If the view is rotated (not 0 or 180 degrees modulo 360 degrees),
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// we render onto a square tile and display a portion of that
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// rotated on-screen later on.
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const int32_t viewtilexsiz = (tang&1023) ? tiltcx : tiltcy;
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const int32_t viewtileysiz = tiltcx;
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walock[TILE_TILT] = 255;
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if (waloff[TILE_TILT] == 0)
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allocache(&waloff[TILE_TILT], viewtilexsiz*viewtileysiz, &walock[TILE_TILT]);
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setviewtotile(TILE_TILT, viewtilexsiz, viewtileysiz);
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}
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if ((tang&1023) == 512)
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{
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//Block off unscreen section of 90ø tilted screen
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j = tiltcx-(60*tiltcs);
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for (i=(60*tiltcs)-1; i>=0; i--)
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{
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startumost[i] = 1;
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startumost[i+j] = 1;
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startdmost[i] = 0;
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startdmost[i+j] = 0;
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}
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}
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i = (tang&511);
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if (i > 256)
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i = 512-i;
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i = sintable[i+512]*8 + sintable[i]*5;
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// setaspect(i>>1, yxaspect);
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setaspect(mulscale16(oviewingrange,i>>1), yxaspect);
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tmpvr = i>>1;
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tmpyx = (65536*ydim*8)/(xdim*5);
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}
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i = (tang&511);
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if (i > 256)
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i = 512-i;
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i = sintable[i+512]*8 + sintable[i]*5;
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// setaspect(i>>1, yxaspect);
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setaspect(mulscale16(oviewingrange,i>>1), yxaspect);
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tmpvr = i>>1;
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tmpyx = (65536*ydim*8)/(xdim*5);
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}
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else if (getrendermode() >= REND_POLYMOST && (ud.screen_tilting
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#ifdef SPLITSCREEN_MOD_HACKS
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@ -4681,17 +4688,43 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
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{
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const int16_t tang = (ud.screen_tilting) ? p->rotscrnang : 0;
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setviewback();
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picanm[TILE_TILT].xofs = picanm[TILE_TILT].yofs = 0;
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if (software_screen_tilting == 2) // tang == 1024
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{
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begindrawing();
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{
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const int32_t height = windowy2-windowy1+1;
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const int32_t width = windowx2-windowx1+1;
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i = (tang&511);
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if (i > 256)
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i = 512-i;
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i = sintable[i+512]*8 + sintable[i]*5;
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i >>= tiltcs; // JBF 20030807
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uint8_t *f = (uint8_t *)(frameplace + ylookup[windowy1]);
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int32_t x, y;
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rotatesprite_win(160<<16,100<<16,i,tang+512,TILE_TILT,0,0,4+2+64+1024);
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walock[TILE_TILT] = 199;
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for (y=0; y < (height>>1); y++)
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swapbufreverse(f + y*bytesperline + windowx2,
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f + (height-1-y)*bytesperline + windowx1,
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width);
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f += (height>>1)*bytesperline + windowx1;
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if (height&1)
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for (x=0; x<(width>>1); x++)
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swapchar(&f[x], &f[width-1-x]);
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}
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enddrawing();
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}
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else
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{
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setviewback();
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picanm[TILE_TILT].xofs = picanm[TILE_TILT].yofs = 0;
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i = (tang&511);
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if (i > 256)
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i = 512-i;
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i = sintable[i+512]*8 + sintable[i]*5;
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i >>= tiltcs; // JBF 20030807
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rotatesprite_win(160<<16,100<<16,i,tang+512,TILE_TILT,0,0,4+2+64+1024);
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walock[TILE_TILT] = 199;
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}
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}
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else if (pixelDoubling)
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{
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