Don't stutter for 1/12 second before starting an ANM.

git-svn-id: https://svn.eduke32.com/eduke32@6279 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2017-06-25 11:24:06 +00:00
parent 1baac86d72
commit 7226eb346d

View file

@ -273,7 +273,7 @@ int32_t Anim_Play(const char *fn)
gltexapplyprops(); gltexapplyprops();
#endif #endif
ototalclock = totalclock + 10; ototalclock = totalclock;
i = 1; i = 1;
int32_t frametime; frametime = 0; int32_t frametime; frametime = 0;