- disabled the 0<->255 color swap because no support code to handle this exists yet.

This commit is contained in:
Christoph Oelckers 2020-05-24 23:08:45 +02:00
parent 6bffdf80a1
commit 7225dbd6a4
2 changed files with 6 additions and 1 deletions

View File

@ -325,7 +325,6 @@ void DMenu::Drawer ()
{
auto texid = TexMan.CheckForTexture("engine/graphics/m_back.png", ETextureType::Any);
if (texid.isValid())
if (tex)
{
auto tex = TexMan.GetTexture(texid);
int w = tex->GetDisplayWidth() * CleanXfac;

View File

@ -113,12 +113,14 @@ static FTexture* GetTileTexture(const char* name, const TArray<uint8_t>& backing
auto tex = new FArtTile(backingstore, offset, width, height);
auto p = &backingstore[offset];
auto siz = width * height;
#if 0
for (int i = 0; i < siz; i++, p++)
{
// move transparent color to index 0 to get in line with the rest of the texture management.
if (*p == 0) *p = 255;
else if (*p == 255) *p = 0;
}
#endif
if (tex)
{
@ -544,6 +546,7 @@ int32_t tileGetCRC32(int tileNum)
auto size = tile->GetWidth() * tile->GetHeight();
if (size == 0) return 0;
#if 0
// Temporarily revert the data to its original form with 255 being transparent. Otherwise the CRC won't match.
auto p = pixels;
for (int i = 0; i < size; i++, p++)
@ -552,9 +555,11 @@ int32_t tileGetCRC32(int tileNum)
if (*p == 0) *p = 255;
else if (*p == 255) *p = 0;
}
#endif
auto crc = crc32(0, (const Bytef*)pixels, size);
#if 0
// ... and back again.
p = pixels;
for (int i = 0; i < size; i++, p++)
@ -563,6 +568,7 @@ int32_t tileGetCRC32(int tileNum)
if (*p == 0) *p = 255;
else if (*p == 255) *p = 0;
}
#endif
return crc;
}