Credits menu update for Android

git-svn-id: https://svn.eduke32.com/eduke32@4424 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2014-04-07 06:17:08 +00:00
parent 966fa90f7a
commit 706f0a10ab

View file

@ -1947,30 +1947,40 @@ void M_DisplayMenus(void)
cheat_for_port_credits:
if (g_scriptVersion != 14) l = (-2);
mgametext(160,38-l,"Programming and Project Management",0,2+8+16);
mgametext(160,38-l,"Management, Design and Production",0,2+8+16);
p = "Richard \"TerminX\" Gobeille";
creditsminitext(160, 38+10-l, p, 8, 10+16+128);
mgametext(160,58-l,"Polymer Rendering System",0,2+8+16);
#ifdef __ANDROID__
mgametext(160,58-l,"Rendering and Support Programming",0,2+8+16);
#else
mgametext(160,58-l,"Polymer Rendering System by",0,2+8+16);
#endif
p = "Pierre-Loup \"Plagman\" Griffais";
creditsminitext(160, 58+10-l, p, 8, 10+16+128);
mgametext(160,78-l,"Additional Engine and Game Programming",0,2+8+16);
mgametext(160,78-l,"Engine and Game Programming",0,2+8+16);
p = "Philipp \"Helixhorned\" Kutin";
creditsminitext(160, 78+10-l, p, 8, 10+16+128);
mgametext(160,98-l,"\"JFDuke3D\" and \"JFBuild\" code",0,2+8+16);
mgametext(160,98-l,"Based on \"JFDuke3D\" by",0,2+8+16);
p = "Jonathon \"JonoF\" Fowler";
creditsminitext(160, 98+10-l, p, 8, 10+16+128);
mgametext(160,118-l,"Legacy \"NAM\", \"WWII GI\", and \"EDuke\" Code",0,2+8+16);
mgametext(160,118-l,"Original \"EDuke\" concept",0,2+8+16);
p = "Matt \"Matteus\" Saettler";
creditsminitext(160, 118+10-l, p, 8, 10+16+128);
mgametext(160,138-l,"Core BUILD Engine functionality",0,2+8+16);
mgametext(160,138-l,"BUILD Engine by",0,2+8+16);
p = "Ken \"Awesoken\" Silverman";
creditsminitext(160, 138+10-l, p, 8, 10+16+128);
#ifdef __ANDROID__
mgametext(160, 158-l, "Android version by", 0, 2+8+16);
p = "Emile Belanger/Beloko Games";
creditsminitext(160, 158+10-l, p, 8, 10+16+128);
#endif
p = "Visit www.eduke32.com for news and updates";
creditsminitext(160, 138+10+10+10+10+4-l, p, 8, 10+16+128);
break;
@ -2022,6 +2032,7 @@ cheat_for_port_credits2:
"Robin Green", // CON array support
"Ryan Gordon", // "icculus" - icculus.org Duke3D port sound code
"Stephen Anthony", // early 64-bit porting work
"Thijs Leenders", // Android icon work
"tueidj", // Wii port
" ",
};