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Mapster32: honor r_usenewaspect, especially it being off.
For this, add a setaspect_new() setup/restore pair in M32_DrawRoomsAndMasks() like for G_DrawRooms(). With this, changing viewingrange/aspect via m32script (in a.m32: [7] -- [9] on the upper row) can only be done in r_usenewaspect 0, though. git-svn-id: https://svn.eduke32.com/eduke32@5182 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
f186ecc58a
commit
68f52a4257
2 changed files with 17 additions and 7 deletions
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@ -491,6 +491,13 @@ void M32_ResetFakeRORTiles(void)
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void M32_DrawRoomsAndMasks(void)
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void M32_DrawRoomsAndMasks(void)
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{
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{
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static int srchwall = -1;
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static int srchwall = -1;
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const int32_t tmpyx=yxaspect, tmpvr=viewingrange;
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if (r_usenewaspect)
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{
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newaspect_enable = 1;
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setaspect_new();
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}
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VM_OnEvent(EVENT_PREDRAW3DSCREEN, -1);
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VM_OnEvent(EVENT_PREDRAW3DSCREEN, -1);
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@ -532,6 +539,12 @@ void M32_DrawRoomsAndMasks(void)
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screencapture("mcapxxxx.tga", 0, "Mapster32, from script");
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screencapture("mcapxxxx.tga", 0, "Mapster32, from script");
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g_doScreenShot = 0;
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g_doScreenShot = 0;
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}
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}
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if (r_usenewaspect)
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{
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newaspect_enable = 0;
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setaspect(tmpvr, tmpyx);
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}
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}
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}
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int32_t app_main(int32_t argc, const char **argv)
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int32_t app_main(int32_t argc, const char **argv)
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@ -555,7 +568,6 @@ int32_t app_main(int32_t argc, const char **argv)
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wm_setapptitle(AppProperName);
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wm_setapptitle(AppProperName);
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editstatus = 1;
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editstatus = 1;
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newaspect_enable = 1;
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if ((i = CallExtPreInit(argc,argv)) < 0) return -1;
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if ((i = CallExtPreInit(argc,argv)) < 0) return -1;
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@ -3657,22 +3657,20 @@ static void drawtileinfo(const char *title,int32_t x,int32_t y,int32_t picnum,in
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{
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{
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char buf[64];
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char buf[64];
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int32_t small = (xdimgame<=640);
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int32_t small = (xdimgame<=640);
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int32_t oviewingrange=viewingrange, oyxaspect=yxaspect;
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if (tilesiz[picnum].x>0 && tilesiz[picnum].y>0)
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if (tilesiz[picnum].x>0 && tilesiz[picnum].y>0)
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{
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{
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double scalediv;
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int32_t scale=65536;
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int32_t x1 = x+80;
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int32_t x1 = x+80;
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if (small)
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if (small)
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x1 /= 2;
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x1 /= 2;
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x1 = (int32_t)(x1 * 320.0/xdimgame);
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x1 = (int32_t)(x1 * 320.0/xdimgame);
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scalediv = max(tilesiz[picnum].x,tilesiz[picnum].y)/24.0;
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const double scalediv = max(tilesiz[picnum].x,tilesiz[picnum].y)/24.0;
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scale = (int32_t)((double)scale/scalediv);
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const int32_t scale = (int32_t)(65536.0/scalediv);
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setaspect(65536L, (int32_t)divscale16(ydim*320L,xdim*200L));
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const int32_t oviewingrange=viewingrange, oyxaspect=yxaspect;
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setaspect(65536, divscale16(ydim*320, xdim*200));
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// +1024: prevents rotatesprite from setting aspect itself
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// +1024: prevents rotatesprite from setting aspect itself
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rotatesprite_fs((x1+13)<<16,(y+11)<<16,scale,0, picnum,shade,pal, 2+1024);
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rotatesprite_fs((x1+13)<<16,(y+11)<<16,scale,0, picnum,shade,pal, 2+1024);
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setaspect(oviewingrange, oyxaspect);
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setaspect(oviewingrange, oyxaspect);
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