mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 12:30:46 +00:00
- Duke: Fix camera interpolations following uplift in 9615308fb3
.
This commit is contained in:
parent
d6c6561309
commit
6570366a97
2 changed files with 8 additions and 15 deletions
|
@ -581,26 +581,20 @@ void displayrooms(int snum, double smoothratio)
|
|||
|
||||
if (p->newowner >= 0)
|
||||
{
|
||||
fixed_t a = IntToFixed(sprite[p->newowner].ang);
|
||||
fixed_t& oang = hittype[p->newowner].oq16ang;
|
||||
fixed_t& ang = p->q16ang;
|
||||
|
||||
if (p->newowner != p->oldowner)
|
||||
{
|
||||
oang = ang = IntToFixed(sprite[p->newowner].ang);
|
||||
cang = q16ang(ang);
|
||||
p->oldowner = p->newowner;
|
||||
hittype[p->newowner].oq16ang = a;
|
||||
cang = q16ang(a);
|
||||
p->camchangecnt = 3;
|
||||
}
|
||||
else if (p->camchangecnt > 0)
|
||||
{
|
||||
hittype[p->newowner].oq16ang = a;
|
||||
cang = q16ang(a);
|
||||
p->camchangecnt--;
|
||||
}
|
||||
else
|
||||
{
|
||||
fixed_t oang = hittype[p->newowner].oq16ang;
|
||||
cang = q16ang(oang + xs_CRoundToInt(fmulscale16(((a + dang - oang) & 0x7FFFFFF) - dang, smoothratio)));
|
||||
cang = q16ang(oang + xs_CRoundToInt(fmulscale16(((ang + dang - oang) & 0x7FFFFFF) - dang, smoothratio)));
|
||||
}
|
||||
cang = q16ang(a);
|
||||
|
||||
choriz = q16horiz(p->q16horiz + p->q16horizoff);
|
||||
cposx = sprite[p->newowner].pos.x;
|
||||
cposy = sprite[p->newowner].pos.y;
|
||||
|
@ -610,7 +604,6 @@ void displayrooms(int snum, double smoothratio)
|
|||
}
|
||||
else if (p->over_shoulder_on == 0)
|
||||
{
|
||||
p->camchangecnt = 0;
|
||||
p->oldowner = -1;
|
||||
if (cl_viewbob) cposz += p->opyoff + xs_CRoundToInt(fmulscale16(p->pyoff - p->opyoff, smoothratio));
|
||||
}
|
||||
|
|
|
@ -137,7 +137,7 @@ struct player_struct
|
|||
short ammo_amount[MAX_WEAPONS], wackedbyactor, frag, fraggedself;
|
||||
|
||||
short curr_weapon, last_weapon, tipincs, wantweaponfire;
|
||||
short holoduke_amount, newowner, oldowner, camchangecnt, hurt_delay, hbomb_hold_delay;
|
||||
short holoduke_amount, newowner, oldowner, hurt_delay, hbomb_hold_delay;
|
||||
short jumping_counter, airleft, knee_incs, access_incs;
|
||||
short ftq, access_wallnum, access_spritenum;
|
||||
short got_access, weapon_ang, firstaid_amount;
|
||||
|
|
Loading…
Reference in a new issue