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Remove RTS names from standalone builds
git-svn-id: https://svn.eduke32.com/eduke32@7897 1a8010ca-5511-0410-912e-c29ae57300e0
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dcdabd30d3
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640b1c4461
2 changed files with 6 additions and 3 deletions
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@ -94,7 +94,9 @@ int32_t g_BenchmarkMode = BENCHMARKMODE_OFF;
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int32_t g_Debug = 0;
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const char *defaultrtsfilename[GAMECOUNT] = { "DUKE.RTS", "NAM.RTS", "NAPALM.RTS", "WW2GI.RTS" };
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#ifndef EDUKE32_STANDALONE
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static const char *defaultrtsfilename[GAMECOUNT] = { "DUKE.RTS", "NAM.RTS", "NAPALM.RTS", "WW2GI.RTS" };
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#endif
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int32_t g_Shareware = 0;
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@ -131,6 +133,7 @@ void M32RunScript(const char *s) { UNREFERENCED_PARAMETER(s); }; // needed for
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const char *G_DefaultRtsFile(void)
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{
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#ifndef EDUKE32_STANDALONE
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if (DUKE)
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return defaultrtsfilename[GAME_DUKE];
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else if (WW2GI)
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@ -149,8 +152,9 @@ const char *G_DefaultRtsFile(void)
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else
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return defaultrtsfilename[GAME_NAM];
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}
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#endif
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return defaultrtsfilename[0];
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return "";
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}
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enum gametokens
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@ -311,7 +311,6 @@ static inline int Menu_HaveUserMap(void)
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return (boardfilename[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0);
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}
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extern const char *defaultrtsfilename[GAMECOUNT];
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extern const char *G_DefaultRtsFile(void);
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#ifdef LEGACY_ROR
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