A week worth of Mapster hacking: first, there is an experimental side view mode toggled with [F3]. Nav keys are {QWAZ}, MMB and RMB. Use with care because it is still in construction. The sector selection routines have been rewritten -- it is now possible to paste the selection into a room and a new inner loop will be added automatically (MickyC's idea). Adds m32script commands drawline16z and drawcircle16z.

git-svn-id: https://svn.eduke32.com/eduke32@1730 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2010-11-27 22:12:24 +00:00
parent c0fd65345e
commit 639cabc0e6
15 changed files with 1669 additions and 756 deletions

View file

@ -101,6 +101,7 @@ void initprintf(const char *, ...);
void debugprintf(const char *,...);
int32_t handleevents(void);
extern void (*after_handleevents_hook)(void);
extern inline void idle(void);
extern inline void idle_waitevent(void);
extern inline void idle_waitevent_timeout(uint32_t timeout);

View file

@ -488,6 +488,7 @@ int32_t hitscan(const vec3_t *sv, int16_t sectnum, int32_t vx, int32_t vy, int
int32_t neartag(int32_t xs, int32_t ys, int32_t zs, int16_t sectnum, int16_t ange, int16_t *neartagsector, int16_t *neartagwall, int16_t *neartagsprite, int32_t *neartaghitdist, int32_t neartagrange, char tagsearch);
int32_t cansee(int32_t x1, int32_t y1, int32_t z1, int16_t sect1, int32_t x2, int32_t y2, int32_t z2, int16_t sect2);
void updatesector(int32_t x, int32_t y, int16_t *sectnum);
void updatesectorexclude(int32_t x, int32_t y, int16_t *sectnum, const uint8_t *excludesectbitmap);
void updatesectorz(int32_t x, int32_t y, int32_t z, int16_t *sectnum);
int32_t inside(int32_t x, int32_t y, int16_t sectnum);
void dragpoint(int16_t pointhighlight, int32_t dax, int32_t day);
@ -584,10 +585,10 @@ void qsetmode640350(void);
void qsetmode640480(void);
void qsetmodeany(int32_t,int32_t);
void clear2dscreen(void);
void draw2dgrid(int32_t posxe, int32_t posye, int16_t ange, int32_t zoome, int16_t gride);
void draw2dscreen(int32_t posxe, int32_t posye, int16_t ange, int32_t zoome, int16_t gride);
void drawline16(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col);
void drawcircle16(int32_t x1, int32_t y1, int32_t r, char col);
void draw2dgrid(int32_t posxe, int32_t posye, int32_t posze, int16_t ange, int32_t zoome, int16_t gride);
void draw2dscreen(const vec3_t *pos, int16_t ange, int32_t zoome, int16_t gride);
int32_t drawline16(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col);
void drawcircle16(int32_t x1, int32_t y1, int32_t r, int32_t eccen, char col);
int32_t setrendermode(int32_t renderer);
int32_t getrendermode(void);

View file

@ -67,6 +67,20 @@ extern int32_t m32_osd_tryscript;
extern int32_t showheightindicators;
extern int32_t showambiencesounds;
// editor side view
extern int32_t m32_sideview;
extern int32_t m32_sideelev;
extern int16_t m32_sideang;
extern int32_t m32_sidecos, m32_sidesin;
extern int32_t m32_swcnt;
extern int16_t *m32_wallsprite;
extern int8_t sideview_reversehrot;
extern inline int32_t scalescreeny(int32_t sy);
extern void screencoords(int32_t *xres, int32_t *yres, int32_t x, int32_t y, int32_t zoome);
extern inline int32_t getscreenvdisp(int32_t bz, int32_t zoome);
extern void setup_sideview_sincos(void);
extern void m32_setkeyfilter(int32_t on);
extern int32_t ExtInit(void);
extern int32_t ExtPreInit(int32_t argc,const char **argv);
extern void ExtUnInit(void);

View file

@ -24,6 +24,7 @@ int32_t joyaxespresent=0;
void(*keypresscallback)(int32_t,int32_t) = 0;
void(*mousepresscallback)(int32_t,int32_t) = 0;
void(*joypresscallback)(int32_t,int32_t) = 0;
void (*after_handleevents_hook)(void) = 0;
extern int16_t brightness;

File diff suppressed because it is too large Load diff

View file

@ -216,13 +216,14 @@ int32_t loadsetup(const char *fn)
if (readconfig(fp, "mousesensitivity", val, VL) > 0) msens = Bstrtod(val, NULL);
if (readconfig(fp, "mousenavigation", val, VL) > 0) unrealedlook = Batoi(val);
if (readconfig(fp, "mousenavigation", val, VL) > 0) unrealedlook = !!Batoi(val);
if (readconfig(fp, "mousenavigationaccel", val, VL) > 0) pk_uedaccel = Batoi(val);
if (readconfig(fp, "quickmapcycling", val, VL) > 0) quickmapcycling = Batoi(val);
if (readconfig(fp, "revertCTRL", val, VL) > 0) revertCTRL = Batoi(val);
if (readconfig(fp, "sideview_reversehorizrot", val, VL) > 0) sideview_reversehrot = !!Batoi(val);
if (readconfig(fp, "revertCTRL", val, VL) > 0) revertCTRL = !!Batoi(val);
if (readconfig(fp, "scrollamount", val, VL) > 0) scrollamount = Batoi(val);
@ -242,10 +243,10 @@ int32_t loadsetup(const char *fn)
graphicsmode = min(max(Batoi(val),0),2);
if (readconfig(fp, "samplerate", val, VL) > 0) MixRate = min(max(8000, Batoi(val)), 48000);
if (readconfig(fp, "ambiencetoggle", val, VL) > 0) AmbienceToggle = Batoi(val);
if (readconfig(fp, "parlock", val, VL) > 0) ParentalLock = Batoi(val);
if (readconfig(fp, "ambiencetoggle", val, VL) > 0) AmbienceToggle = !!Batoi(val);
if (readconfig(fp, "parlock", val, VL) > 0) ParentalLock = !!Batoi(val);
if (readconfig(fp, "osdtryscript", val, VL) > 0) m32_osd_tryscript = Batoi(val);
if (readconfig(fp, "osdtryscript", val, VL) > 0) m32_osd_tryscript = !!Batoi(val);
for (i=0; i<256; i++)
remap[i]=i;
@ -399,12 +400,15 @@ int32_t writesetup(const char *fn)
"; 1 - Yes\n"
"quickmapcycling = %d\n"
"\n"
"; Reverse meaning of Q and W keys in side view mode\n"
"sideview_reversehorizrot = %d\n"
"\n"
"; Revert CTRL for tile selction\n"
"; 0 - WHEEL:scrolling, CTRL+WHEEL:zooming\n"
"; 1 - CTRL+WHEEL:scrolling, WHEEL:zooming\n"
"revertCTRL = %d\n"
"\n"
"; Scroll amount for WHEEL in the tile selcetion\n"
"; Scroll amount for WHEEL in the tile selection\n"
"scrollamount = %d\n"
"\n"
"; Turning acceleration+declaration\n"
@ -480,10 +484,9 @@ int32_t writesetup(const char *fn)
#endif
// "; Console key scancode, in hex\n"
"keyconsole = %X\n"
"; example: make 'Q' function as CapsLock, KP. as AltGr\n"
"; and KP0 as KP5 (counters inability to pan using Shift-KP5-KP8/2\n"
"; in 3D mode)\n"
"; remap = 10-3A,52-4C,53-B8\n"
"; example: make KP0 function as KP5 (counters inability\n"
"; inability to pan using Shift-KP5-KP8/2 in 3D mode)\n"
"; remap = 52-4C\n"
"remap = ",
forcesetup, fullscreen, xdim2d, ydim2d, xdimgame, ydimgame, bppgame, vsync,
@ -506,6 +509,7 @@ int32_t writesetup(const char *fn)
option[7]>>4, option[2],
#endif
option[3], msens, unrealedlook, pk_uedaccel, quickmapcycling,
sideview_reversehrot,
revertCTRL,scrollamount,pk_turnaccel,pk_turndecel,autosave,
showheightindicators,showambiencesounds,graphicsmode,
MixRate,AmbienceToggle,ParentalLock, !!m32_osd_tryscript,

File diff suppressed because it is too large Load diff

View file

@ -1829,6 +1829,9 @@ int32_t handleevents(void)
#undef SetKey
if (after_handleevents_hook)
after_handleevents_hook();
return rv;
}

View file

@ -764,6 +764,9 @@ int32_t handleevents(void)
sampletimer();
if (after_handleevents_hook)
after_handleevents_hook();
return rv;
}

View file

@ -22,9 +22,10 @@ define SFACTORSTEPS 100
// color of various drawing enhancements
define PREVIEW_DRAW_COLOR 11
gamevar showpal 0 0
// 2d mode corruption checker interval, 120 = 1 second
gamevar checkinterval 600 0
gamevar checkinterval 1200 0
// whether to use overridden aspect/range values when entering 3d mode (software/Polymost).
// tweak with keys 7,8,9,0 on the top row
@ -72,14 +73,15 @@ definequote LIGHTQUOTE light %d %d %d %d %d %d %d %d %d %d %d %d %d %d
// Corruption checker
definequote 19 PANIC!!! SECTOR OR WALL LIMIT EXCEEDED!!!
definequote 20 SECTOR[%d].WALLPTR=%d out of range: numwalls=%d!!!
definequote 21 SECTOR[%d].WALLPTR=%d inconsistent, expected %d!!!
definequote 22 SECTOR[%d]: wallptr+wallnum=%d out of range: numwalls=%d!!!
definequote 23 WALL[%d].POINT2=%d out of range: sector[%d].wallptr=%d, endwall=%d!!!
definequote 24 WALL[%d].NEXTWALL=%d out of range: numwalls=%d!!!
definequote 25 WALL[%d].NEXTSECTOR=%d out of range: numsectors=%d!!!
definequote 20 SECTOR[%d].WALLPTR=%d out of range: numwalls=%d
definequote 21 SECTOR[%d].WALLPTR=%d inconsistent, expected %d
definequote 22 SECTOR[%d]: wallptr+wallnum=%d out of range: numwalls=%d
definequote 23 WALL[%d].POINT2=%d out of range [%d, %d]
definequote 24 WALL[%d].NEXTWALL=%d out of range: numwalls=%d
definequote 25 WALL[%d].NEXTSECTOR=%d out of range: numsectors=%d
definequote 26 SPRITE[%d].SECTNUM=%d. Expect problems!
definequote 27 SPRITE[%d].PICNUM=%d out of range, resetting to 0
definequote 28 WALL[%d] has nextsector but no nextwall or vice versa!
define PRSCALE 1000
define MAXSPECULAR 100000
@ -477,7 +479,7 @@ defstate connectlocators
{
set j ar[i]
set k i, add k 1, set k ar[k]
drawline16b sprite[j].x sprite[j].y sprite[k].x sprite[k].y drawcol
drawline16z sprite[j].x sprite[j].y sprite[j].z sprite[k].x sprite[k].y sprite[k].z drawcol
}
ends
@ -504,13 +506,12 @@ defstate draw_prlightprojections
set x .x, set x2 .x, set y .y, set y2 .y
add x d, add y d, sub x2 d, sub y2 d
drawline16b x y x2 y2 c
drawline16z x y .z x2 y2 .z c
set x .x, set x2 .x, set y .y, set y2 .y
add x d, sub y d, sub x2 d, add y2 d
drawline16b x y x2 y2 c
drawcircle16b .x .y .hitag c
drawline16z x y .z x2 y2 .z c
drawcircle16z .x .y .z .hitag c
}
else ife .lotag 50 // spot light
{
@ -543,8 +544,8 @@ defstate draw_prlightprojections
add xx[0] dx, add yy[0] dy
add xx[1] dx, add yy[1] dy
drawline16b .x .y xx[0] yy[0] c
drawline16b .x .y xx[1] yy[1] c
drawline16z .x .y .z xx[0] yy[0] .z c
drawline16z .x .y .z xx[1] yy[1] .z c
}
}
}
@ -559,7 +560,7 @@ defstate previewdoors2d
set valid 0
set sect searchsector
ifge sect 0
ifge sect 0 ifl sect numsectors
{
set lo sector[sect].lotag
ife lo 23 set valid 1
@ -630,7 +631,7 @@ defstate previewdoors2d
for i range numw
{
set j i, add j 1
drawline16b xx[i] yy[i] xx[j] yy[j] PREVIEW_DRAW_COLOR
drawline16z xx[i] yy[i] sector[sect].floorz xx[j] yy[j] sector[sect].floorz PREVIEW_DRAW_COLOR
}
set drawlinepat 0xffffffff
}
@ -1014,10 +1015,13 @@ ends
defstate corruptchk
var ewall
var endwall
var ok
ifle numsectors MAXSECTORS ifle numwalls MAXWALLS nullop else
{ quote 19 printmessage16 19 return }
set ok 1
set ewall 0 // expected wall index
for i allsectors
{
@ -1044,26 +1048,43 @@ defstate corruptchk
set k 0
}
and ok k
ifn k 0
{
sub endwall 1
for j wallsofsector i
{
ifge wall[j].point2 sector[i].wallptr ifl wall[i].point2 endwall nullop else
ifge wall[j].point2 sector[i].wallptr ifle wall[i].point2 endwall nullop else
{
qsprintf TQUOTE 23 j wall[j].point2 i sector[i].wallptr endwall
qsprintf TQUOTE 23 j wall[j].point2 sector[i].wallptr endwall
quote TQUOTE printmessage16 TQUOTE
set ok 0
}
ifge wall[i].nextwall numwalls
ifge wall[j].nextwall numwalls
{
qsprintf TQUOTE 24 j wall[j].nextwall numwalls
quote TQUOTE printmessage16 TQUOTE
set ok 0
}
ifge wall[i].nextsector numsectors
ifge wall[j].nextsector numsectors
{
qsprintf TQUOTE 25 j wall[j].nextsector numsectors
quote TQUOTE printmessage16 TQUOTE
set ok 0
}
set k 0
ifge wall[j].nextsector 0, xor k 1
ifge wall[j].nextwall 0, xor k 1
ife k 1
{
qsprintf TQUOTE 28 j
quote TQUOTE printmessage16 TQUOTE
set ok 0
}
}
}
@ -1075,6 +1096,7 @@ defstate corruptchk
{
qsprintf TQUOTE 26 i .sectnum
quote TQUOTE printmessage16 TQUOTE
set ok 0
}
ifge .picnum 0 ifl .picnum MAXTILES nullop else
@ -1082,14 +1104,19 @@ defstate corruptchk
qsprintf TQUOTE 27 i .picnum
quote TQUOTE printmessage16 TQUOTE
set .picnum 0
set ok 0
}
}
ife ok 0
print "--"
ends
gamevar d2d_lastcheck 0 0
onevent EVENT_DRAW2DSCREEN
var tmp
var xx
ifge cursectnum 0
{
@ -1106,6 +1133,25 @@ onevent EVENT_DRAW2DSCREEN
set d2d_lastcheck totalclock
state corruptchk
}
ifn showpal 0
{
set xx 100
for tmp range 256
{
drawline16 xx 100 xx 200 -tmp
add xx 1
drawline16 xx 100 xx 200 -tmp
add xx 1
ifge tmp 240
{
drawline16 xx 100 xx 200 -tmp
add xx 1
drawline16 xx 100 xx 200 -tmp
add xx 1
}
}
}
endevent

View file

@ -4137,6 +4137,8 @@ ENDFOR1:
{
i = insertsprite(sect,0);
Bmemcpy(&sprite[i], &sprite[linebegspr], sizeof(spritetype));
sprite[i].sectnum = sect;
sprite[i].x = dax, sprite[i].y = day;
sprite[i].picnum = t;
sprite[i].ang = daang;
@ -6710,7 +6712,7 @@ static void Keys2d(void)
drawgradient();
showspritedata(pointhighlight&16383, 0);
}
else if (linehighlight >= 0 && ((bstatus&1) || sectorofwall(linehighlight)==cursectornum))
else if (linehighlight >= 0 /* && ((bstatus&1) || sectorofwall(linehighlight)==cursectornum)*/)
{
drawgradient();
showwalldata(linehighlight, 0);
@ -6823,14 +6825,24 @@ static void Keys2d(void)
{
// PK_
if (numhelppages>0)
{
m32_setkeyfilter(0);
IntegratedHelp();
m32_setkeyfilter(1);
}
else
printmessage16("m32help.hlp invalid or not found!");
}
if (PRESSED_KEYSC(F2))
if (g_numsounds > 0)
{
m32_setkeyfilter(0);
SoundDisplay();
m32_setkeyfilter(1);
}
// F3: side view toggle (handled in build.c)
getpoint(searchx,searchy, &mousxplc,&mousyplc);
ppointhighlight = getpointhighlight(mousxplc,mousyplc, ppointhighlight);
@ -7739,6 +7751,11 @@ static int32_t osdcmd_vars_pk(const osdfuncparm_t *parm)
m32_osd_tryscript = !m32_osd_tryscript;
OSD_Printf("Try M32 script execution on invalid OSD command: %s\n", m32_osd_tryscript?"on":"off");
}
else if (!Bstrcasecmp(parm->name, "sideview_reversehorizrot"))
{
sideview_reversehrot = !sideview_reversehrot;
OSD_Printf("Side view reverse horizontal rotation: %s\n", sideview_reversehrot?"on":"off");
}
else if (!Bstrcasecmp(parm->name, "script_expertmode"))
{
m32_script_expertmode = !m32_script_expertmode;
@ -8060,6 +8077,7 @@ static int32_t registerosdcommands(void)
OSD_RegisterFunction("enableevent", "enableevent <all|EVENT_...|(event number)>", osdcmd_endisableevent);
OSD_RegisterFunction("disableevent", "disableevent <all|EVENT_...|(event number)>", osdcmd_endisableevent);
OSD_RegisterFunction("osd_tryscript", "osd_tryscript: toggles execution of M32 script on invalid OSD command", osdcmd_vars_pk);
OSD_RegisterFunction("sideview_reversehorizrot", "sideview_reversehorizrot: toggles reversion of Q and W keys in side view mode", osdcmd_vars_pk);
#ifdef DEBUGGINGAIDS
OSD_RegisterFunction("disasm", "disasm [s|e] <state or event number>", osdcmd_disasm);
#endif
@ -9352,7 +9370,7 @@ void ExtPreCheckKeys(void) // just before drawrooms
// if (cursectornum >= 0)
// fillsector(cursectornum, 31);
if (graphicsmode && zoom >= 256)
if (graphicsmode && !m32_sideview && zoom >= 256)
{
for (i=ii=0; i<MAXSPRITES && ii < numsprites; i++)
{
@ -9469,25 +9487,29 @@ void ExtPreCheckKeys(void) // just before drawrooms
}
if (showambiencesounds)
for (i=0; i<numsprites; i++)
if (sprite[i].picnum == MUSICANDSFX /*&& zoom >= 256*/ && sprite[i].sectnum != MAXSECTORS)
{
for (ii=0; ii<numsectors; ii++)
for (i=headspritesect[ii]; i>=0; i=nextspritesect[i])
if (sprite[i].picnum == MUSICANDSFX /*&& zoom >= 256*/ )
{
if (showambiencesounds==1 && sprite[i].sectnum!=cursectnum)
continue;
xp1 = mulscale14(sprite[i].x-pos.x,zoom);
yp1 = mulscale14(sprite[i].y-pos.y,zoom);
screencoords(&xp1,&yp1, sprite[i].x-pos.x,sprite[i].y-pos.y, zoom);
if (m32_sideview)
yp1 += getscreenvdisp(sprite[i].z-pos.z, zoom);
radius = mulscale14(sprite[i].hitag,zoom);
col = 6;
if (i+16384 == pointhighlight)
if (totalclock & 32) col += (2<<2);
drawlinepat = 0xf0f0f0f0;
drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, editorcolors[(int32_t)col]);
drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, scalescreeny(16384), editorcolors[(int32_t)col]);
drawlinepat = 0xffffffff;
// radius = mulscale15(sprite[i].hitag,zoom);
// drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, col);
}
}
enddrawing();
}

View file

@ -409,8 +409,10 @@ const char *keyw[] =
"drawline16",
"drawline16b",
"drawline16z",
"drawcircle16",
"drawcircle16b",
"drawcircle16z",
"rotatesprite16",
"rotatesprite",
"setgamepalette",
@ -3401,14 +3403,21 @@ repeatcase:
case CON_DRAWLINE16:
case CON_DRAWLINE16B:
case CON_DRAWLINE16Z:
case CON_DRAWCIRCLE16:
case CON_DRAWCIRCLE16B:
case CON_DRAWCIRCLE16Z:
if (cs.parsingEventOfs < 0 && cs.currentStateIdx < 0)
{
C_ReportError(ERROR_EVENTONLY);
g_numCompilerErrors++;
}
C_GetManyVars((tw==CON_DRAWLINE16||tw==CON_DRAWLINE16B) ? 5 : 4);
if (tw==CON_DRAWLINE16 || tw==CON_DRAWLINE16B || tw==CON_DRAWCIRCLE16Z)
C_GetManyVars(5);
else if (tw==CON_DRAWLINE16Z)
C_GetManyVars(7);
else
C_GetManyVars(4);
break;
case CON_ROTATESPRITE16:

View file

@ -531,8 +531,10 @@ enum ScriptKeywords_t
/// CON_DIGITALNUMBERZ,
CON_DRAWLINE16,
CON_DRAWLINE16B,
CON_DRAWLINE16Z,
CON_DRAWCIRCLE16,
CON_DRAWCIRCLE16B,
CON_DRAWCIRCLE16Z,
CON_ROTATESPRITE16,
CON_ROTATESPRITE,
CON_SETGAMEPALETTE,

View file

@ -2822,19 +2822,27 @@ dodefault:
// ^^^
case CON_DRAWLINE16:
case CON_DRAWLINE16B:
case CON_DRAWLINE16Z:
insptr++;
{
int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++);
int32_t z1=tw==CON_DRAWLINE16Z?Gv_GetVarX(*insptr++):0;
int32_t x2=Gv_GetVarX(*insptr++), y2=Gv_GetVarX(*insptr++);
int32_t z2=tw==CON_DRAWLINE16Z?Gv_GetVarX(*insptr++):0;
int32_t col=Gv_GetVarX(*insptr++), odrawlinepat=drawlinepat;
int32_t xofs=0, yofs=0;
if (tw==CON_DRAWLINE16B)
if (tw==CON_DRAWLINE16B || tw==CON_DRAWLINE16Z)
{
x1 = mulscale14(x1-pos.x,zoom);
y1 = mulscale14(y1-pos.y,zoom);
x2 = mulscale14(x2-pos.x,zoom);
y2 = mulscale14(y2-pos.y,zoom);
screencoords(&x1,&y1, x1-pos.x,y1-pos.y, zoom);
screencoords(&x2,&y2, x2-pos.x,y2-pos.y, zoom);
if (tw==CON_DRAWLINE16Z && m32_sideview)
{
y1 += getscreenvdisp(z1-pos.z,zoom);
y2 += getscreenvdisp(z2-pos.z,zoom);
}
xofs = halfxdim16;
yofs = midydim16;
}
@ -2847,24 +2855,28 @@ dodefault:
case CON_DRAWCIRCLE16:
case CON_DRAWCIRCLE16B:
case CON_DRAWCIRCLE16Z:
insptr++;
{
int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++);
int32_t z1 = tw==CON_DRAWCIRCLE16Z ? Gv_GetVarX(*insptr++) : 0;
int32_t r=Gv_GetVarX(*insptr++);
int32_t col=Gv_GetVarX(*insptr++), odrawlinepat=drawlinepat;
int32_t xofs=0, yofs=0;
int32_t xofs=0, yofs=0, eccen=16384;
if (tw==CON_DRAWCIRCLE16B)
{
x1 = mulscale14(x1-pos.x,zoom);
y1 = mulscale14(y1-pos.y,zoom);
screencoords(&x1,&y1, x1-pos.x,y1-pos.y, zoom);
if (m32_sideview)
y1 += getscreenvdisp(z1, zoom);
r = mulscale14(r,zoom);
eccen = scalescreeny(eccen);
xofs = halfxdim16;
yofs = midydim16;
}
drawlinepat = m32_drawlinepat;
drawcircle16(xofs+x1, yofs+y1, r, col>=0?editorcolors[col&15]:(-col&255));
drawcircle16(xofs+x1, yofs+y1, r, eccen, col>=0?editorcolors[col&15]:(-col&255));
drawlinepat = odrawlinepat;
continue;
}

View file

@ -617,6 +617,7 @@ static void Gv_AddSystemVars(void)
Gv_NewVar("halfxdim16", (intptr_t)&halfxdim16, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM);
Gv_NewVar("midydim16", (intptr_t)&midydim16, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM);
Gv_NewVar("ydim16",(intptr_t)&ydim16, GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_READONLY);
Gv_NewVar("m32_sideview",(intptr_t)&m32_sideview, GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_READONLY);
Gv_NewVar("SV1",(intptr_t)&m32_sortvar1, GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_READONLY);
Gv_NewVar("SV2",(intptr_t)&m32_sortvar2, GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_READONLY);