mirror of
https://github.com/ZDoom/raze-gles.git
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Audiolib housekeeping
git-svn-id: https://svn.eduke32.com/eduke32@7918 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/audiolib/src/multivoc.cpp
This commit is contained in:
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9302e48cef
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635a929359
3 changed files with 93 additions and 112 deletions
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@ -96,7 +96,7 @@ private:
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};
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#define MV_MIXBUFFERSIZE 256
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#define MV_NUMBEROFBUFFERS 16
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#define MV_NUMBEROFBUFFERS 32
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#define MV_TOTALBUFFERSIZE ( MV_MIXBUFFERSIZE * MV_NUMBEROFBUFFERS )
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typedef enum
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@ -34,23 +34,23 @@
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#define MIXBUFFERPOSITIONS 8
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static int32_t ErrorCode = DSErr_Ok;
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static int32_t ErrorCode;
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static int32_t Initialised;
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static int32_t Playing;
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static char * MixBuffer = NULL;
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static char * MixBuffer;
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static int32_t MixBufferSize;
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static int32_t MixBufferCount;
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static int32_t MixBufferCurrent;
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static int32_t MixBufferUsed;
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static void (*MixCallBack)(void) = NULL;
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static void (*MixCallBack)(void);
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static LPDIRECTSOUND lpds = NULL;
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static LPDIRECTSOUNDBUFFER lpdsbprimary = NULL, lpdsbsec = NULL;
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static LPDIRECTSOUNDNOTIFY lpdsnotify = NULL;
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static LPDIRECTSOUND lpds;
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static LPDIRECTSOUNDBUFFER lpdsbprimary, lpdsbsec;
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static LPDIRECTSOUNDNOTIFY lpdsnotify;
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static HANDLE mixThread = NULL;
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static HANDLE mixThread;
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static mutex_t mutex;
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static DSBPOSITIONNOTIFY notifyPositions[MIXBUFFERPOSITIONS + 1] = {};
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@ -88,15 +88,15 @@ int32_t MV_ErrorCode = MV_NotInstalled;
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float MV_GlobalVolume = 1.f;
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float MV_VolumeSmooth = 1.f;
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static int32_t lockdepth = 0;
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static int lockdepth = 0;
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void DisableInterrupts(void)
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static inline void MV_Lock(void)
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{
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if (!lockdepth++)
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SoundDriver_Lock();
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}
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void RestoreInterrupts(void)
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static inline void MV_Unlock(void)
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{
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if (!--lockdepth)
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SoundDriver_Unlock();
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@ -104,100 +104,73 @@ void RestoreInterrupts(void)
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MV_Printf("RestoreInterrupts(): lockdepth < 0!\n");
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}
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const char *MV_ErrorString(int32_t ErrorNumber)
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{
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switch (ErrorNumber)
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{
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case MV_Error:
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return MV_ErrorString(MV_ErrorCode);
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case MV_Ok:
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return "Multivoc ok.";
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case MV_NotInstalled:
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return "Multivoc not installed.";
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case MV_DriverError:
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return SoundDriver_ErrorString(SoundDriver_GetError());
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case MV_NoVoices:
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return "No free voices available to Multivoc.";
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case MV_NoMem:
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return "Out of memory in Multivoc.";
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case MV_VoiceNotFound:
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return "No voice with matching handle found.";
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case MV_InvalidFile:
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return "Invalid file passed in to Multivoc.";
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default:
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return "Unknown Multivoc error code.";
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}
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}
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static bool MV_Mix(VoiceNode *voice, int const buffer)
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static bool MV_Mix(VoiceNode * const voice, int const buffer)
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{
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/* cheap fix for a crash under 64-bit linux */
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/* v v v v */
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if (voice->length == 0 && (voice->GetSound == NULL || voice->GetSound(voice) != KeepPlaying))
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return false;
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float const gv = MV_GlobalVolume;
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if (voice->priority == FX_MUSIC_PRIORITY)
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MV_GlobalVolume = 1.f;
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int32_t length = MV_MIXBUFFERSIZE;
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uint32_t FixedPointBufferSize = voice->FixedPointBufferSize;
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uint32_t bufsiz = voice->FixedPointBufferSize;
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uint32_t const rate = voice->RateScale;
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MV_MixDestination = MV_MixBuffer[buffer];
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// Add this voice to the mix
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do
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{
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uint32_t const rate = voice->RateScale;
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int32_t mixlen = length;
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uint32_t const position = voice->position;
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int32_t voclength;
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uint32_t const voclen = voice->length;
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// Check if the last sample in this buffer would be
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// beyond the length of the sample block
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if ((position + FixedPointBufferSize) >= voice->length)
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if ((position + bufsiz) >= voclen)
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{
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if (position >= voice->length)
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if (position >= voclen)
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{
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voice->GetSound(voice);
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return true;
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break;
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}
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voclength = (voice->length - position + rate - voice->channels) / rate;
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mixlen = (voclen - position + rate - voice->channels) / rate;
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}
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else
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voclength = length;
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float const gv = MV_GlobalVolume;
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voice->position = voice->mix(voice, mixlen);
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length -= mixlen;
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if (voice->priority == FX_MUSIC_PRIORITY)
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MV_GlobalVolume = 1.f;
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voice->position = voice->mix(voice, voclength);
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MV_GlobalVolume = gv;
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length -= voclength;
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if (voice->position >= voice->length)
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if (voice->position >= voclen)
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{
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// Get the next block of sound
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if (voice->GetSound(voice) == NoMoreData)
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return false;
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if (length > (voice->channels - 1))
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{
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// Get the position of the last sample in the buffer
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FixedPointBufferSize = voice->RateScale * (length - voice->channels);
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MV_GlobalVolume = gv;
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return false;
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}
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// Get the position of the last sample in the buffer
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if (length > (voice->channels - 1))
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bufsiz = voice->RateScale * (length - voice->channels);
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}
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} while (length > 0);
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MV_GlobalVolume = gv;
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return true;
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}
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void MV_PlayVoice(VoiceNode *voice)
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{
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DisableInterrupts();
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MV_Lock();
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LL::SortedInsert(&VoiceList, voice, &VoiceNode::priority);
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voice->LeftVolume = voice->LeftVolumeDest;
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voice->RightVolume = voice->RightVolumeDest;
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RestoreInterrupts();
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MV_Unlock();
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}
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static void MV_CleanupVoice(VoiceNode *voice)
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@ -225,12 +198,11 @@ static void MV_CleanupVoice(VoiceNode *voice)
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static void MV_StopVoice(VoiceNode *voice)
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{
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MV_Lock();
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MV_CleanupVoice(voice);
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DisableInterrupts();
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// move the voice from the play list to the free list
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LL::Move(voice, &VoicePool);
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RestoreInterrupts();
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MV_Unlock();
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}
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/*---------------------------------------------------------------------
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static void MV_ServiceVoc(void)
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{
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// Toggle which buffer we'll mix next
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if (++MV_MixPage >= MV_NumberOfBuffers)
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MV_MixPage -= MV_NumberOfBuffers;
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++MV_MixPage &= MV_NumberOfBuffers-1;
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if (MV_ReverbLevel == 0)
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{
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// Initialize buffer
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//Commented out so that the buffer is always cleared.
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//This is so the guys at Echo Speech can mix into the
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//buffer even when no sounds are playing.
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if (!MV_BufferEmpty[MV_MixPage])
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{
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Bmemset(MV_MixBuffer[MV_MixPage], 0, MV_BufferSize);
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@ -269,39 +236,29 @@ static void MV_ServiceVoc(void)
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int32_t length = MV_BufferSize;
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while (length > 0)
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do
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{
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int const count = (source + length > end) ? (end - source) : length;
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MV_16BitReverb(source, dest, MV_ReverbVolume, count / 2);
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MV_16BitReverb(source, dest, MV_ReverbVolume, count >> 1);
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// if we go through the loop again, it means that we've wrapped around the buffer
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source = MV_MixBuffer[ 0 ];
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dest += count;
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length -= count;
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} while (length > 0);
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}
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}
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// Play any waiting voices
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//DisableInterrupts();
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if (!VoiceList.next || VoiceList.next == &VoiceList)
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return;
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VoiceNode *voice = VoiceList.next;
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int iter = 0;
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VoiceNode *next;
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do
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{
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next = voice->next;
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if (++iter > MV_MaxVoices && MV_Printf)
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MV_Printf("more iterations than voices! iter: %d\n",iter);
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if (voice->Paused)
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continue;
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}
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}
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while ((voice = next) != &VoiceList);
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//RestoreInterrupts();
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}
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static VoiceNode *MV_GetVoice(int32_t handle)
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return NULL;
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}
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DisableInterrupts();
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MV_Lock();
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for (VoiceNode *voice = VoiceList.next; voice != &VoiceList; voice = voice->next)
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{
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if (handle == voice->handle)
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{
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RestoreInterrupts();
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MV_Unlock();
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return voice;
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}
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}
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RestoreInterrupts();
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MV_Unlock();
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MV_SetErrorCode(MV_VoiceNotFound);
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return NULL;
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}
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return NULL;
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}
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DisableInterrupts();
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MV_Lock();
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return voice;
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}
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static inline void MV_EndService(void) { RestoreInterrupts(); }
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static inline void MV_EndService(void) { MV_Unlock(); }
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int32_t MV_VoicePlaying(int32_t handle)
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{
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if (!MV_Installed)
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return MV_Error;
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DisableInterrupts();
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MV_Lock();
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if (&VoiceList == VoiceList.next)
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{
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RestoreInterrupts();
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MV_Unlock();
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return MV_Ok;
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}
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voice = VoiceList.prev;
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}
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RestoreInterrupts();
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MV_Unlock();
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return MV_Ok;
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}
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if (!MV_Installed)
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return 0;
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DisableInterrupts();
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MV_Lock();
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int NumVoices = 0;
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for (VoiceNode *voice = VoiceList.next; voice != &VoiceList; voice = voice->next)
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NumVoices++;
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RestoreInterrupts();
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MV_Unlock();
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return NumVoices;
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}
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{
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VoiceNode *voice, *node;
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DisableInterrupts();
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MV_Lock();
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// Check if we have any free voices
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if (LL::Empty(&VoicePool))
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if (LL::Empty(&VoicePool))
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{
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// No free voices
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RestoreInterrupts();
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MV_Unlock();
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return NULL;
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}
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}
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voice = VoicePool.next;
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LL::Remove(voice);
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RestoreInterrupts();
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MV_Unlock();
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int32_t vhan = MV_MINVOICEHANDLE;
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if (!LL::Empty(&VoicePool))
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return TRUE;
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DisableInterrupts();
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MV_Lock();
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VoiceNode *voice, *node;
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if ((voice == &VoiceList) || (priority < voice->priority))
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{
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RestoreInterrupts();
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MV_Unlock();
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return FALSE;
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}
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RestoreInterrupts();
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MV_Unlock();
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return TRUE;
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}
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void MV_SetVoiceMixMode(VoiceNode *voice)
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{
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int32_t type = T_DEFAULT;
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int type = T_DEFAULT;
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if (MV_Channels == 1)
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type |= T_MONO;
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}
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int32_t MV_GetMaxReverbDelay(void) { return MV_MIXBUFFERSIZE * MV_NumberOfBuffers; }
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int32_t MV_GetReverbDelay(void) { return MV_ReverbDelay / MV_SampleSize; }
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void MV_SetReverbDelay(int32_t delay)
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MV_BufferSize = MV_MIXBUFFERSIZE * MV_SampleSize;
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MV_NumberOfBuffers = MV_TOTALBUFFERSIZE / MV_BufferSize;
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Bassert(isPow2(MV_NumberOfBuffers));
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MV_BufferLength = MV_TOTALBUFFERSIZE;
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MV_RightChannelOffset = MV_SampleSize >> 1;
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SoundDriver_StopPlayback();
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// Make sure all callbacks are done.
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DisableInterrupts();
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MV_Lock();
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for (VoiceNode *voice = VoiceList.next, *next; voice != &VoiceList; voice = next)
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{
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MV_StopVoice(voice);
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}
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RestoreInterrupts();
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MV_Unlock();
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}
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static void MV_CalcPanTable(void)
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const char *loopStartTags[loopStartTagCount] = { "LOOP_START", "LOOPSTART", "LOOP" };
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const char *loopEndTags[loopEndTagCount] = { "LOOP_END", "LOOPEND" };
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const char *loopLengthTags[loopLengthTagCount] = { "LOOP_LENGTH", "LOOPLENGTH" };
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const char *MV_ErrorString(int32_t ErrorNumber)
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{
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switch (ErrorNumber)
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{
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case MV_Error:
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return MV_ErrorString(MV_ErrorCode);
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case MV_Ok:
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return "Multivoc ok.";
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case MV_NotInstalled:
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return "Multivoc not installed.";
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case MV_DriverError:
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return SoundDriver_ErrorString(SoundDriver_GetError());
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case MV_NoVoices:
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return "No free voices available to Multivoc.";
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case MV_NoMem:
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return "Out of memory in Multivoc.";
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case MV_VoiceNotFound:
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return "No voice with matching handle found.";
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case MV_InvalidFile:
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return "Invalid file passed in to Multivoc.";
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default:
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return "Unknown Multivoc error code.";
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}
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}
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