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- fixed validation of hud_custom CVAR.
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@ -214,7 +214,7 @@ int hud_statusbarrange; // will be set by the game's configuration setup.
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CUSTOM_CVARD(Int, hud_custom, 0, CVAR_ARCHIVE|CVAR_NOINITCALL, "change the custom hud") // this has no backing implementation, it seems to be solely for scripted HUDs.
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CUSTOM_CVARD(Int, hud_custom, 0, CVAR_ARCHIVE|CVAR_NOINITCALL, "change the custom hud") // this has no backing implementation, it seems to be solely for scripted HUDs.
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{
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{
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if (self < 0) self = 0;
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if (self < 0) self = 0;
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else if (self >= hud_statusbarrange) self = hud_statusbarrange - 1;
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else if (self > 0 && self >= hud_statusbarrange) self = hud_statusbarrange - 1;
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}
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}
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CVARD(Bool, hud_stats, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG, "enable/disable level statistics display")
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CVARD(Bool, hud_stats, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG, "enable/disable level statistics display")
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