git-svn-id: https://svn.eduke32.com/eduke32@910 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
terminx 2008-07-27 11:35:41 +00:00
parent 9ebad22ac8
commit 61d665e14d
7 changed files with 48 additions and 32 deletions

View file

@ -38,6 +38,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "scriptfile.h"
#include "crc32.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#define VERSION " 1.2.0devel"
static int floor_over_floor;
@ -1163,7 +1168,7 @@ static void ReadHelpFile(const char *name)
helppage=malloc(IHELP_INITPAGES * sizeof(helppage_t *));
numallocpages=IHELP_INITPAGES;
if (!helppage) goto ERROR;
if (!helppage) goto HELPFILE_ERROR;
i=0;
while (!Bfeof(fp) && !ferror(fp))
@ -1182,7 +1187,7 @@ static void ReadHelpFile(const char *name)
if (Bfeof(fp) || charsread<=0) break;
hp=Bcalloc(1,sizeof(helppage_t) + IHELP_INITLINES*80);
if (!hp) goto ERROR;
if (!hp) goto HELPFILE_ERROR;
hp->numlines = IHELP_INITLINES;
if (charsread == 79 && tempbuf[78]!='\n') skip=1;
@ -1193,7 +1198,7 @@ static void ReadHelpFile(const char *name)
if (j >= hp->numlines)
{
hp=realloc(hp, sizeof(helppage_t) + 2*hp->numlines*80);
if (!hp) goto ERROR;
if (!hp) goto HELPFILE_ERROR;
hp->numlines *= 2;
}
@ -1225,27 +1230,27 @@ static void ReadHelpFile(const char *name)
while (!newpage(tempbuf) && !Bfeof(fp) && charsread>0);
hp=realloc(hp, sizeof(helppage_t) + j*80);
if (!hp) goto ERROR;
if (!hp) goto HELPFILE_ERROR;
hp->numlines=j;
if (i >= numallocpages)
{
helppage = realloc(helppage, 2*numallocpages*sizeof(helppage_t *));
numallocpages *= 2;
if (!helppage) goto ERROR;
if (!helppage) goto HELPFILE_ERROR;
}
helppage[i] = hp;
i++;
}
helppage = realloc(helppage, i*sizeof(helppage_t *));
if (!helppage) goto ERROR;
if (!helppage) goto HELPFILE_ERROR;
numhelppages = i;
Bfclose(fp);
return;
ERROR:
HELPFILE_ERROR:
Bfclose(fp);
initprintf("ReadHelpFile(): ERROR allocating memory.\n");
@ -6698,6 +6703,12 @@ static void checkcommandline(int argc, const char **argv)
addgroup(argv[i++]);
continue;
}
if (!Bstrcasecmp(k,".def"))
{
defsfilename = (char *)argv[i++];
initprintf("Using DEF file: %s.\n",defsfilename);
continue;
}
}
}
i++;
@ -6709,6 +6720,12 @@ int ExtPreInit(int argc,const char **argv)
{
wm_setapptitle("Mapster32"VERSION);
#ifdef _WIN32
tempbuf[GetModuleFileName(NULL,tempbuf,BMAX_PATH)] = 0;
Bcorrectfilename(tempbuf,1);
chdir(tempbuf);
#endif
OSD_SetLogFile("mapster32.log");
OSD_SetVersionString("Mapster32"VERSION,0,2);
initprintf("Mapster32"VERSION" ("__DATE__" "__TIME__")\n");

View file

@ -9369,6 +9369,12 @@ static void checkcommandline(int argc, const char **argv)
initprintf("Using CON file '%s'.\n",confilename);
continue;
}
if (!Bstrcasecmp(k,".def"))
{
duke3ddef = (char *)argv[i++];
initprintf("Using DEF file: %s.\n",duke3ddef);
continue;
}
}
}
i++;

View file

@ -3430,6 +3430,7 @@ static int parsecommand(void)
case CON_READGAMEVAR:
case CON_USERQUOTE:
case CON_STARTTRACKVAR:
case CON_CLEARMAPSTATE:
transvar();
return 0;
@ -3594,7 +3595,6 @@ static int parsecommand(void)
case CON_FLASH:
case CON_SAVEMAPSTATE:
case CON_LOADMAPSTATE:
case CON_CLEARMAPSTATE:
return 0;
case CON_DRAGPOINT:

View file

@ -6504,11 +6504,10 @@ case CON_CHANGESPRITESECT:
return 0;
case CON_CLEARMAPSTATE:
if (map[ud.volume_number*MAXLEVELS+ud.level_number].savedstate)
{
FreeMapState(ud.volume_number*MAXLEVELS+ud.level_number);
}
insptr++;
j = GetGameVarID(*insptr++,g_i,g_p);
if (map[j].savedstate)
FreeMapState(j);
return 0;
case CON_STOPALLSOUNDS:

View file

@ -105,7 +105,6 @@ static inline void SetBOSS1Palette();
static inline void SetSLIMEPalette();
static inline void SetWATERPalette();
static inline void SetGAMEPalette();
static void kensetpalette(char *vgapal);
extern short grid;

View file

@ -738,7 +738,7 @@ void menus(void)
"Switch weapons when empty",
"-",
"-",
"Network packets/sec",
"Net packets per second",
"-",
"-",
"Multiplayer macros",

View file

@ -548,8 +548,8 @@ int shoot(int i,int atwith)
if (p >= 0)
{
int angRange;
int zRange;
int angRange=32;
int zRange=256;
SetGameVarID(g_iAimAngleVarID,AUTO_AIM_ANGLE,i,p);
OnEvent(EVENT_GETAUTOAIMANGLE, i, p, -1);
@ -560,7 +560,7 @@ int shoot(int i,int atwith)
}
if (j >= 0)
{
dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1)+(5<<8);
dal = ((sprite[j].yrepeat*tilesizy[sprite[j].picnum])<<1)+(5<<8);
if (((sprite[j].picnum >= GREENSLIME)&&(sprite[j].picnum <= GREENSLIME+7))||(sprite[j].picnum ==ROTATEGUN))
{
dal -= (8<<8);
@ -570,8 +570,6 @@ int shoot(int i,int atwith)
sa = getangle(sprite[j].x-sx,sprite[j].y-sy);
}
angRange=32;
zRange=256;
SetGameVarID(g_iAngRangeVarID,angRange, i,p);
SetGameVarID(g_iZRangeVarID,zRange,i,p);
OnEvent(EVENT_GETSHOTRANGE, i,p, -1);
@ -589,7 +587,7 @@ int shoot(int i,int atwith)
if (hitspr != -1)
{
if (sprite[hitspr].statnum == 1 || sprite[hitspr].statnum == 2 || sprite[hitspr].statnum == 10 || sprite[hitspr].statnum == 13)
j = 1;
j = hitspr;
}
}
@ -885,7 +883,7 @@ DOSKIPBULLETHOLE:
}
if (j >= 0)
{
dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1)+(8<<8);
dal = ((sprite[j].yrepeat*tilesizy[sprite[j].picnum])<<1)+(8<<8);
zvel = ((sprite[j].z-sz-dal)*vel) / ldist(&sprite[g_player[p].ps->i], &sprite[j]);
if (sprite[j].picnum != RECON)
sa = getangle(sprite[j].x-sx,sprite[j].y-sy);
@ -1115,8 +1113,8 @@ DOSKIPBULLETHOLE:
if (p >= 0)
{
int angRange;
int zRange;
int angRange=32;
int zRange=256;
SetGameVarID(g_iAimAngleVarID,AUTO_AIM_ANGLE,i,p);
OnEvent(EVENT_GETAUTOAIMANGLE, i, p, -1);
@ -1127,7 +1125,7 @@ DOSKIPBULLETHOLE:
}
if (j >= 0)
{
dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1)+(5<<8);
dal = ((sprite[j].yrepeat*tilesizy[sprite[j].picnum])<<1)+(5<<8);
if (((sprite[j].picnum>=GREENSLIME)&&(sprite[j].picnum<=GREENSLIME+7))||(sprite[j].picnum==ROTATEGUN))
{
@ -1138,9 +1136,6 @@ DOSKIPBULLETHOLE:
sa = getangle(sprite[j].x-sx,sprite[j].y-sy);
}
angRange=32;
zRange=256;
SetGameVarID(g_iAngRangeVarID,angRange, i,p);
SetGameVarID(g_iZRangeVarID,zRange,i,p);
@ -1160,7 +1155,7 @@ DOSKIPBULLETHOLE:
if (hitspr != -1)
{
if (sprite[hitspr].statnum == 1 || sprite[hitspr].statnum == 2 || sprite[hitspr].statnum == 10 || sprite[hitspr].statnum == 13)
j = 1;
j = hitspr;
}
}
@ -1419,7 +1414,7 @@ SKIPBULLETHOLE:
if (j >= 0)
{
dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1)-(12<<8);
dal = ((sprite[j].yrepeat*tilesizy[sprite[j].picnum])<<1)-(12<<8);
zvel = ((sprite[j].z-sz-dal)*vel) / ldist(&sprite[g_player[p].ps->i], &sprite[j]) ;
sa = getangle(sprite[j].x-sx,sprite[j].y-sy);
}
@ -1519,7 +1514,7 @@ SKIPBULLETHOLE:
if (j >= 0)
{
dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1)+(8<<8);
dal = ((sprite[j].yrepeat*tilesizy[sprite[j].picnum])<<1)+(8<<8);
zvel = ((sprite[j].z-sz-dal)*vel) / ldist(&sprite[g_player[p].ps->i], &sprite[j]);
if (sprite[j].picnum != RECON)
sa = getangle(sprite[j].x-sx,sprite[j].y-sy);
@ -1718,7 +1713,7 @@ SKIPBULLETHOLE:
if (j >= 0)
{
dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1)+(5<<8);
dal = ((sprite[j].yrepeat*tilesizy[sprite[j].picnum])<<1)+(5<<8);
if (((sprite[j].picnum >= GREENSLIME)&&(sprite[j].picnum <= GREENSLIME+7))||(sprite[j].picnum ==ROTATEGUN))
{
dal -= (8<<8);
@ -1810,7 +1805,7 @@ SKIPBULLETHOLE:
if (j >= 0)
{
dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1);
dal = ((sprite[j].yrepeat*tilesizy[sprite[j].picnum])<<1);
zvel = ((sprite[j].z-sz-dal-(4<<8))*768) / (ldist(&sprite[g_player[p].ps->i], &sprite[j]));
sa = getangle(sprite[j].x-sx,sprite[j].y-sy);
}