- fixed destroyit.

This caused parts of the exploding house in RRRA E1L5 not to disappear.
This commit is contained in:
Christoph Oelckers 2020-11-04 21:53:56 +01:00
parent 6729859e39
commit 60263ccad9

View file

@ -4213,7 +4213,7 @@ void destroyit(DDukeActor *actor)
}
}
it1.Reset(actor->s.sectnum);
while (auto a2 = it.Next())
while (auto a2 = it1.Next())
{
switch (a2->s.picnum)
{