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Let animsound value -1 stop all sounds.
git-svn-id: https://svn.eduke32.com/eduke32@6284 1a8010ca-5511-0410-912e-c29ae57300e0
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3 changed files with 18 additions and 4 deletions
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@ -36,6 +36,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "animsounds.h"
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// animsound_t.sound
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EDUKE32_STATIC_ASSERT(INT16_MAX >= MAXSOUNDS);
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hashtable_t h_dukeanim = { 8, NULL };
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dukeanim_t * g_animPtr;
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@ -196,7 +199,12 @@ int32_t Anim_Play(const char *fn)
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framenum++;
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while (soundidx < anim->numsounds && anim->sounds[soundidx].frame == framenum)
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{
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S_PlaySound(anim->sounds[soundidx].sound);
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int16_t sound = anim->sounds[soundidx].sound;
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if (sound == -1)
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FX_StopAllSounds();
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else
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S_PlaySound(sound);
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soundidx++;
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}
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@ -335,7 +343,12 @@ int32_t Anim_Play(const char *fn)
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while (soundidx < anim->numsounds && anim->sounds[soundidx].frame == (uint16_t)i)
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{
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S_PlaySound(anim->sounds[soundidx].sound);
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int16_t sound = anim->sounds[soundidx].sound;
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if (sound == -1)
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FX_StopAllSounds();
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else
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S_PlaySound(sound);
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soundidx++;
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}
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@ -24,7 +24,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#define anim_h_
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typedef struct {
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uint16_t frame, sound;
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uint16_t frame;
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int16_t sound;
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} animsound_t;
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typedef struct
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@ -5120,7 +5120,7 @@ static void parsedefinitions_game_animsounds(scriptfile *pScript, char * blockEn
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lastFrameNum = frameNum;
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if ((unsigned)soundNum >= MAXSOUNDS)
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if ((unsigned)soundNum >= MAXSOUNDS && soundNum != -1)
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{
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initprintf("Error: sound number #%d invalid on line %s:%d\n", soundNum, pScript->filename,
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scriptfile_getlinum(pScript, pScript->ltextptr));
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