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- Duke: Comment out unused enum values but leave behind for reference purposes.
* In line with SW, should have been done with fb91fc49a3
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commit
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1 changed files with 9 additions and 13 deletions
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@ -497,8 +497,10 @@ void hud_input(int plnum)
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//
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//---------------------------------------------------------------------------
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#if 0
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enum
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{
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TURBOTURNTIME = (TICRATE/8), // 7
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NORMALTURN = 15,
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PREAMBLETURN = 5,
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@ -507,7 +509,11 @@ enum
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MAXSVEL = ((NORMALKEYMOVE*2)+10),
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MAXANGVEL = 1024, // 127
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MAXHORIZVEL = 256, // 127
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};
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#endif
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enum
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{
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MAXVELMOTO = 120,
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VEHICLETURN = 20
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};
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@ -777,13 +783,10 @@ static void FinalizeInput(int playerNum, InputPacket& input, bool vehicle)
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{
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if (p->on_crane == nullptr)
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{
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if (!vehicle)
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if (vehicle)
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{
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loc.fvel = clamp(loc.fvel + input.fvel, -MAXVEL, MAXVEL);
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loc.svel = clamp(loc.svel + input.svel, -MAXSVEL, MAXSVEL);
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}
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else
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loc.fvel = clamp(input.fvel, -(MAXVELMOTO >> 3), MAXVELMOTO);
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}
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}
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else
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{
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@ -793,8 +796,6 @@ static void FinalizeInput(int playerNum, InputPacket& input, bool vehicle)
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if (p->on_crane == nullptr && p->newOwner == nullptr)
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{
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// input.avel already added to loc in processMovement()
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loc.avel = clamp(loc.avel, -MAXANGVEL, MAXANGVEL);
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if (!SyncInput() && input.avel)
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{
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p->angle.spin = bamlook(0);
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@ -805,12 +806,7 @@ static void FinalizeInput(int playerNum, InputPacket& input, bool vehicle)
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loc.avel = input.avel = 0;
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}
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if (p->newOwner == nullptr && (!(p->sync.actions & SB_CENTERVIEW) || p->sync.actions & SB_CENTERVIEW && abs(p->horizon.horiz.asbuild()) <= 5))
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{
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// input.horz already added to loc in processMovement()
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loc.horz = clamp(loc.horz, -MAXHORIZVEL, MAXHORIZVEL);
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}
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else
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if (p->newOwner != nullptr && ((p->sync.actions & SB_CENTERVIEW) || !(p->sync.actions & SB_CENTERVIEW) && abs(p->horizon.horiz.asbuild()) > 5))
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{
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loc.horz = input.horz = 0;
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}
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