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- add hitscan only autoaim for SW.
# Conflicts: # source/games/sw/src/weapon.cpp
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@ -14284,7 +14284,7 @@ WeaponAutoAim(SPRITEp sp, short Missile, short ang, bool test)
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if (u && u->PlayerP)
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if (u && u->PlayerP)
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{
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{
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if (Autoaim(u->PlayerP->pnum) != 2)
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if (Autoaim(u->PlayerP->pnum) != 1)
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{
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{
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return -1;
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return -1;
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}
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}
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