SW: Remove line accidentally left from 'MoveScrollMode2D()'.

This commit is contained in:
Mitchell Richters 2020-04-02 16:52:00 +11:00 committed by Christoph Oelckers
parent 27dd91a18d
commit 5db8047b41

View file

@ -3086,7 +3086,6 @@ void getinput(int const playerNum)
// If in 2D follow mode, scroll around. // If in 2D follow mode, scroll around.
if (ScrollMode2D && !Prediction) if (ScrollMode2D && !Prediction)
{ {
extern SWBOOL HelpInputMode, ScrollMode2D;
keymove = keymove / 6; keymove = keymove / 6;
if (M_Active()) if (M_Active())