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- encapsulate setuptile(range) parsing in separate functions.
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0b79649dc2
commit
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2 changed files with 31 additions and 32 deletions
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@ -611,41 +611,13 @@ static int32_t defsparser(scriptfile *script)
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}
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break;
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case T_SETUPTILE:
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{
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int tile, tmp;
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if (scriptfile_getsymbol(script,&tile)) break;
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if (check_tile("setuptile", tile, script, pos))
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break;
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auto& tiled = TileFiles.tiledata[tile];
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if (scriptfile_getsymbol(script,&tiled.hiofs.xsize)) break; // XXX
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if (scriptfile_getsymbol(script, &tiled.hiofs.ysize)) break;
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if (scriptfile_getsymbol(script, &tiled.hiofs.xoffs)) break;
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if (scriptfile_getsymbol(script, &tiled.hiofs.yoffs)) break;
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parseSetupTile(*script, pos);
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break;
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}
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case T_SETUPTILERANGE:
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{
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int tile1,tile2;
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TileOffs t;
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if (scriptfile_getsymbol(script,&tile1)) break;
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if (scriptfile_getsymbol(script,&tile2)) break;
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if (scriptfile_getnumber(script,&t.xsize)) break;
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if (scriptfile_getnumber(script,&t.ysize)) break;
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if (scriptfile_getsymbol(script,&t.xoffs)) break;
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if (scriptfile_getsymbol(script,&t.yoffs)) break;
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if (check_tile_range("setuptilerange", &tile1, &tile2, script, pos))
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break;
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for (int i=tile1; i<=tile2; i++)
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{
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TileFiles.tiledata[i].hiofs = t;
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}
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parseSetupTileRange(*script, pos);
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break;
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}
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case T_ANIMTILERANGE:
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parseAnimTileRange(*script, pos);
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break;
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@ -35,6 +35,33 @@
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**
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*/
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void parseSetupTile(FScanner& sc, FScriptPosition& pos)
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{
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int tile;
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if (!sc.GetNumber(tile, true)) return;
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if (!ValidateTilenum("setuptile", tile, pos)) return;
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auto& tiled = TileFiles.tiledata[tile];
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if (!sc.GetNumber(tiled.hiofs.xsize, true)) return;
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if (!sc.GetNumber(tiled.hiofs.ysize, true)) return;
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if (!sc.GetNumber(tiled.hiofs.xoffs, true)) return;
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if (!sc.GetNumber(tiled.hiofs.yoffs, true)) return;
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}
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void parseSetupTileRange(FScanner& sc, FScriptPosition& pos)
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{
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int tilestart, tileend;
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if (!sc.GetNumber(tilestart, true)) return;
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if (!sc.GetNumber(tileend, true)) return;
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if (!ValidateTileRange("setuptilerange", tilestart, tileend, pos)) return;
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TileOffs hiofs;
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if (!sc.GetNumber(hiofs.xsize, true)) return;
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if (!sc.GetNumber(hiofs.ysize, true)) return;
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if (!sc.GetNumber(hiofs.xoffs, true)) return;
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if (!sc.GetNumber(hiofs.yoffs, true)) return;
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for (int i = tilestart; i <= tileend; i++) TileFiles.tiledata[i].hiofs = hiofs;
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}
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void parseAnimTileRange(FScanner& sc, FScriptPosition& pos)
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{
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