- same for SW

This commit is contained in:
Christoph Oelckers 2020-08-28 11:02:40 +02:00
parent 747dac6c41
commit 59a964bb83

View file

@ -106,12 +106,12 @@ int ChangeWeapon(PLAYERp);
ANIMATOR InitFire; ANIMATOR InitFire;
int int
NullAnimator(short UNUSED(SpriteNum)) NullAnimator(short)
{ {
return 0; return 0;
} }
void pNullAnimator(PANEL_SPRITEp UNUSED(psp)) void pNullAnimator(PANEL_SPRITEp)
{ {
return; return;
} }