- same for SW

This commit is contained in:
Christoph Oelckers 2020-08-28 11:02:40 +02:00
parent 747dac6c41
commit 59a964bb83

View file

@ -106,12 +106,12 @@ int ChangeWeapon(PLAYERp);
ANIMATOR InitFire;
int
NullAnimator(short UNUSED(SpriteNum))
NullAnimator(short)
{
return 0;
}
void pNullAnimator(PANEL_SPRITEp UNUSED(psp))
void pNullAnimator(PANEL_SPRITEp)
{
return;
}