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This commit is effectively nothing
git-svn-id: https://svn.eduke32.com/eduke32@250 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
a66440c908
commit
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4 changed files with 14 additions and 15 deletions
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@ -138,7 +138,7 @@ int loadgldriver(const char *driver)
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#ifdef _WIN32
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#ifdef _WIN32
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driver = "OPENGL32.DLL";
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driver = "OPENGL32.DLL";
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#elif defined __APPLE__
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#elif defined __APPLE__
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driver = "OpenGLLibrary";
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driver = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
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#else
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#else
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driver = "libGL.so";
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driver = "libGL.so";
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#endif
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#endif
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@ -38,7 +38,7 @@ source:
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binary:
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binary:
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make RELEASE=1
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make RELEASE=1
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upx mapster32.exe eduke32.exe duke3d_w32.exe setup.exe
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# upx -9 mapster32.exe eduke32.exe duke3d_w32.exe setup.exe
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rm -rf $(binarydir)
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rm -rf $(binarydir)
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mkdir $(binarydir)
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mkdir $(binarydir)
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# mkdir $(binarydir) $(binarydir)/models
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# mkdir $(binarydir) $(binarydir)/models
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@ -8563,16 +8563,9 @@ void Startup(void)
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{
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{
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int i;
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int i;
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// why the fuck aren't these part of CONFIG_ReadSetup()?
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// CONFIG_SetupMouse();
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// CONFIG_SetupJoystick();
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// CONFIG_WriteSetup();
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compilecons();
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compilecons();
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CONFIG_ReadSetup();
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CONFIG_ReadKeys(); // we re-read the keys after compiling the CONs
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if (initengine()) {
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if (initengine()) {
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wm_msgbox("Build Engine Initialisation Error",
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wm_msgbox("Build Engine Initialisation Error",
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@ -136,12 +136,21 @@ static float translatepitch(int p)
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return t;
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return t;
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}
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}
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typedef struct {
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class SoundChannel {
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public:
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JFAudMixerChannel *chan;
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JFAudMixerChannel *chan;
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int owner; // sprite number
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int owner; // sprite number
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int soundnum; // sound number
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int soundnum; // sound number
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bool done;
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bool done;
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} SoundChannel;
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SoundChannel()
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{
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chan = NULL;
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owner = -1;
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soundnum = -1;
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done = false;
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}
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};
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static SoundChannel *chans = NULL;
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static SoundChannel *chans = NULL;
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static JFAud *jfaud = NULL;
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static JFAud *jfaud = NULL;
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@ -152,9 +161,6 @@ static bool havemidi = false, havewave = false;
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static void stopcallback(int r)
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static void stopcallback(int r)
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{
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{
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chans[r].done = true;
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chans[r].done = true;
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// jfaud->FreeSound(chans[r].chan);
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// chans[r].chan = NULL;
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// chans[r].owner = -1;
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}
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}
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void testcallback(unsigned long num)
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void testcallback(unsigned long num)
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