mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
* Thin out models in memory by removing unused frames. This saves 200MB with DNE on Polymer.
* fix memory corruption when loading a Polymer savegame using another renderer and then change to Polymer * fix possible crash in OSD_Exec() and uninitialized mem access in game config reader * move makeasmwriteable() to baselayer.c git-svn-id: https://svn.eduke32.com/eduke32@1910 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
ef61e48c25
commit
51fb860650
9 changed files with 218 additions and 96 deletions
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@ -128,7 +128,7 @@ typedef struct
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md3shader_t *shaders;
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md3shader_t *shaders;
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md3uv_t *uv;
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md3uv_t *uv;
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md3xyzn_t *xyzn;
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md3xyzn_t *xyzn;
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float *geometry;
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float *geometry; // used by Polymer
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} md3surf_t;
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} md3surf_t;
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#define SIZEOF_MD3SURF_T (11*sizeof(int32_t) + 64*sizeof(char))
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#define SIZEOF_MD3SURF_T (11*sizeof(int32_t) + 64*sizeof(char))
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@ -244,5 +244,6 @@ voxmodel_t *voxload(const char *filnam);
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int32_t voxdraw(voxmodel_t *m, spritetype *tspr);
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int32_t voxdraw(voxmodel_t *m, spritetype *tspr);
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int md3postload_polymer(md3model_t* m);
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int md3postload_polymer(md3model_t* m);
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int32_t md_thinoutmodel(int32_t modelid, uint8_t *usedframebitmap);
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#endif // !_mdsprite_h_
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#endif // !_mdsprite_h_
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@ -378,3 +378,42 @@ int32_t baselayer_init(void)
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return 0;
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return 0;
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}
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}
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#if defined _WIN32
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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#elif defined __linux || defined __FreeBSD__ || defined __NetBSD__ || defined __OpenBSD__ || defined __APPLE__
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# include <sys/mman.h>
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#endif
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void makeasmwriteable(void)
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{
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#ifndef ENGINE_USING_A_C
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extern int32_t dep_begin, dep_end;
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# if defined _WIN32
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DWORD oldprot;
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if (!VirtualProtect((LPVOID)&dep_begin, (SIZE_T)&dep_end - (SIZE_T)&dep_begin, PAGE_EXECUTE_READWRITE, &oldprot))
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{
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initprintf("Error making code writeable");
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return;
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}
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# elif defined __linux || defined __FreeBSD__ || defined __NetBSD__ || defined __OpenBSD__ || defined __APPLE__
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int32_t pagesize;
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size_t dep_begin_page;
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pagesize = sysconf(_SC_PAGE_SIZE);
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if (pagesize == -1)
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{
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initprintf("Error getting system page size\n");
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return;
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}
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dep_begin_page = ((size_t)&dep_begin) & ~(pagesize-1);
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if (mprotect((void *)dep_begin_page, (size_t)&dep_end - dep_begin_page, PROT_READ|PROT_WRITE) < 0)
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{
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initprintf("Error making code writeable (errno=%d)\n", errno);
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return;
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}
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# else
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# error "Don't know how to unprotect the self-modifying assembly on this platform!"
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# endif
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#endif
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}
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@ -730,6 +730,8 @@ static int32_t defsparser(scriptfile *script)
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break;
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break;
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}
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}
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md_setmisc(lastmodelid,(float)scale, shadeoffs,0.0,0);
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md_setmisc(lastmodelid,(float)scale, shadeoffs,0.0,0);
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if (glrendmode==4)
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md3postload_polymer((md3model_t *)models[lastmodelid]);
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#endif
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#endif
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modelskin = lastmodelskin = 0;
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modelskin = lastmodelskin = 0;
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seenframe = 0;
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seenframe = 0;
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@ -764,8 +766,6 @@ static int32_t defsparser(scriptfile *script)
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{
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{
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switch (md_defineframe(lastmodelid, framename, tilex, max(0,modelskin), 0.0f,0))
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switch (md_defineframe(lastmodelid, framename, tilex, max(0,modelskin), 0.0f,0))
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{
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{
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case 0:
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break;
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case -1:
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case -1:
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happy = 0; break; // invalid model id!?
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happy = 0; break; // invalid model id!?
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case -2:
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case -2:
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@ -778,6 +778,8 @@ static int32_t defsparser(scriptfile *script)
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script->filename, scriptfile_getlinum(script,cmdtokptr));
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script->filename, scriptfile_getlinum(script,cmdtokptr));
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happy = 0;
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happy = 0;
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break;
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break;
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default:
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break;
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}
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}
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}
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}
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#endif
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#endif
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@ -934,6 +936,9 @@ static int32_t defsparser(scriptfile *script)
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char *modelend, *modelfn;
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char *modelend, *modelfn;
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double scale=1.0, mzadd=0.0;
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double scale=1.0, mzadd=0.0;
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int32_t shadeoffs=0, pal=0, flags=0;
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int32_t shadeoffs=0, pal=0, flags=0;
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uint8_t usedframebitmap[1024>>3];
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Bmemset(usedframebitmap, 0, sizeof(usedframebitmap));
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static const tokenlist modeltokens[] =
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static const tokenlist modeltokens[] =
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{
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{
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@ -983,7 +988,7 @@ static int32_t defsparser(scriptfile *script)
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{
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{
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char *frametokptr = script->ltextptr;
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char *frametokptr = script->ltextptr;
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char *frameend, *framename = 0, happy=1;
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char *frameend, *framename = 0, happy=1;
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int32_t ftilenume = -1, ltilenume = -1, tilex = 0;
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int32_t ftilenume = -1, ltilenume = -1, tilex = 0, framei;
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double smoothduration = 0.1f;
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double smoothduration = 0.1f;
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static const tokenlist modelframetokens[] =
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static const tokenlist modelframetokens[] =
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@ -1037,10 +1042,9 @@ static int32_t defsparser(scriptfile *script)
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#ifdef USE_OPENGL
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#ifdef USE_OPENGL
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for (tilex = ftilenume; tilex <= ltilenume && happy; tilex++)
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for (tilex = ftilenume; tilex <= ltilenume && happy; tilex++)
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{
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{
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switch (md_defineframe(lastmodelid, framename, tilex, max(0,modelskin), smoothduration,pal))
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framei = md_defineframe(lastmodelid, framename, tilex, max(0,modelskin), smoothduration,pal);
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switch (framei)
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{
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{
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case 0:
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break;
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case -1:
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case -1:
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happy = 0; break; // invalid model id!?
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happy = 0; break; // invalid model id!?
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case -2:
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case -2:
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@ -1053,6 +1057,9 @@ static int32_t defsparser(scriptfile *script)
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script->filename, scriptfile_getlinum(script,frametokptr));
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script->filename, scriptfile_getlinum(script,frametokptr));
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happy = 0;
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happy = 0;
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break;
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break;
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default:
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if (framei >= 0 && framei<1024)
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usedframebitmap[framei>>3] |= (1<<(framei&7));
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}
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}
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}
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}
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#endif
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#endif
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@ -1312,6 +1319,24 @@ static int32_t defsparser(scriptfile *script)
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#ifdef USE_OPENGL
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#ifdef USE_OPENGL
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md_setmisc(lastmodelid,(float)scale,shadeoffs,(float)mzadd,flags);
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md_setmisc(lastmodelid,(float)scale,shadeoffs,(float)mzadd,flags);
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// thin out the loaded model by throwing away unused frames
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if (models[lastmodelid]->mdnum==3 && ((md3model_t *)models[lastmodelid])->numframes <= 1024)
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{
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md3model_t *m = (md3model_t *)models[lastmodelid];
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int32_t i, onumframes;
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onumframes = m->numframes;
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i = md_thinoutmodel(lastmodelid, usedframebitmap);
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#ifdef DEBUG_MODEL_MEM
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if (i>=0 && i<onumframes)
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initprintf("used %d/%d frames: %s\n", i, onumframes, modelfn);
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else if (i<0)
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initprintf("md_thinoutmodel returned %d: %s\n", i, modelfn);
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#endif
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}
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if (glrendmode==4)
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md3postload_polymer((md3model_t *)models[lastmodelid]);
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#endif
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#endif
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modelskin = lastmodelskin = 0;
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modelskin = lastmodelskin = 0;
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@ -291,7 +291,7 @@ int32_t md_defineframe(int32_t modelid, const char *framename, int32_t tilenume,
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tile2model[tilenume].skinnum = skinnum;
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tile2model[tilenume].skinnum = skinnum;
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tile2model[tilenume].smoothduration = smoothduration;
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tile2model[tilenume].smoothduration = smoothduration;
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return 0;
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return i;
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}
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}
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int32_t md_defineanimation(int32_t modelid, const char *framestart, const char *frameend, int32_t fpssc, int32_t flags)
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int32_t md_defineanimation(int32_t modelid, const char *framestart, const char *frameend, int32_t fpssc, int32_t flags)
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@ -331,6 +331,108 @@ int32_t md_defineanimation(int32_t modelid, const char *framestart, const char *
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return(0);
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return(0);
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}
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}
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int32_t md_thinoutmodel(int32_t modelid, uint8_t *usedframebitmap)
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{
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md3model_t *m;
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md3surf_t *s;
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mdanim_t *anm;
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int32_t i, surfi, sub, usedframes;
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static int16_t otonframe[1024];
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if ((uint32_t)modelid >= (uint32_t)nextmodelid) return -1;
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m = (md3model_t *)models[modelid];
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if (m->mdnum != 3) return -2;
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for (anm=m->animations; anm; anm=anm->next)
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{
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if (anm->endframe <= anm->startframe)
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{
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// initprintf("backward anim %d-%d\n", anm->startframe, anm->endframe);
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return -3;
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}
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for (i=anm->startframe; i<anm->endframe; i++)
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usedframebitmap[i>>3] |= (1<<(i&7));
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}
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sub = 0;
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for (i=0; i<m->numframes; i++)
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{
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if (!(usedframebitmap[i>>3]&(1<<(i&7))))
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{
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sub++;
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otonframe[i] = -1;
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continue;
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}
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otonframe[i] = i-sub;
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}
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usedframes = m->numframes - sub;
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if (usedframes==0 || usedframes==m->numframes)
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return usedframes;
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//// THIN OUT! ////
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for (i=0; i<m->numframes; i++)
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{
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if (otonframe[i]>=0 && otonframe[i] != i)
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{
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if (m->muladdframes)
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Bmemcpy(&m->muladdframes[2*otonframe[i]], &m->muladdframes[2*i], 2*sizeof(point3d));
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Bmemcpy(&m->head.frames[otonframe[i]], &m->head.frames[i], sizeof(md3frame_t));
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}
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}
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for (surfi=0; surfi < m->head.numsurfs; surfi++)
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{
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s = &m->head.surfs[surfi];
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for (i=0; i<m->numframes; i++)
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if (otonframe[i]>=0 && otonframe[i] != i)
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Bmemcpy(&s->xyzn[otonframe[i]*s->numverts], &s->xyzn[i*s->numverts], s->numverts*sizeof(md3xyzn_t));
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}
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////// tweak frame indices in various places
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for (anm=m->animations; anm; anm=anm->next)
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{
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if (otonframe[anm->startframe]==-1 || otonframe[anm->endframe-1]==-1)
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initprintf("md %d WTF: anm %d %d\n", modelid, anm->startframe, anm->endframe);
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anm->startframe = otonframe[anm->startframe];
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anm->endframe = otonframe[anm->endframe-1];
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}
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for (i=0; i<MAXTILES+EXTRATILES; i++)
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if (tile2model[i].modelid == modelid)
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{
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if (otonframe[tile2model[i].framenum]==-1)
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initprintf("md %d WTF: tile %d, fr %d\n", modelid, i, tile2model[i].framenum);
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tile2model[i].framenum = otonframe[tile2model[i].framenum];
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}
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////// realloc & change "numframes" everywhere
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// TODO: check if NULL
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if (m->muladdframes)
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m->muladdframes = Brealloc(m->muladdframes, 2*sizeof(point3d)*usedframes);
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m->head.frames = Brealloc(m->head.frames, sizeof(md3frame_t)*usedframes);
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for (surfi=0; surfi < m->head.numsurfs; surfi++)
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{
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m->head.surfs[surfi].numframes = usedframes;
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// CAN'T do that because xyzn is offset from a larger block when loaded from md3:
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// m->head.surfs[surfi].xyzn = Brealloc(m->head.surfs[surfi].xyzn, s->numverts*usedframes*sizeof(md3xyzn_t));
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}
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m->head.numframes = usedframes;
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m->numframes = usedframes;
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////////////
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return usedframes;
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}
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int32_t md_defineskin(int32_t modelid, const char *skinfn, int32_t palnum, int32_t skinnum, int32_t surfnum, float param, float specpower, float specfactor)
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int32_t md_defineskin(int32_t modelid, const char *skinfn, int32_t palnum, int32_t skinnum, int32_t surfnum, float param, float specpower, float specfactor)
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{
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{
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mdskinmap_t *sk, *skl;
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mdskinmap_t *sk, *skl;
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@ -1685,13 +1787,23 @@ int md3postload_polymer(md3model_t *m)
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int *numtris;
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int *numtris;
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float lat, lng, vec1[5], vec2[5], mat[9], r;
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float lat, lng, vec1[5], vec2[5], mat[9], r;
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if (m->head.surfs[0].geometry)
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return -1; // already postprocessed
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// let's also repack the geometry to more usable formats
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// let's also repack the geometry to more usable formats
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surfi = 0;
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surfi = 0;
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while (surfi < m->head.numsurfs)
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while (surfi < m->head.numsurfs)
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{
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{
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s = &m->head.surfs[surfi];
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s = &m->head.surfs[surfi];
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#ifdef DEBUG_MODEL_MEM
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i = (m->head.numframes * s->numverts * sizeof(float) * 15);
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if (i > 1<<20)
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initprintf("size %d (%d fr, %d v): md %s surf %d/%d\n", i, m->head.numframes, s->numverts,
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m->indices?(char *)m->indices:"null", surfi, m->head.numsurfs);
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if (m->indices)
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Bfree(m->indices), m->indices=NULL;
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#endif
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s->geometry = Bcalloc(m->head.numframes * s->numverts * sizeof(float), 15);
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s->geometry = Bcalloc(m->head.numframes * s->numverts * sizeof(float), 15);
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numtris = Bcalloc(s->numverts, sizeof(int));
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numtris = Bcalloc(s->numverts, sizeof(int));
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@ -3249,19 +3361,18 @@ mdmodel_t *mdload(const char *filnam)
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if (vm)
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if (vm)
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{
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{
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#ifdef DEBUG_MODEL_MEM
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((md3model_t *)vm)->indices = (void *)Bstrdup(filnam);
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#endif
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md3postload_common((md3model_t *)vm);
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md3postload_common((md3model_t *)vm);
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#ifdef POLYMER
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// implies defined(POLYMOST) && defined(USE_OPENGL)?
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if (glrendmode==4)
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|
||||||
i = md3postload_polymer((md3model_t *)vm);
|
|
||||||
else
|
|
||||||
i = md3postload_polymer_check((md3model_t *)vm);
|
|
||||||
|
|
||||||
if (!i)
|
#ifdef POLYMER
|
||||||
{
|
if (glrendmode!=4)
|
||||||
mdfree(vm);
|
if (!md3postload_polymer_check((md3model_t *)vm))
|
||||||
vm = (mdmodel_t *)0;
|
{
|
||||||
}
|
mdfree(vm);
|
||||||
|
vm = (mdmodel_t *)0;
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -252,12 +252,16 @@ int32_t OSD_Exec(const char *szScript)
|
||||||
|
|
||||||
if (fp != NULL)
|
if (fp != NULL)
|
||||||
{
|
{
|
||||||
char line[255];
|
char line[256], *cp;
|
||||||
|
|
||||||
OSD_Printf("Executing \"%s\"\n", szScript);
|
OSD_Printf("Executing \"%s\"\n", szScript);
|
||||||
osdexecscript++;
|
osdexecscript++;
|
||||||
while (fgets(line, sizeof(line)-1, fp) != NULL)
|
while (fgets(line, sizeof(line), fp) != NULL)
|
||||||
OSD_Dispatch(strtok(line,"\r\n"));
|
{
|
||||||
|
cp = strtok(line,"\r\n");
|
||||||
|
if (cp)
|
||||||
|
OSD_Dispatch(cp);
|
||||||
|
}
|
||||||
osdexecscript--;
|
osdexecscript--;
|
||||||
fclose(fp);
|
fclose(fp);
|
||||||
return 0;
|
return 0;
|
||||||
|
|
|
@ -2163,41 +2163,3 @@ static int32_t buildkeytranslationtable(void)
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
#if defined _WIN32
|
|
||||||
# define WIN32_LEAN_AND_MEAN
|
|
||||||
# include <windows.h>
|
|
||||||
#elif defined __linux || defined __FreeBSD__ || defined __NetBSD__ || defined __OpenBSD__ || defined __APPLE__
|
|
||||||
# include <sys/mman.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void makeasmwriteable(void)
|
|
||||||
{
|
|
||||||
#ifndef ENGINE_USING_A_C
|
|
||||||
extern int32_t dep_begin, dep_end;
|
|
||||||
# if defined _WIN32
|
|
||||||
DWORD oldprot;
|
|
||||||
if (!VirtualProtect((LPVOID)&dep_begin, (SIZE_T)&dep_end - (SIZE_T)&dep_begin, PAGE_EXECUTE_READWRITE, &oldprot))
|
|
||||||
{
|
|
||||||
initprint("Error making code writeable\n");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
# elif defined __linux || defined __FreeBSD__ || defined __NetBSD__ || defined __OpenBSD__ || defined __APPLE__
|
|
||||||
int32_t pagesize;
|
|
||||||
size_t dep_begin_page;
|
|
||||||
pagesize = sysconf(_SC_PAGE_SIZE);
|
|
||||||
if (pagesize == -1)
|
|
||||||
{
|
|
||||||
initprintf("Error getting system page size\n");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
dep_begin_page = ((size_t)&dep_begin) & ~(pagesize-1);
|
|
||||||
if (mprotect((void *)dep_begin_page, (size_t)&dep_end - dep_begin_page, PROT_READ|PROT_WRITE) < 0)
|
|
||||||
{
|
|
||||||
initprintf("Error making code writeable (errno=%d)\n", errno);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
# else
|
|
||||||
# error "Don't know how to unprotect the self-modifying assembly on this platform!"
|
|
||||||
# endif
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
|
@ -3771,20 +3771,3 @@ static LPTSTR GetWindowsErrorMsg(DWORD code)
|
||||||
|
|
||||||
return lpMsgBuf;
|
return lpMsgBuf;
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// makeasmwriteable() -- removes write protection from the self-modifying assembly code
|
|
||||||
//
|
|
||||||
void makeasmwriteable(void)
|
|
||||||
{
|
|
||||||
#ifndef ENGINE_USING_A_C
|
|
||||||
extern int32_t dep_begin, dep_end;
|
|
||||||
DWORD oldprot;
|
|
||||||
|
|
||||||
if (!VirtualProtect((LPVOID)&dep_begin, (SIZE_T)&dep_end - (SIZE_T)&dep_begin, PAGE_EXECUTE_READWRITE, &oldprot))
|
|
||||||
{
|
|
||||||
ShowErrorBox("Problem making code writeable");
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
|
@ -648,6 +648,8 @@ int32_t CONFIG_ReadSetup(void)
|
||||||
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup",commmacro,&ud.ridecule[dummy][0]);
|
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup",commmacro,&ud.ridecule[dummy][0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Bmemset(tempbuf, 0, sizeof(tempbuf));
|
||||||
|
// Bmemset(dummybuf, 0, sizeof(dummybuf));
|
||||||
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","PlayerName",&tempbuf[0]);
|
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","PlayerName",&tempbuf[0]);
|
||||||
|
|
||||||
while (Bstrlen(OSD_StripColors(dummybuf,tempbuf)) > 10)
|
while (Bstrlen(OSD_StripColors(dummybuf,tempbuf)) > 10)
|
||||||
|
|
|
@ -613,22 +613,16 @@ int32_t G_LoadPlayer(int32_t spot)
|
||||||
|
|
||||||
#ifdef POLYMER
|
#ifdef POLYMER
|
||||||
if (getrendermode() == 4)
|
if (getrendermode() == 4)
|
||||||
{
|
|
||||||
int32_t i = 0;
|
|
||||||
|
|
||||||
polymer_loadboard();
|
polymer_loadboard();
|
||||||
|
|
||||||
while (i < MAXSPRITES)
|
|
||||||
{
|
|
||||||
if (actor[i].lightptr)
|
|
||||||
{
|
|
||||||
actor[i].lightptr = NULL;
|
|
||||||
actor[i].lightId = -1;
|
|
||||||
}
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
|
// this light pointer nulling needs to be outside the getrendermode check
|
||||||
|
// because we might be loading the savegame using another renderer but
|
||||||
|
// change to Polymer later
|
||||||
|
for (i=0; i<MAXSPRITES; i++)
|
||||||
|
{
|
||||||
|
actor[i].lightptr = NULL;
|
||||||
|
actor[i].lightId = -1;
|
||||||
|
}
|
||||||
|
|
||||||
return(0);
|
return(0);
|
||||||
corrupt:
|
corrupt:
|
||||||
|
@ -1930,8 +1924,8 @@ static void sv_preactordatasave()
|
||||||
Bmemset(savegame_bitmap, 0, sizeof(savegame_bitmap));
|
Bmemset(savegame_bitmap, 0, sizeof(savegame_bitmap));
|
||||||
for (i=0; i<MAXSPRITES; i++)
|
for (i=0; i<MAXSPRITES; i++)
|
||||||
{
|
{
|
||||||
// Actor[i].lightptr = NULL;
|
actor[i].lightptr = NULL;
|
||||||
// Actor[i].lightId = -1;
|
actor[i].lightId = -1;
|
||||||
|
|
||||||
if (sprite[i].statnum==MAXSTATUS || actorscrptr[PN]==NULL) continue;
|
if (sprite[i].statnum==MAXSTATUS || actorscrptr[PN]==NULL) continue;
|
||||||
if (T2 >= j && T2 < k) savegame_bitmap[i>>3][0] |= 1<<(i&7), T2 -= j;
|
if (T2 >= j && T2 < k) savegame_bitmap[i>>3][0] |= 1<<(i&7), T2 -= j;
|
||||||
|
@ -1951,8 +1945,9 @@ static void sv_postactordata()
|
||||||
|
|
||||||
for (i=0; i<MAXSPRITES; i++)
|
for (i=0; i<MAXSPRITES; i++)
|
||||||
{
|
{
|
||||||
// Actor[i].lightptr = NULL;
|
actor[i].lightptr = NULL;
|
||||||
// Actor[i].lightId = -1;
|
actor[i].lightId = -1;
|
||||||
|
|
||||||
actor[i].projectile = &SpriteProjectile[i];
|
actor[i].projectile = &SpriteProjectile[i];
|
||||||
|
|
||||||
if (sprite[i].statnum==MAXSTATUS || actorscrptr[PN]==NULL) continue;
|
if (sprite[i].statnum==MAXSTATUS || actorscrptr[PN]==NULL) continue;
|
||||||
|
|
Loading…
Reference in a new issue