mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Tweakery in various places.
Engine stuff: * Add 'r_shadescale_unbounded' cvar. When set to 0, OpenGL renderers should never draw completely black objects (currently only implemented for Polymost) Mapster32: * Add 'r_shadescale' to config * In 3D mode, make SPACE behave the same as holding down a mose button: the currently pointed-at object is locked. Required some modification of a.m32 to play well (i.e. not reset SPACE). This is useful by itself but more so in conjunction with the next point * make Alt behave as a modifier with PGUP/PGDN: when aiming at a 2-sided wall, move the other side's sector's ceiling or floor (only this is new). * Auto-alignment of walls can be controlled in a finer grained fashion now: When pressing '.', only the immediate neighbors get aligned. Use Ctrl-. for the old behaviour. * When inserting a point in 2D mode, auto-align the neighboring wall git-svn-id: https://svn.eduke32.com/eduke32@1848 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
9a51ea8b95
commit
4dba12a5d3
16 changed files with 298 additions and 253 deletions
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@ -14,7 +14,10 @@
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#define UNREFERENCED_PARAMETER(x) x=x
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#endif
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#define clamp(in, min, max) ((in) <= (min) ? (min) : (in) >= (max) ? (max) : (in))
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static inline int clamp(int in, int min, int max)
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{
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return in <= min ? min : in >= max ? max : in;
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}
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#if defined __GNUC__ || defined __clang__
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# define ATTRIBUTE(attrlist) __attribute__(attrlist)
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@ -566,8 +569,5 @@ char *Bstrupr(char *);
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#define EDUKE32_TMRTIC t[ti++]=getticks()
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#define EDUKE32_TMRPRN do { int ii=0; fprintf(stderr,"%s: ",tmrstr); for (ii=1; ii<ti; ii++) fprintf(stderr,"%d ", t[ii]-t[ii-1]); fprintf(stderr,"\n"); } while (0)
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static inline int32_t ARBNDCHK(int32_t i) { return i<0 ? (*(int32_t *)123=234) : i; }
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#define DOUBLEWALL(w) wall[ARBNDCHK(w)]
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#endif // __compat_h__
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@ -38,7 +38,7 @@ extern "C" {
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extern int32_t qsetmode;
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extern int16_t searchsector, searchwall, searchstat;
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extern int16_t searchbottomwall;
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extern int16_t searchbottomwall, searchisbottom;
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extern int32_t zmode, kensplayerheight, zlock;
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#define DEFAULT_SPRITE_CSTAT 0
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@ -89,6 +89,8 @@ extern void m32_setkeyfilter(int32_t on);
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extern int32_t wallength(int16_t i);
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extern void fixrepeats(int16_t i);
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extern void fixxrepeat(int16_t i, uint32_t lenrepquot);
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extern void AlignWallPoint2(int32_t w0);
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extern int32_t AutoAlignWalls(int32_t w0, int32_t dorecurse, int32_t nrecurs);
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extern int32_t ExtInit(void);
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extern int32_t ExtPreInit(int32_t argc,const char **argv);
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@ -226,6 +228,13 @@ extern int32_t scripthistend;
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#define BTAG_MAX 65535
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#define BZ_MAX 8388608
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#define BHEINUM_MAX 32767
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#define M32_MAXPALOOKUPS (MAXPALOOKUPS-RESERVEDPALS-1)
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static inline int32_t atoi_safe(const char *str)
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{
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return (int32_t)strtol(str, NULL, 10);
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}
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#endif
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@ -191,28 +191,12 @@ extern int16_t ang;
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extern int32_t horiz;
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extern int16_t cursectnum;
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extern int32_t searchx, searchy;
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/*
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extern int16_t searchstat;
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extern int16_t searchwall;
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extern int16_t searchsector;
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extern int16_t searchbottomwall;
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*/
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extern int16_t pointhighlight;
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extern int16_t linehighlight;
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extern int16_t highlightcnt;
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extern int16_t highlightsectorcnt;
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/*
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extern int32_t temppicnum;
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extern int32_t tempcstat;
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extern int32_t templotag;
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extern int32_t temphitag;
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extern int32_t tempextra;
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extern int32_t tempshade;
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extern uint32_t temppal;
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extern uint32_t tempvis;
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extern uint32_t tempxrepeat;
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extern uint32_t tempyrepeat;
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*/
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extern int32_t startposx;
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extern int32_t startposy;
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extern int32_t startposz;
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@ -84,6 +84,7 @@ int32_t dedxtfilter(int32_t fil, texcachepicture *pict, char *pic, void *midbuf,
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void writexcache(char *fn, int32_t len, int32_t dameth, char effect, texcacheheader *head);
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extern float shadescale;
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extern int32_t shadescale_unbounded;
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extern float alphahackarray[MAXTILES];
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typedef struct pthtyp_t
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@ -236,7 +236,6 @@ int32_t loadnames(const char *namesfile);
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void updatenumsprites(void);
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static void getclosestpointonwall(int32_t x, int32_t y, int32_t dawall, int32_t *nx, int32_t *ny);
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static void initcrc(void);
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void AutoAlignWalls(int32_t nWall0, int32_t ply);
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int32_t gettile(int32_t tilenum);
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static int32_t menuselect(void);
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@ -346,8 +345,8 @@ static void M32_drawdebug(void)
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#if 0
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{
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static char tstr[128];
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Bsprintf(tstr, "searchstat=%d, searchsector=%d, searchwall=%d (%d), asksave=%d",
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searchstat, searchsector, searchwall, searchbottomwall, asksave);
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Bsprintf(tstr, "search... stat=%d, sector=%d, wall=%d (%d), isbottom=%d, asksave=%d",
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searchstat, searchsector, searchwall, searchbottomwall, searchisbottom, asksave);
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printext256(x,y,whitecol,0,tstr,xdimgame>640?0:1);
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}
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#endif
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@ -1048,7 +1047,7 @@ void editinput(void)
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searchit = 2;
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if (searchstat >= 0)
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{
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if ((bstatus&(1|2|4)) > 0)
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if ((bstatus&(1|2|4)) || keystatus[0x39]) // SPACE
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searchit = 0;
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if (keystatus[0x1f]) //S (insert sprite) (3D)
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@ -2773,10 +2772,10 @@ void overheadeditor(void)
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if (inside_editor(&pos, searchx,searchy, zoom, mousxplc,mousyplc,i) == 1)
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{
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Bsprintf(buffer, "Sector (%d) Ceilingpal: ", i);
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sector[i].ceilingpal = getnumber16(buffer, sector[i].ceilingpal, MAXPALOOKUPS-1, 0);
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sector[i].ceilingpal = getnumber16(buffer, sector[i].ceilingpal, M32_MAXPALOOKUPS, 0);
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Bsprintf(buffer, "Sector (%d) Floorpal: ", i);
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sector[i].floorpal = getnumber16(buffer, sector[i].floorpal, MAXPALOOKUPS-1, 0);
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sector[i].floorpal = getnumber16(buffer, sector[i].floorpal, M32_MAXPALOOKUPS, 0);
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break;
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}
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}
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@ -4883,6 +4882,7 @@ end_space_handling:
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{
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getclosestpointonwall(mousxplc,mousyplc, linehighlight, &dax,&day);
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adjustmark(&dax,&day, newnumwalls);
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i = linehighlight;
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if ((wall[i].x == dax && wall[i].y == day) || (POINT2(i).x == dax && POINT2(i).y == day))
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{
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@ -5705,7 +5705,6 @@ static void insertpoint(int16_t linehighlight, int32_t dax, int32_t day)
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j = linehighlight;
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sucksect = sectorofwall(j);
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templenrepquot = divscale12(wallength(j), wall[j].xrepeat);
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templenrepquot = max(1, templenrepquot);
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sector[sucksect].wallnum++;
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for (i=sucksect+1; i<numsectors; i++)
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wall[j+1].x = dax;
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wall[j+1].y = day;
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fixxrepeat(j, templenrepquot);
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AlignWallPoint2(j);
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fixxrepeat(j+1, templenrepquot);
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if (wall[j].nextwall >= 0)
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{
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k = wall[j].nextwall;
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templenrepquot = divscale12(wallength(k), wall[k].xrepeat);
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sucksect = sectorofwall(k);
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wall[k+1].x = dax;
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wall[k+1].y = day;
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fixxrepeat(k, templenrepquot);
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AlignWallPoint2(k);
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fixxrepeat(k+1, templenrepquot);
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j = wall[k].nextwall;
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void fixxrepeat(int16_t i, uint32_t lenrepquot) // lenrepquot: divscale12(wallength,xrepeat)
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{
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if (lenrepquot != 0)
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wall[i].xrepeat = clamp(divscale12(wallength(i), lenrepquot), 1, 255);
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{
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uint32_t res = (((wallength(i)<<12)+(1<<11))/lenrepquot);
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wall[i].xrepeat = clamp(res, 1, 255);
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}
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}
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}
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}
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static int32_t GetWallZPeg(int32_t nWall)
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static int32_t GetWallBaseZ(int32_t wallnum)
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{
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int32_t z=0, nSector, nNextSector;
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int32_t z=0, sectnum, nextsec;
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nSector = sectorofwall((int16_t)nWall);
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nNextSector = wall[nWall].nextsector;
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if (nNextSector == -1)
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sectnum = sectorofwall(wallnum);
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nextsec = wall[wallnum].nextsector;
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if (nextsec == -1) //1-sided wall
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{
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//1-sided wall
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if (wall[nWall].cstat&4) z = sector[nSector].floorz;
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else z = sector[nSector].ceilingz;
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if (wall[wallnum].cstat&4) // floor-aligned
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z = sector[sectnum].floorz;
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else
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z = sector[sectnum].ceilingz;
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}
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else
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else //2-sided wall
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{
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//2-sided wall
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if (wall[nWall].cstat&4)
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z = sector[nSector].ceilingz;
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if (wall[wallnum].cstat&4)
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z = sector[sectnum].ceilingz;
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else
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{
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if (sector[nNextSector].ceilingz > sector[nSector].ceilingz)
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z = sector[nNextSector].ceilingz; //top step
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if (sector[nNextSector].floorz < sector[nSector].floorz)
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z = sector[nNextSector].floorz; //bottom step
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if (sector[nextsec].ceilingz > sector[sectnum].ceilingz)
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z = sector[nextsec].ceilingz; //top step
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if (sector[nextsec].floorz < sector[sectnum].floorz)
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z = sector[nextsec].floorz; //bottom step
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}
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}
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return(z);
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}
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static void AlignWalls(int32_t nWall0, int32_t z0, int32_t nWall1, int32_t z1, int32_t nTile)
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static void AlignWalls(int32_t w0, int32_t z0, int32_t w1, int32_t z1, int32_t tilenum)
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{
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int32_t n;
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//do the x alignment
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wall[nWall1].cstat &= ~0x0108; //Set to non-flip
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wall[nWall1].xpanning = (uint8_t)((wall[nWall0].xpanning+(wall[nWall0].xrepeat<<3))%tilesizx[nTile]);
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wall[w1].cstat &= ~0x0108; //Set to non-flip
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wall[w1].xpanning = (uint8_t)((wall[w0].xpanning + (wall[w0].xrepeat<<3))%tilesizx[tilenum]);
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z1 = GetWallZPeg(nWall1);
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for (n=picsiz[tilenum]>>4; (1<<n)<tilesizy[tilenum]; n++);
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for (n=picsiz[nTile]>>4; (1<<n)<tilesizy[nTile]; n++);
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wall[nWall1].yrepeat = wall[nWall0].yrepeat;
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wall[nWall1].ypanning = (uint8_t)(wall[nWall0].ypanning+(((z1-z0)*wall[nWall0].yrepeat)>>(n+3)));
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wall[w1].yrepeat = wall[w0].yrepeat;
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wall[w1].ypanning = (uint8_t)(wall[w0].ypanning + (((z1-z0)*wall[w0].yrepeat)>>(n+3)));
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}
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void AutoAlignWalls(int32_t nWall0, int32_t ply)
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void AlignWallPoint2(int32_t w0)
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{
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int32_t z0, z1, nTile, nWall1, branch, visible, nNextSector, nSector;
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int32_t w1 = wall[w0].point2;
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AlignWalls(w0,GetWallBaseZ(w0), w1,GetWallBaseZ(w1), wall[w0].picnum);
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}
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nTile = wall[nWall0].picnum;
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branch = 0;
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if (ply == 0)
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// pass maxrecurs=0 for unconstrained recursion
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int32_t AutoAlignWalls(int32_t w0, int32_t dorecurse, int32_t nrecurs)
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{
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int32_t z0, z1, tilenum, w1, visible, nextsec, sectnum;
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static int32_t numaligned;
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tilenum = wall[w0].picnum;
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if (nrecurs == 0)
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{
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//clear visited bits
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Bmemset(visited, 0, sizeof(visited));
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visited[nWall0>>3] |= (1<<(nWall0&7));
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visited[w0>>3] |= (1<<(w0&7));
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numaligned = 0;
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}
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z0 = GetWallZPeg(nWall0);
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z0 = GetWallBaseZ(w0);
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nWall1 = wall[nWall0].point2;
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w1 = wall[w0].point2;
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//loop through walls at this vertex in CCW order
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while (1)
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{
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//break if this wall would connect us in a loop
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if (visited[nWall1>>3]&(1<<(nWall1&7)))
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if (visited[w1>>3]&(1<<(w1&7)))
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break;
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visited[nWall1>>3] |= (1<<(nWall1&7));
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visited[w1>>3] |= (1<<(w1&7));
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//break if reached back of left wall
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if (wall[nWall1].nextwall == nWall0)
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if (wall[w1].nextwall == w0)
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break;
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if (wall[nWall1].picnum == nTile)
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if (wall[w1].picnum == tilenum)
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{
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z1 = GetWallZPeg(nWall1);
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z1 = GetWallBaseZ(w1);
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visible = 0;
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nNextSector = wall[nWall1].nextsector;
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if (nNextSector < 0)
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nextsec = wall[w1].nextsector;
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if (nextsec < 0)
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visible = 1;
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else
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{
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//ignore two sided walls that have no visible face
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nSector = NEXTWALL(nWall1).nextsector;
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if (getceilzofslope((int16_t)nSector,wall[nWall1].x,wall[nWall1].y) <
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getceilzofslope((int16_t)nNextSector,wall[nWall1].x,wall[nWall1].y))
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visible = 1;
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int32_t cz,fz, czn,fzn;
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if (getflorzofslope((int16_t)nSector,wall[nWall1].x,wall[nWall1].y) >
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getflorzofslope((int16_t)nNextSector,wall[nWall1].x,wall[nWall1].y))
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//ignore two sided walls that have no visible face
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sectnum = NEXTWALL(w1).nextsector;
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getzsofslope(sectnum, wall[w1].x,wall[w1].y, &cz, &fz);
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getzsofslope(nextsec, wall[w1].x,wall[w1].y, &czn, &fzn);
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if (cz < czn || fz > fzn)
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visible = 1;
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}
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if (visible)
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{
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branch++;
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AlignWalls(nWall0,z0,nWall1,z1,nTile);
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numaligned++;
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AlignWalls(w0,z0, w1,z1, tilenum);
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//if wall was 1-sided, no need to recurse
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if (wall[nWall1].nextwall < 0)
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if (wall[w1].nextwall < 0)
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{
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nWall0 = nWall1;
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z0 = GetWallZPeg(nWall0);
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nWall1 = wall[nWall0].point2;
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branch = 0;
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w0 = w1;
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z0 = GetWallBaseZ(w0);
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w1 = wall[w0].point2;
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continue;
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}
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else
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AutoAlignWalls(nWall1,ply+1);
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else if (dorecurse)
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AutoAlignWalls(w1, 1, nrecurs+1);
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}
|
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}
|
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if (wall[nWall1].nextwall < 0) break;
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nWall1 = NEXTWALL(nWall1).point2;
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if (wall[w1].nextwall < 0) break;
|
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w1 = NEXTWALL(w1).point2;
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}
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|
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return numaligned;
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}
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#define PLAYTEST_MAPNAME "autosave_playtest.map"
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|
|
|
@ -16,6 +16,15 @@ static int32_t vesares[13][2] = {{320,200},{360,200},{320,240},{360,240},{320,40
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{1024,768},{1280,1024},{1600,1200}
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};
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static double clampd(double d, double mind, double maxd)
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{
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if (d != d || d<mind)
|
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d = mind;
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else if (d>maxd)
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d = maxd;
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return d;
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}
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static int32_t readconfig(BFILE *fp, const char *key, char *value, uint32_t len)
|
||||
{
|
||||
char buf[1000], *k, *v, *eq;
|
||||
|
@ -117,70 +126,79 @@ int32_t loadsetup(const char *fn)
|
|||
|
||||
if ((fp = Bfopen(fn, "rt")) == NULL) return -1;
|
||||
|
||||
if (readconfig(fp, "forcesetup", val, VL) > 0) { if (Batoi(val) != 0) forcesetup = 1; else forcesetup = 0; }
|
||||
if (readconfig(fp, "fullscreen", val, VL) > 0) { if (Batoi(val) != 0) fullscreen = 1; else fullscreen = 0; }
|
||||
if (readconfig(fp, "forcesetup", val, VL) > 0) { if (atoi_safe(val) != 0) forcesetup = 1; else forcesetup = 0; }
|
||||
if (readconfig(fp, "fullscreen", val, VL) > 0) { if (atoi_safe(val) != 0) fullscreen = 1; else fullscreen = 0; }
|
||||
if (readconfig(fp, "resolution", val, VL) > 0)
|
||||
{
|
||||
i = Batoi(val) & 0x0f;
|
||||
i = atoi_safe(val) & 0x0f;
|
||||
if ((unsigned)i<13) { xdimgame = xdim2d = vesares[i][0]; ydimgame = ydim2d = vesares[i][1]; }
|
||||
}
|
||||
if (readconfig(fp, "2dresolution", val, VL) > 0)
|
||||
{
|
||||
i = Batoi(val) & 0x0f;
|
||||
i = atoi_safe(val) & 0x0f;
|
||||
if ((unsigned)i<13) { xdim2d = vesares[i][0]; ydim2d = vesares[i][1]; }
|
||||
}
|
||||
if (readconfig(fp, "xdim2d", val, VL) > 0) xdim2d = Batoi(val);
|
||||
if (readconfig(fp, "ydim2d", val, VL) > 0) ydim2d = Batoi(val);
|
||||
if (readconfig(fp, "xdim3d", val, VL) > 0) xdimgame = Batoi(val);
|
||||
if (readconfig(fp, "ydim3d", val, VL) > 0) ydimgame = Batoi(val);
|
||||
// if (readconfig(fp, "samplerate", val, VL) > 0) option[7] = (Batoi(val) & 0x0f) << 4;
|
||||
// if (readconfig(fp, "music", val, VL) > 0) { if (Batoi(val) != 0) option[2] = 1; else option[2] = 0; }
|
||||
// if (readconfig(fp, "mouse", val, VL) > 0) { if (Batoi(val) != 0) option[3] = 1; else option[3] = 0; }
|
||||
if (readconfig(fp, "bpp", val, VL) > 0) bppgame = Batoi(val);
|
||||
if (readconfig(fp, "vsync", val, VL) > 0) vsync = Batoi(val)?1:0;
|
||||
if (readconfig(fp, "editorgridextent", val, VL) > 0) editorgridextent = max(min(262144,Batoi(val)),32768);
|
||||
if (readconfig(fp, "xdim2d", val, VL) > 0) xdim2d = atoi_safe(val);
|
||||
if (readconfig(fp, "ydim2d", val, VL) > 0) ydim2d = atoi_safe(val);
|
||||
if (readconfig(fp, "xdim3d", val, VL) > 0) xdimgame = atoi_safe(val);
|
||||
if (readconfig(fp, "ydim3d", val, VL) > 0) ydimgame = atoi_safe(val);
|
||||
// if (readconfig(fp, "samplerate", val, VL) > 0) option[7] = (atoi_safe(val) & 0x0f) << 4;
|
||||
// if (readconfig(fp, "music", val, VL) > 0) { if (atoi_safe(val) != 0) option[2] = 1; else option[2] = 0; }
|
||||
// if (readconfig(fp, "mouse", val, VL) > 0) { if (atoi_safe(val) != 0) option[3] = 1; else option[3] = 0; }
|
||||
if (readconfig(fp, "bpp", val, VL) > 0) bppgame = atoi_safe(val);
|
||||
if (readconfig(fp, "vsync", val, VL) > 0) vsync = !!atoi_safe(val);
|
||||
if (readconfig(fp, "editorgridextent", val, VL) > 0)
|
||||
{
|
||||
int32_t tmp = atoi_safe(val);
|
||||
editorgridextent = clamp(tmp, 65536, BXY_MAX);
|
||||
}
|
||||
|
||||
if (readconfig(fp, "grid", val, VL) > 0)
|
||||
{
|
||||
grid = Batoi(val);
|
||||
grid = atoi_safe(val);
|
||||
default_grid = grid;
|
||||
autogrid = (grid==9);
|
||||
grid = min(max(0, grid), 8);
|
||||
grid = clamp(grid, 0, 8);
|
||||
}
|
||||
#ifdef POLYMER
|
||||
if (readconfig(fp, "rendmode", val, VL) > 0) { i = Batoi(val); glrendmode = i; }
|
||||
if (readconfig(fp, "rendmode", val, VL) > 0) { i = atoi_safe(val); glrendmode = i; }
|
||||
#endif
|
||||
if (readconfig(fp, "vid_gamma", val, VL) > 0) vid_gamma = Bstrtod(val, NULL);
|
||||
if (readconfig(fp, "vid_brightness", val, VL) > 0) vid_brightness = Bstrtod(val, NULL);
|
||||
if (readconfig(fp, "vid_contrast", val, VL) > 0) vid_contrast = Bstrtod(val, NULL);
|
||||
if (readconfig(fp, "vid_gamma", val, VL) > 0) vid_gamma = clampd(Bstrtod(val, NULL), 0.0, 10.0);
|
||||
if (readconfig(fp, "vid_brightness", val, VL) > 0) vid_brightness = clampd(Bstrtod(val, NULL), 0.0, 10.0);
|
||||
if (readconfig(fp, "vid_contrast", val, VL) > 0) vid_contrast = clampd(Bstrtod(val, NULL), 0.0, 10.0);
|
||||
#ifdef RENDERTYPEWIN
|
||||
if (readconfig(fp, "maxrefreshfreq", val, VL) > 0) maxrefreshfreq = Batoi(val);
|
||||
if (readconfig(fp, "maxrefreshfreq", val, VL) > 0) maxrefreshfreq = atoi_safe(val);
|
||||
#endif
|
||||
#ifdef USE_OPENGL
|
||||
if (readconfig(fp, "usemodels", val, VL) > 0) usemodels = Batoi(val)?1:0;
|
||||
if (readconfig(fp, "usehightile", val, VL) > 0) usehightile = Batoi(val)?1:0;
|
||||
if (readconfig(fp, "usemodels", val, VL) > 0) usemodels = !!atoi_safe(val);
|
||||
if (readconfig(fp, "usehightile", val, VL) > 0) usehightile = !!atoi_safe(val);
|
||||
|
||||
glusetexcache = -1;
|
||||
if (readconfig(fp, "glusetexcache", val, VL) > 0)
|
||||
{
|
||||
glusetexcache = clamp(Batoi(val), 0, 2);
|
||||
glusetexcache = clamp(atoi_safe(val), 0, 2);
|
||||
}
|
||||
if (readconfig(fp, "gltexfiltermode", val, VL) > 0)
|
||||
{
|
||||
gltexfiltermode = Batoi(val);
|
||||
gltexfiltermode = atoi_safe(val);
|
||||
}
|
||||
if (readconfig(fp, "glanisotropy", val, VL) > 0)
|
||||
{
|
||||
glanisotropy = Batoi(val);
|
||||
glanisotropy = atoi_safe(val);
|
||||
}
|
||||
if (readconfig(fp, "r_downsize", val, VL) > 0)
|
||||
{
|
||||
r_downsize = Batoi(val);
|
||||
r_downsize = atoi_safe(val);
|
||||
r_downsize = clamp(r_downsize, 0, 5);
|
||||
r_downsizevar = r_downsize;
|
||||
}
|
||||
if (readconfig(fp, "r_texcompr", val, VL) > 0)
|
||||
{
|
||||
glusetexcompr = !!Batoi(val);
|
||||
glusetexcompr = !!atoi_safe(val);
|
||||
}
|
||||
if (readconfig(fp, "r_shadescale", val, VL) > 0)
|
||||
{
|
||||
shadescale = clampd(Bstrtod(val, NULL), 0.0, 10.0);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -215,49 +233,49 @@ int32_t loadsetup(const char *fn)
|
|||
#endif
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
if (readconfig(fp, "windowpositioning", val, VL) > 0) windowpos = Batoi(val);
|
||||
if (readconfig(fp, "windowpositioning", val, VL) > 0) windowpos = atoi_safe(val);
|
||||
windowx = -1;
|
||||
if (readconfig(fp, "windowposx", val, VL) > 0) windowx = Batoi(val);
|
||||
if (readconfig(fp, "windowposx", val, VL) > 0) windowx = atoi_safe(val);
|
||||
windowy = -1;
|
||||
if (readconfig(fp, "windowposy", val, VL) > 0) windowy = Batoi(val);
|
||||
if (readconfig(fp, "windowposy", val, VL) > 0) windowy = atoi_safe(val);
|
||||
#endif
|
||||
|
||||
if (readconfig(fp, "keyconsole", val, VL) > 0) { keys[19] = Bstrtol(val, NULL, 16); OSD_CaptureKey(keys[19]); }
|
||||
|
||||
if (readconfig(fp, "mousesensitivity", val, VL) > 0) msens = Bstrtod(val, NULL);
|
||||
|
||||
if (readconfig(fp, "mousenavigation", val, VL) > 0) unrealedlook = !!Batoi(val);
|
||||
if (readconfig(fp, "mousenavigation", val, VL) > 0) unrealedlook = !!atoi_safe(val);
|
||||
|
||||
if (readconfig(fp, "mousenavigationaccel", val, VL) > 0) pk_uedaccel = Batoi(val);
|
||||
if (readconfig(fp, "mousenavigationaccel", val, VL) > 0) pk_uedaccel = atoi_safe(val);
|
||||
|
||||
if (readconfig(fp, "quickmapcycling", val, VL) > 0) quickmapcycling = !!Batoi(val);
|
||||
if (readconfig(fp, "quickmapcycling", val, VL) > 0) quickmapcycling = !!atoi_safe(val);
|
||||
|
||||
if (readconfig(fp, "sideview_reversehorizrot", val, VL) > 0) sideview_reversehrot = !!Batoi(val);
|
||||
if (readconfig(fp, "revertCTRL", val, VL) > 0) revertCTRL = !!Batoi(val);
|
||||
if (readconfig(fp, "sideview_reversehorizrot", val, VL) > 0) sideview_reversehrot = !!atoi_safe(val);
|
||||
if (readconfig(fp, "revertCTRL", val, VL) > 0) revertCTRL = !!atoi_safe(val);
|
||||
|
||||
if (readconfig(fp, "scrollamount", val, VL) > 0) scrollamount = Batoi(val);
|
||||
if (readconfig(fp, "scrollamount", val, VL) > 0) scrollamount = atoi_safe(val);
|
||||
|
||||
if (readconfig(fp, "turnaccel", val, VL) > 0) pk_turnaccel = Batoi(val);
|
||||
if (readconfig(fp, "turnaccel", val, VL) > 0) pk_turnaccel = atoi_safe(val);
|
||||
|
||||
if (readconfig(fp, "turndecel", val, VL) > 0) pk_turndecel = Batoi(val);
|
||||
if (readconfig(fp, "turndecel", val, VL) > 0) pk_turndecel = atoi_safe(val);
|
||||
|
||||
// if (readconfig(fp, "autosave", val, VL) > 0) autosave = Batoi(val)*60;
|
||||
if (readconfig(fp, "autosavesec", val, VL) > 0) autosave = max(0, Batoi(val));
|
||||
if (readconfig(fp, "autocorruptchecksec", val, VL) > 0) autocorruptcheck = max(0, Batoi(val));
|
||||
// if (readconfig(fp, "autosave", val, VL) > 0) autosave = atoi_safe(val)*60;
|
||||
if (readconfig(fp, "autosavesec", val, VL) > 0) autosave = max(0, atoi_safe(val));
|
||||
if (readconfig(fp, "autocorruptchecksec", val, VL) > 0) autocorruptcheck = max(0, atoi_safe(val));
|
||||
|
||||
if (readconfig(fp, "showheightindicators", val, VL) > 0)
|
||||
showheightindicators = min(max(Batoi(val),0),2);
|
||||
showheightindicators = clamp(atoi_safe(val), 0, 2);
|
||||
if (readconfig(fp, "showambiencesounds", val, VL) > 0)
|
||||
showambiencesounds = min(max(Batoi(val),0),2);
|
||||
showambiencesounds = clamp(atoi_safe(val), 0, 2);
|
||||
|
||||
if (readconfig(fp, "graphicsmode", val, VL) > 0)
|
||||
graphicsmode = min(max(Batoi(val),0),2);
|
||||
graphicsmode = clamp(atoi_safe(val), 0, 2);
|
||||
|
||||
if (readconfig(fp, "samplerate", val, VL) > 0) MixRate = min(max(8000, Batoi(val)), 48000);
|
||||
if (readconfig(fp, "ambiencetoggle", val, VL) > 0) AmbienceToggle = !!Batoi(val);
|
||||
if (readconfig(fp, "parlock", val, VL) > 0) ParentalLock = !!Batoi(val);
|
||||
if (readconfig(fp, "samplerate", val, VL) > 0) MixRate = clamp(atoi_safe(val), 8000, 48000);
|
||||
if (readconfig(fp, "ambiencetoggle", val, VL) > 0) AmbienceToggle = !!atoi_safe(val);
|
||||
if (readconfig(fp, "parlock", val, VL) > 0) ParentalLock = !!atoi_safe(val);
|
||||
|
||||
if (readconfig(fp, "osdtryscript", val, VL) > 0) m32_osd_tryscript = !!Batoi(val);
|
||||
if (readconfig(fp, "osdtryscript", val, VL) > 0) m32_osd_tryscript = !!atoi_safe(val);
|
||||
|
||||
for (i=0; i<256; i++)
|
||||
remap[i]=i;
|
||||
|
@ -355,6 +373,7 @@ int32_t writesetup(const char *fn)
|
|||
"glanisotropy = %d\n"
|
||||
"r_downsize = %d\n"
|
||||
"r_texcompr = %d\n"
|
||||
"r_shadescale = %g\n"
|
||||
"\n"
|
||||
#endif
|
||||
|
||||
|
@ -505,10 +524,11 @@ int32_t writesetup(const char *fn)
|
|||
#ifdef POLYMER
|
||||
glrendmode,
|
||||
#endif
|
||||
editorgridextent, min(max(0, default_grid), 9),
|
||||
editorgridextent, clamp(default_grid, 0, 9),
|
||||
#ifdef USE_OPENGL
|
||||
usemodels, usehightile,
|
||||
glusetexcache, gltexfiltermode, glanisotropy,r_downsize,glusetexcompr,
|
||||
shadescale,
|
||||
#endif
|
||||
#ifdef RENDERTYPEWIN
|
||||
maxrefreshfreq, windowpos, windowx, windowy,
|
||||
|
|
|
@ -1230,9 +1230,14 @@ int16_t searchit;
|
|||
int32_t searchx = -1, searchy; //search input
|
||||
int16_t searchsector, searchwall, searchstat; //search output
|
||||
|
||||
// if searchstat==0 (wall), searchbottomwall is ==.nextwall if aiming at
|
||||
// bottom of a wall with swapped walls (.cstat&2), else it's ==searchwall
|
||||
int16_t searchbottomwall;
|
||||
// SEARCHBOTTOMWALL:
|
||||
// When aiming at a the bottom part of a 2-sided wall whose bottom part
|
||||
// is swapped (.cstat&2), searchbottomwall equals that wall's .nextwall. In all
|
||||
// other cases (when aiming at a wall), searchbottomwall equals searchwall.
|
||||
//
|
||||
// SEARCHISBOTTOM:
|
||||
// When aiming at a 2-sided wall, 1 if aiming at the bottom part, 0 else
|
||||
int16_t searchbottomwall, searchisbottom;
|
||||
|
||||
double msens = 1.0;
|
||||
|
||||
|
@ -3230,6 +3235,7 @@ static void drawalls(int32_t bunch)
|
|||
if (searchy <= dwall[searchx]) //wall
|
||||
{
|
||||
searchsector = sectnum; searchbottomwall = searchwall = wallnum;
|
||||
searchisbottom = 0;
|
||||
searchstat = 0; searchit = 1;
|
||||
}
|
||||
|
||||
|
@ -3320,6 +3326,7 @@ static void drawalls(int32_t bunch)
|
|||
{
|
||||
searchsector = sectnum; searchbottomwall = searchwall = wallnum;
|
||||
if ((wal->cstat&2) > 0) searchbottomwall = wal->nextwall;
|
||||
searchisbottom = 1;
|
||||
searchstat = 0; searchit = 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@ extern int32_t globalorientation;
|
|||
extern int16_t searchit;
|
||||
extern int32_t searchx, searchy;
|
||||
extern int16_t searchsector, searchwall, searchstat;
|
||||
extern int16_t searchbottomwall;
|
||||
extern int16_t searchbottomwall, searchisbottom;
|
||||
|
||||
extern char inpreparemirror;
|
||||
|
||||
|
|
|
@ -1097,6 +1097,7 @@ void polymer_editorpick(void)
|
|||
case 4: // 1-way/masked wall
|
||||
searchsector = sectorofwall(num);
|
||||
searchbottomwall = searchwall = num;
|
||||
searchisbottom = (searchstat==5);
|
||||
if (searchstat == 5) {
|
||||
searchstat = 0;
|
||||
if (wall[num].nextwall >= 0 && (wall[num].cstat & 2)) {
|
||||
|
|
|
@ -110,6 +110,7 @@ static double dxb1[MAXWALLSB], dxb2[MAXWALLSB];
|
|||
#define DEPTHDEBUG 0 //1:render distance instead of texture, for debugging only!, 0:default
|
||||
|
||||
float shadescale = 1.3f;
|
||||
int32_t shadescale_unbounded = 0;
|
||||
|
||||
double gyxscale, gxyaspect, gviewxrange, ghalfx, grhalfxdown10, grhalfxdown10x, ghoriz;
|
||||
double gcosang, gsinang, gcosang2, gsinang2;
|
||||
|
@ -2185,7 +2186,8 @@ void drawpoly(double *dpx, double *dpy, int32_t n, int32_t method)
|
|||
|
||||
{
|
||||
float pc[4];
|
||||
f = ((float)(numpalookups-min(max((globalshade * shadescale),0),numpalookups)))/((float)numpalookups);
|
||||
int32_t shadebound = shadescale_unbounded ? numpalookups : 31;
|
||||
f = ((float)(numpalookups-min(max((globalshade * shadescale),0),shadebound)))/((float)numpalookups);
|
||||
pc[0] = pc[1] = pc[2] = f;
|
||||
switch (method&3)
|
||||
{
|
||||
|
@ -4398,7 +4400,9 @@ void polymost_drawrooms()
|
|||
hitallsprites = 0;
|
||||
|
||||
searchsector = hitinfo.hitsect;
|
||||
if (hitinfo.pos.z<cz) searchstat = 1; else if (hitinfo.pos.z>fz) searchstat = 2; else if (hitinfo.hitwall >= 0)
|
||||
if (hitinfo.pos.z<cz) searchstat = 1;
|
||||
else if (hitinfo.pos.z>fz) searchstat = 2;
|
||||
else if (hitinfo.hitwall >= 0)
|
||||
{
|
||||
searchbottomwall = searchwall = hitinfo.hitwall; searchstat = 0;
|
||||
if (wall[hitinfo.hitwall].nextwall >= 0)
|
||||
|
@ -4407,11 +4411,16 @@ void polymost_drawrooms()
|
|||
getzsofslope(wall[hitinfo.hitwall].nextsector,hitinfo.pos.x,hitinfo.pos.y,&cz,&fz);
|
||||
if (hitinfo.pos.z > fz)
|
||||
{
|
||||
searchisbottom = 1;
|
||||
if (wall[hitinfo.hitwall].cstat&2) //'2' bottoms of walls
|
||||
searchbottomwall = wall[hitinfo.hitwall].nextwall;
|
||||
}
|
||||
else if ((hitinfo.pos.z > cz) && (wall[hitinfo.hitwall].cstat&(16+32))) //masking or 1-way
|
||||
searchstat = 4;
|
||||
else
|
||||
{
|
||||
searchisbottom = 0;
|
||||
if ((hitinfo.pos.z > cz) && (wall[hitinfo.hitwall].cstat&(16+32))) //masking or 1-way
|
||||
searchstat = 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (hitinfo.hitsprite >= 0) { searchwall = hitinfo.hitsprite; searchstat = 3; }
|
||||
|
@ -5840,6 +5849,7 @@ void polymost_fillpolygon(int32_t npoints)
|
|||
pthtyp *pth;
|
||||
float f,a=0.0;
|
||||
int32_t i;
|
||||
int32_t shadebound = shadescale_unbounded ? numpalookups-1 : 31;
|
||||
|
||||
globalx1 = mulscale16(globalx1,xyaspect);
|
||||
globaly2 = mulscale16(globaly2,xyaspect);
|
||||
|
@ -5863,7 +5873,7 @@ void polymost_fillpolygon(int32_t npoints)
|
|||
pth = gltexcache(globalpicnum,globalpal,0);
|
||||
bglBindTexture(GL_TEXTURE_2D, pth ? pth->glpic : 0);
|
||||
|
||||
f = ((float)(numpalookups-min(max((globalshade * shadescale),0),numpalookups)))/((float)numpalookups);
|
||||
f = ((float)(numpalookups-min(max((globalshade * shadescale),0),shadebound)))/((float)numpalookups);
|
||||
switch ((globalorientation>>7)&3)
|
||||
{
|
||||
case 0:
|
||||
|
@ -6237,7 +6247,8 @@ void polymost_initosdfuncs(void)
|
|||
},
|
||||
{ "r_polygonmode","r_polygonmode: debugging feature",(void *) &glpolygonmode, CVAR_INT | CVAR_NOSAVE, 0, 3 },
|
||||
{ "r_redbluemode","r_redbluemode: enable/disable experimental OpenGL red-blue glasses mode",(void *) &glredbluemode, CVAR_BOOL, 0, 1 },
|
||||
{ "r_shadescale","r_shadescale: multiplier for lighting",(void *) &shadescale, CVAR_FLOAT, 0, 10 },
|
||||
{ "r_shadescale","r_shadescale: multiplier for shading",(void *) &shadescale, CVAR_FLOAT, 0, 10 },
|
||||
{ "r_shadescale_unbounded","r_shadescale_unbounded: enable/disable allowance of complete blackness",(void *) &shadescale_unbounded, CVAR_BOOL, 0, 1 },
|
||||
{ "r_swapinterval","r_swapinterval: sets the GL swap interval (VSync)",(void *) &vsync, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 },
|
||||
{ "r_texcache","r_texcache: enable/disable OpenGL compressed texture cache",(void *) &glusetexcache, CVAR_INT, 0, 2 },
|
||||
{ "r_texcompr","r_texcompr: enable/disable OpenGL texture compression",(void *) &glusetexcompr, CVAR_BOOL, 0, 1 },
|
||||
|
|
|
@ -122,10 +122,7 @@ ends
|
|||
// KP+/-: radius
|
||||
// KP 1,2,3: RGB color (Shift inverts)
|
||||
//
|
||||
// when aiming at wall or sector:
|
||||
// ----Alt-KP/ enable/disable parallax override /// none, toggle them manually in the OSD
|
||||
// ----Alt-KP* enable/disable bias override /// none, toggle them manually in the OSD
|
||||
// when the respective overrides are on:
|
||||
// when aiming at wall or sector and the respective overrides are on:
|
||||
// KP 5,8: parallaxscale
|
||||
// KP 4,6: parallaxbias
|
||||
// KP /,*: specularfactor
|
||||
|
@ -134,27 +131,7 @@ ends
|
|||
// Also try Shift and/or Ctrl modifiers for different increments
|
||||
defstate fiddlewithlights
|
||||
var minval maxval
|
||||
/*
|
||||
ifaimingsprite nullop else
|
||||
{
|
||||
ifeithershift ifhitkey KEY_gSLASH
|
||||
{
|
||||
xor pr_overrideparallax 1, and pr_overrideparallax 1
|
||||
ife pr_overrideparallax 1
|
||||
quote "OVERRIDE POLYMER PARALLAX: ON"
|
||||
else
|
||||
quote "OVERRIDE POLYMER PARALLAX: OFF"
|
||||
}
|
||||
else ifeithershift ifhitkey KEY_gSTAR
|
||||
{
|
||||
xor pr_overridespecular 1, and pr_overridespecular 1
|
||||
ife pr_overridespecular 1
|
||||
quote "OVERRIDE POLYMER SPECULAR: ON"
|
||||
else
|
||||
quote "OVERRIDE POLYMER SPECULAR: OFF"
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
// if aiming at sector or wall
|
||||
ifaimingsprite nullop
|
||||
else ifn pr_overrideparallax 0
|
||||
|
@ -818,7 +795,7 @@ onevent EVENT_KEYS3D
|
|||
var l m
|
||||
|
||||
// door sound tester
|
||||
ifaimingwall
|
||||
ifeitherctrl ifeithershift ifaimingwall
|
||||
ifholdkey KEY_SPACE
|
||||
{
|
||||
set k wall[searchwall].nextsector
|
||||
|
@ -833,17 +810,21 @@ onevent EVENT_KEYS3D
|
|||
{
|
||||
getsoundflags .lotag m
|
||||
ifand m 1 nullop else soundonce .lotag
|
||||
resetkey KEY_SPACE
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// swinging doors tester -- hit space on a door wall
|
||||
ifaimingwall
|
||||
ifhitkey KEY_SPACE // SE11 ST23 up:ccw
|
||||
// swinging doors tester -- hit Ctrl-Shift-SPACE on a door wall
|
||||
ifeitherctrl ifeithershift ifaimingwall
|
||||
ifholdkey KEY_SPACE // SE11 ST23 up:ccw
|
||||
{
|
||||
set k wall[searchwall].nextsector
|
||||
ifl k 0 return
|
||||
ifn sector[k].lotag 23 return
|
||||
|
||||
resetkey KEY_SPACE
|
||||
|
||||
set tmp 0
|
||||
for i loopofwall searchwall
|
||||
{
|
||||
|
@ -894,8 +875,8 @@ onevent EVENT_KEYS3D
|
|||
}
|
||||
|
||||
// teleporter -- works on SE7 and SE17 (elevator)
|
||||
ifaimingsprite
|
||||
ifhitkey KEY_SPACE
|
||||
ifeitherctrl ifaimingsprite
|
||||
ifholdkey KEY_SPACE
|
||||
{
|
||||
ife sprite[searchwall].picnum SECTOREFFECTOR
|
||||
{
|
||||
|
@ -904,6 +885,8 @@ onevent EVENT_KEYS3D
|
|||
ife sprite[searchwall].lotag 17 set tmp 1
|
||||
ife tmp 0 return
|
||||
|
||||
resetkey KEY_SPACE
|
||||
|
||||
for i allsprites
|
||||
{
|
||||
ifn i searchwall, ifactor SECTOREFFECTOR, ife sprite[i].lotag sprite[searchwall].lotag
|
||||
|
@ -922,10 +905,12 @@ onevent EVENT_KEYS3D
|
|||
else ife sprite[searchwall].extra DUP_ROT_MAGIC
|
||||
{
|
||||
state duprot
|
||||
resetkey KEY_SPACE
|
||||
}
|
||||
else ife sprite[searchwall].extra DUP_LIN_MAGIC2
|
||||
{
|
||||
state duplin
|
||||
resetkey KEY_SPACE
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4589,14 +4589,14 @@ static void Keys3d(void)
|
|||
|
||||
if (keystatus[KEYSC_QUOTE])
|
||||
{
|
||||
pal[0] = getnumber256("Ceiling palette: ", -1, MAXPALOOKUPS-1, 1);
|
||||
pal[1] = getnumber256("Floor palette: ", -1, MAXPALOOKUPS-1, 1);
|
||||
pal[2] = getnumber256("Wall palette: ", -1, MAXPALOOKUPS-1, 1);
|
||||
pal[3] = getnumber256("Sprite palette: ", -1, MAXPALOOKUPS-1, 1);
|
||||
pal[0] = getnumber256("Ceiling palette: ", -1, M32_MAXPALOOKUPS, 1);
|
||||
pal[1] = getnumber256("Floor palette: ", -1, M32_MAXPALOOKUPS, 1);
|
||||
pal[2] = getnumber256("Wall palette: ", -1, M32_MAXPALOOKUPS, 1);
|
||||
pal[3] = getnumber256("Sprite palette: ", -1, M32_MAXPALOOKUPS, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
pal[0] = getnumber256("Global palette: ", 0, MAXPALOOKUPS-1, 0);
|
||||
pal[0] = getnumber256("Global palette: ", 0, M32_MAXPALOOKUPS, 0);
|
||||
pal[1] = pal[2] = pal[3] = pal[0];
|
||||
}
|
||||
|
||||
|
@ -4674,8 +4674,9 @@ static void Keys3d(void)
|
|||
|
||||
if (AIMING_AT_WALL_OR_MASK && PRESSED_KEYSC(PERIOD))
|
||||
{
|
||||
AutoAlignWalls(searchwall, 0);
|
||||
message("Wall %d autoalign", searchwall);
|
||||
int32_t naligned=AutoAlignWalls(searchwall, eitherCTRL, 0);
|
||||
message("Auto-aligned %d wall%s %s based on wall %d", naligned,
|
||||
naligned==1?"":"s", eitherCTRL?"recursively":"", searchwall);
|
||||
}
|
||||
|
||||
|
||||
|
@ -4709,7 +4710,7 @@ static void Keys3d(void)
|
|||
sector[searchsector].ceilingheinum = 0;
|
||||
}
|
||||
getnumberptr256("Sector ceiling slope: ", §or[searchsector].ceilingheinum,
|
||||
sizeof(sector[0].ceilingheinum), 32767, 1, NULL);
|
||||
sizeof(sector[0].ceilingheinum), BHEINUM_MAX, 1, NULL);
|
||||
break;
|
||||
case SEARCH_FLOOR:
|
||||
getnumberptr256("Sector floorz: ", §or[searchsector].floorz,
|
||||
|
@ -4720,14 +4721,15 @@ static void Keys3d(void)
|
|||
sector[searchsector].floorstat |= 2;
|
||||
}
|
||||
getnumberptr256("Sector floor slope: ", §or[searchsector].floorheinum,
|
||||
sizeof(sector[0].floorheinum), 32767, 1, NULL);
|
||||
sizeof(sector[0].floorheinum), BHEINUM_MAX, 1, NULL);
|
||||
break;
|
||||
|
||||
case SEARCH_SPRITE:
|
||||
getnumberptr256("Sprite x: ", &sprite[searchwall].x, sizeof(sprite[0].x), editorgridextent-1, 1, NULL);
|
||||
getnumberptr256("Sprite y: ", &sprite[searchwall].y, sizeof(sprite[0].y), editorgridextent-1, 1, NULL);
|
||||
getnumberptr256("Sprite z: ", &sprite[searchwall].z, sizeof(sprite[0].z), BZ_MAX, 1, NULL);
|
||||
getnumberptr256("Sprite angle: ", &sprite[searchwall].ang, sizeof(sprite[0].ang), 2047, 0, NULL);
|
||||
getnumberptr256("Sprite angle: ", &sprite[searchwall].ang, sizeof(sprite[0].ang), 2047, 1, NULL);
|
||||
sprite[searchwall].ang &= 2047;
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -5185,14 +5187,16 @@ static void Keys3d(void)
|
|||
if (ASSERT_AIMING)
|
||||
{
|
||||
// PK: PGUP/PGDN, rmb only & mwheel
|
||||
tsign -= (PRESSED_KEYSC(PGUP) || (mouseaction && mousey<0) || ((bstatus&18)==18 && !(bstatus&1)));
|
||||
tsign += (PRESSED_KEYSC(PGDN) || (mouseaction && mousey>0) || ((bstatus&34)==34 && !(bstatus&1)));
|
||||
tsign -= (PRESSED_KEYSC(PGUP) || (mouseaction && mousey<0) || ((bstatus&(16|2|1))==(16|2)));
|
||||
tsign += (PRESSED_KEYSC(PGDN) || (mouseaction && mousey>0) || ((bstatus&(32|2|1))==(32|2)));
|
||||
}
|
||||
|
||||
if (tsign)
|
||||
{
|
||||
int16_t sect, havebtm=0, havetop=0;
|
||||
|
||||
k = 0;
|
||||
if (highlightsectorcnt >= 0)
|
||||
if (highlightsectorcnt > 0)
|
||||
{
|
||||
for (i=0; i<highlightsectorcnt; i++)
|
||||
if (highlightsector[i] == searchsector)
|
||||
|
@ -5202,11 +5206,29 @@ static void Keys3d(void)
|
|||
}
|
||||
}
|
||||
|
||||
if (AIMING_AT_WALL || AIMING_AT_CEILING)
|
||||
if (k)
|
||||
{
|
||||
sect = highlightsector[0];
|
||||
havetop = AIMING_AT_WALL;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (AIMING_AT_WALL && wall[searchwall].nextsector>=0
|
||||
&& eitherALT && !(bstatus&1))
|
||||
{
|
||||
sect = wall[searchwall].nextsector;
|
||||
havebtm = searchisbottom;
|
||||
havetop = !havebtm;
|
||||
}
|
||||
else
|
||||
{
|
||||
sect = searchsector;
|
||||
havetop = AIMING_AT_WALL;
|
||||
}
|
||||
}
|
||||
|
||||
if (AIMING_AT_CEILING || havetop)
|
||||
{
|
||||
int16_t sect = k ? highlightsector[0] :
|
||||
((AIMING_AT_WALL && wall[searchwall].nextsector>=0 && (eitherALT && !(bstatus&1))) ?
|
||||
wall[searchwall].nextsector : searchsector);
|
||||
int32_t tmphei;
|
||||
|
||||
for (j=0; j<(k?k:1); j++, sect=highlightsector[j])
|
||||
|
@ -5229,10 +5251,8 @@ static void Keys3d(void)
|
|||
message("Sector %d ceilingz = %d", sect, sector[sect].ceilingz);
|
||||
}
|
||||
}
|
||||
else if (AIMING_AT_FLOOR)
|
||||
else if (AIMING_AT_FLOOR || havebtm)
|
||||
{
|
||||
int16_t sect = k ? highlightsector[0] : searchsector;
|
||||
|
||||
for (j=0; j<(k?k:1); j++, sect=highlightsector[j])
|
||||
{
|
||||
for (i=headspritesect[sect]; i!=-1; i=nextspritesect[i])
|
||||
|
@ -5364,12 +5384,12 @@ static void Keys3d(void)
|
|||
Bsprintf(tempbuf,"VIEW");
|
||||
else if ((bstatus&(2|1))==2)
|
||||
Bsprintf(tempbuf,"Z%s", keystatus[KEYSC_HOME]?" 256":keystatus[KEYSC_END]?" 512":"");
|
||||
else if ((bstatus&(2|1))==1)
|
||||
|
||||
if ((bstatus&(2|1))==1 || (keystatus[KEYSC_SPACE]))
|
||||
Bsprintf(tempbuf,"LOCK");
|
||||
|
||||
if (bstatus&1)
|
||||
{
|
||||
Bsprintf(tempbuf,"LOCK");
|
||||
switch (searchstat)
|
||||
{
|
||||
case SEARCH_WALL:
|
||||
|
@ -5464,14 +5484,6 @@ static void Keys3d(void)
|
|||
}
|
||||
}
|
||||
|
||||
/* if(purpleon) {
|
||||
begindrawing();
|
||||
// printext256(1*4,1*8,whitecol,-1,"Purple ON",0);
|
||||
message("Purple ON");
|
||||
enddrawing();
|
||||
}
|
||||
*/
|
||||
|
||||
if (cursectnum>=0 && sector[cursectnum].lotag==2)
|
||||
{
|
||||
if (sector[cursectnum].ceilingpicnum==FLOORSLIME)
|
||||
|
@ -5518,25 +5530,7 @@ static void Keys3d(void)
|
|||
DeletePolymerLights();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/* if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_G]) // ' g <Unused>
|
||||
{
|
||||
keystatus[KEYSC_G] = 0;
|
||||
tabgraphic++;
|
||||
if (tabgraphic > 2) tabgraphic = 0;
|
||||
if (tabgraphic) message("Graphics ON");
|
||||
else message("Graphics OFF");
|
||||
}*/
|
||||
|
||||
/* if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_R]) // ' r <Handled already>
|
||||
{
|
||||
keystatus[KEYSC_R] = 0;
|
||||
framerateon=!framerateon;
|
||||
if (framerateon) message("Framerate ON");
|
||||
else message("Framerate OFF");
|
||||
}*/
|
||||
|
||||
///___unused_keys___
|
||||
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(W)) // ' w
|
||||
{
|
||||
nosprites = (nosprites+1)%MAXNOSPRITES;
|
||||
|
@ -5850,7 +5844,7 @@ static void Keys3d(void)
|
|||
if (!(AIMED_CEILINGFLOOR(stat)&2))
|
||||
AIMED_CEILINGFLOOR(heinum) = 0;
|
||||
|
||||
AIMED_CEILINGFLOOR(heinum) = clamp(AIMED_CEILINGFLOOR(heinum) + tsign*i, -32768, 32767);
|
||||
AIMED_CEILINGFLOOR(heinum) = clamp(AIMED_CEILINGFLOOR(heinum) + tsign*i, -BHEINUM_MAX, BHEINUM_MAX);
|
||||
|
||||
message("Sector %d ceiling slope = %d",searchsector,AIMED_CEILINGFLOOR(heinum));
|
||||
}
|
||||
|
@ -6557,7 +6551,7 @@ static void Keys3d(void)
|
|||
if (ASSERT_AIMING)
|
||||
{
|
||||
Bsprintf(tempbuf, "%s pal: ", Typestr[searchstat]);
|
||||
getnumberptr256(tempbuf, &AIMED_CF_SEL(pal), sizeof(uint8_t), 255, 0, NULL);
|
||||
getnumberptr256(tempbuf, &AIMED_CF_SEL(pal), sizeof(uint8_t), M32_MAXPALOOKUPS, 0, NULL);
|
||||
asksave = 1;
|
||||
}
|
||||
}
|
||||
|
@ -7671,11 +7665,6 @@ int32_t ExtPreInit(int32_t argc,const char **argv)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static int32_t atoi_safe(const char *str)
|
||||
{
|
||||
return (int32_t)strtol(str, NULL, 10);
|
||||
}
|
||||
|
||||
static int32_t osdcmd_quit(const osdfuncparm_t *parm)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(parm);
|
||||
|
@ -7963,7 +7952,7 @@ static int32_t osdcmd_tint(const osdfuncparm_t *parm)
|
|||
if (parm->numparms==1)
|
||||
{
|
||||
i = atoi_safe(parm->parms[0]);
|
||||
if (i>=0 && i<MAXPALOOKUPS-RESERVEDPALS)
|
||||
if (i>=0 && i<=M32_MAXPALOOKUPS)
|
||||
{
|
||||
p = &hictinting[i];
|
||||
OSD_Printf("pal %d: r=%d g=%d b=%d f=%d\n", i, p->r, p->g, p->b, p->f);
|
||||
|
@ -7972,14 +7961,14 @@ static int32_t osdcmd_tint(const osdfuncparm_t *parm)
|
|||
else if (parm->numparms==0)
|
||||
{
|
||||
OSD_Printf("Hightile tintings:\n");
|
||||
for (i=0,p=&hictinting[0]; i<MAXPALOOKUPS-RESERVEDPALS; i++,p++)
|
||||
for (i=0,p=&hictinting[0]; i<=M32_MAXPALOOKUPS; i++,p++)
|
||||
if (*(int32_t *)&hictinting[i] != B_LITTLE32(0x00ffffff))
|
||||
OSD_Printf("pal %d: rgb %3d %3d %3d f %d\n", i, p->r, p->g, p->b, p->f);
|
||||
}
|
||||
else if (parm->numparms>=2)
|
||||
{
|
||||
i = atoi_safe(parm->parms[0]);
|
||||
if (i<0 || i>=MAXPALOOKUPS-RESERVEDPALS)
|
||||
if (i<0 || i>M32_MAXPALOOKUPS)
|
||||
return OSDCMD_SHOWHELP;
|
||||
|
||||
p = &hictinting[i];
|
||||
|
@ -10610,11 +10599,11 @@ static void EditSectorData(int16_t sectnum)
|
|||
break;
|
||||
case 5:
|
||||
handlemed(0, "Ceiling heinum", "Ceiling Heinum", §or[sectnum].ceilingheinum,
|
||||
sizeof(sector[sectnum].ceilingheinum), 32767, 1);
|
||||
sizeof(sector[sectnum].ceilingheinum), BHEINUM_MAX, 1);
|
||||
break;
|
||||
case 6:
|
||||
handlemed(0, "Palookup number", "Ceiling Palookup Number", §or[sectnum].ceilingpal,
|
||||
sizeof(sector[sectnum].ceilingpal), MAXPALOOKUPS-1, 0);
|
||||
sizeof(sector[sectnum].ceilingpal), M32_MAXPALOOKUPS, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -10654,11 +10643,11 @@ static void EditSectorData(int16_t sectnum)
|
|||
break;
|
||||
case 5:
|
||||
handlemed(0, "Floor heinum", "Floor Heinum", §or[sectnum].floorheinum,
|
||||
sizeof(sector[sectnum].floorheinum), 32767, 1);
|
||||
sizeof(sector[sectnum].floorheinum), BHEINUM_MAX, 1);
|
||||
break;
|
||||
case 6:
|
||||
handlemed(0, "Palookup number", "Floor Palookup Number", §or[sectnum].floorpal,
|
||||
sizeof(sector[sectnum].floorpal), MAXPALOOKUPS-1, 0);
|
||||
sizeof(sector[sectnum].floorpal), M32_MAXPALOOKUPS, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -10710,7 +10699,7 @@ static void EditWallData(int16_t wallnum)
|
|||
break;
|
||||
case 2:
|
||||
handlemed(0, "Pal", "Pal", &wall[wallnum].pal,
|
||||
sizeof(wall[wallnum].pal), MAXPALOOKUPS-1, 0);
|
||||
sizeof(wall[wallnum].pal), M32_MAXPALOOKUPS, 0);
|
||||
break;
|
||||
case 3:
|
||||
for (i=Bsprintf(med_disptext,"(X,Y)repeat: %d, %d",wall[wallnum].xrepeat,wall[wallnum].yrepeat); i < med_dispwidth; i++) med_disptext[i] = ' ';
|
||||
|
@ -10900,7 +10889,7 @@ static void EditSpriteData(int16_t spritenum)
|
|||
break;
|
||||
case 2:
|
||||
handlemed(0, "Pal", "Pal", &sprite[spritenum].pal,
|
||||
sizeof(sprite[spritenum].pal), MAXPALOOKUPS-1, 0);
|
||||
sizeof(sprite[spritenum].pal), M32_MAXPALOOKUPS, 0);
|
||||
break;
|
||||
case 3:
|
||||
{
|
||||
|
@ -11016,7 +11005,7 @@ static void GenericSpriteSearch()
|
|||
{
|
||||
{ BXY_MAX , 65535 , 2048 },
|
||||
{ BXY_MAX , 128 , 65535 },
|
||||
{ BZ_MAX , MAXPALOOKUPS-1, 65535 },
|
||||
{ BZ_MAX , M32_MAXPALOOKUPS, 65535 },
|
||||
{ MAXSECTORS-1, 128 , 65535 },
|
||||
{ MAXSTATUS-1 , 128 , MAXSPRITES-1 },
|
||||
{ BTAG_MAX , MAXTILES-1 , 256 },
|
||||
|
|
|
@ -446,6 +446,11 @@ const memberlabel_t SectorLabels[]=
|
|||
{ "lotag", SECTOR_LOTAG, 0, 0, 0 },
|
||||
{ "hitag", SECTOR_HITAG, 0, 0, 0 },
|
||||
{ "extra", SECTOR_EXTRA, 0, 0, 0 },
|
||||
// aliases
|
||||
{ "filler", SECTOR_ALIGNTO, 0, 0, 0 },
|
||||
{ "ceilingheinum", SECTOR_CEILINGSLOPE, 0, 0, 0},
|
||||
{ "floorheinum", SECTOR_FLOORSLOPE, 0, 0, 0},
|
||||
|
||||
{ "", -1, 0, 0, 0 } // END OF LIST
|
||||
};
|
||||
|
||||
|
@ -496,6 +501,9 @@ const memberlabel_t SpriteLabels[]=
|
|||
{ "lotag", SPRITE_LOTAG, 0, 0, 0 },
|
||||
{ "hitag", SPRITE_HITAG, 0, 0, 0 },
|
||||
{ "extra", SPRITE_EXTRA, 0, 0, 0 },
|
||||
// aliases
|
||||
{ "filler", SPRITE_DETAIL, 1, 0, 0 },
|
||||
|
||||
{ "", -1, 0, 0, 0 } // END OF LIST
|
||||
};
|
||||
|
||||
|
@ -555,7 +563,7 @@ static void C_InitHashes()
|
|||
hash_init(&h_sector);
|
||||
for (i=0; SectorLabels[i].lId >=0; i++)
|
||||
hash_add(&h_sector,SectorLabels[i].name,i, 0);
|
||||
hash_add(&h_sector,"filler", SECTOR_ALIGNTO, 0);
|
||||
// hash_add(&h_sector,"filler", SECTOR_ALIGNTO, 0);
|
||||
|
||||
hash_init(&h_wall);
|
||||
for (i=0; WallLabels[i].lId >=0; i++)
|
||||
|
@ -564,7 +572,7 @@ static void C_InitHashes()
|
|||
hash_init(&h_sprite);
|
||||
for (i=0; SpriteLabels[i].lId >=0; i++)
|
||||
hash_add(&h_sprite,SpriteLabels[i].name,i, 0);
|
||||
hash_add(&h_sprite,"filler", SPRITE_DETAIL, 0);
|
||||
// hash_add(&h_sprite,"filler", SPRITE_DETAIL, 0);
|
||||
|
||||
hash_init(&h_iter);
|
||||
for (i=0; iter_tokens[i].val >=0; i++)
|
||||
|
|
|
@ -25,15 +25,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#include "m32script.h"
|
||||
#include "m32def.h"
|
||||
#include "macros.h"
|
||||
|
||||
#include "sounds_mapster32.h"
|
||||
#include "fx_man.h"
|
||||
//#include "scriplib.h"
|
||||
|
||||
//#include "osdcmds.h"
|
||||
#include "osd.h"
|
||||
#include "keys.h"
|
||||
|
||||
// from macros.h
|
||||
#define rnd(X) ((krand()>>8)>=(255-(X)))
|
||||
|
||||
vmstate_t vm;
|
||||
vmstate_t vm_default =
|
||||
{
|
||||
|
|
|
@ -39,8 +39,6 @@ extern int32_t ydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d;
|
|||
|
||||
extern int16_t editstatus, searchit;
|
||||
extern int32_t searchx, searchy, osearchx, osearchy; //search input
|
||||
extern int16_t searchsector, searchwall, searchstat; //search output
|
||||
extern int16_t searchbottomwall;
|
||||
|
||||
#define COLOR_RED 248
|
||||
#define COLOR_WHITE 31
|
||||
|
@ -59,7 +57,6 @@ int32_t nextvoxid = 0;
|
|||
|
||||
extern int32_t whitecol;
|
||||
extern char vgapal16[4*256];
|
||||
extern void AutoAlignWalls(int32_t nWall0, int32_t ply);
|
||||
extern char changechar(char dachar, int32_t dadir, char smooshyalign, char boundcheck);
|
||||
extern void updatenumsprites(void);
|
||||
|
||||
|
|
|
@ -175,3 +175,21 @@ Index: astub.c
|
|||
+ }
|
||||
+ }
|
||||
+ */
|
||||
@@ -5532,1 +5532,17 @@
|
||||
///__unused_keys__
|
||||
+ /* if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_G]) // ' g <Unused>
|
||||
+ {
|
||||
+ keystatus[KEYSC_G] = 0;
|
||||
+ tabgraphic++;
|
||||
+ if (tabgraphic > 2) tabgraphic = 0;
|
||||
+ if (tabgraphic) message("Graphics ON");
|
||||
+ else message("Graphics OFF");
|
||||
+ }*/
|
||||
+
|
||||
+ /* if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_R]) // ' r <Handled already>
|
||||
+ {
|
||||
+ keystatus[KEYSC_R] = 0;
|
||||
+ framerateon=!framerateon;
|
||||
+ if (framerateon) message("Framerate ON");
|
||||
+ else message("Framerate OFF");
|
||||
+ }*/
|
||||
|
|
Loading…
Reference in a new issue