mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Line numbering stuff... this still needs work
git-svn-id: https://svn.eduke32.com/eduke32@976 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
92b3e13d3d
commit
4ad4350d48
6 changed files with 85 additions and 46 deletions
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@ -1138,7 +1138,7 @@ int numhelppages=0;
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static int newpage(const char *start)
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static int newpage(const char *start)
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{
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{
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int i;
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int i;
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for (i=0; i<80; i++)
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for (i=80-1; i>=0; i--)
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{
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{
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// if (start[i]=='\n' || !start[i]) break;
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// if (start[i]=='\n' || !start[i]) break;
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// if (start[i]!=' ' && start[i]!='\t' && start[i]!='\r')
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// if (start[i]!=' ' && start[i]!='\t' && start[i]!='\r')
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@ -5394,8 +5394,18 @@ static void Keys3d(void)
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extern short brightness;
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extern short brightness;
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keystatus[KEYSC_F11] = 0;
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keystatus[KEYSC_F11] = 0;
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brightness++;
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if (brightness >= 16) brightness = 0;
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if (eitherSHIFT)
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{
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brightness--;
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if (brightness < 0) brightness = 15;
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}
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else
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{
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brightness++;
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if (brightness >= 16) brightness = 0;
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}
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vid_gamma = 1.0 + ((float)brightness / 10.0);
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vid_gamma = 1.0 + ((float)brightness / 10.0);
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setbrightness(brightness,palette,0);
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setbrightness(brightness,palette,0);
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message("Brightness: %d/16",brightness+1);
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message("Brightness: %d/16",brightness+1);
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@ -5472,7 +5482,8 @@ static void Keys3d(void)
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if (keystatus[KEYSC_ENTER])
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if (keystatus[KEYSC_ENTER])
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{
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{
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extern char pskysearch[MAXSECTORS];
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extern char pskysearch[MAXSECTORS];
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short daang;int dashade[2];
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short daang;
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int dashade[2];
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if (eitherSHIFT)
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if (eitherSHIFT)
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{
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{
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if (((searchstat == 0) || (searchstat == 4)) && eitherCTRL) //Ctrl-shift Enter (auto-shade)
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if (((searchstat == 0) || (searchstat == 4)) && eitherCTRL) //Ctrl-shift Enter (auto-shade)
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@ -143,8 +143,6 @@ enum gamemodes {
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#define MAXCYCLERS 1024
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#define MAXCYCLERS 1024
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#define MAXSCRIPTSIZE 131072
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#define MAXANIMATES 256
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#define MAXANIMATES 256
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#define SP sprite[i].yvel
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#define SP sprite[i].yvel
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@ -898,6 +898,8 @@ const memberlabel_t inputlabels[]=
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{ "", -1, 0, 0 } // END OF LIST
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{ "", -1, 0, 0 } // END OF LIST
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};
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};
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char *bitptr;
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static int increasescriptsize(int size)
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static int increasescriptsize(int size)
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{
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{
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intptr_t oscriptptr = (unsigned)(scriptptr-script);
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intptr_t oscriptptr = (unsigned)(scriptptr-script);
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@ -909,7 +911,7 @@ static int increasescriptsize(int size)
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intptr_t i, j;
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intptr_t i, j;
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int osize = g_ScriptSize;
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int osize = g_ScriptSize;
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for (i=0;i<MAXSECTORS;i++)
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for (i=MAXSECTORS-1;i>=0;i--)
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{
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{
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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{
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{
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@ -918,33 +920,36 @@ static int increasescriptsize(int size)
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}
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}
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scriptptrs = Bcalloc(1,g_ScriptSize * sizeof(char));
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scriptptrs = Bcalloc(1,g_ScriptSize * sizeof(char));
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for (i=0;i<g_ScriptSize;i++)
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for (i=g_ScriptSize-1;i>=0;i--)
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{
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{
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// initprintf("%d\n",i);
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// initprintf("%d\n",i);
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if ((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize]))
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if (bitptr[i] == 1 && !((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize])))
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initprintf("wtf\n");
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if (bitptr[i] == 0 && ((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize])))
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initprintf("oh no!\n");
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if (bitptr[i] == 1 && ((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize])))
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{
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{
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scriptptrs[i] = 1;
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scriptptrs[i] = 1;
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j = (intptr_t)script[i] - (intptr_t)&script[0];
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script[i] -= (intptr_t)&script[0];
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script[i] = j;
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}
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}
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else scriptptrs[i] = 0;
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else scriptptrs[i] = 0;
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}
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}
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for (i=0;i<MAXTILES;i++)
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for (i=MAXTILES-1;i>=0;i--)
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{
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if (actorscrptr[i])
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if (actorscrptr[i])
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{
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{
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j = (intptr_t)actorscrptr[i]-(intptr_t)&script[0];
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j = (intptr_t)actorscrptr[i]-(intptr_t)&script[0];
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actorscrptr[i] = (intptr_t *)j;
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actorscrptr[i] = (intptr_t *)j;
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}
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}
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for (i=0;i<MAXTILES;i++)
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if (actorLoadEventScrptr[i])
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if (actorLoadEventScrptr[i])
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{
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{
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j = (intptr_t)actorLoadEventScrptr[i]-(intptr_t)&script[0];
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j = (intptr_t)actorLoadEventScrptr[i]-(intptr_t)&script[0];
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actorLoadEventScrptr[i] = (intptr_t *)j;
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actorLoadEventScrptr[i] = (intptr_t *)j;
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}
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}
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}
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for (i=0;i<MAXGAMEEVENTS;i++)
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for (i=MAXGAMEEVENTS-1;i>=0;i--)
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if (apScriptGameEvent[i])
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if (apScriptGameEvent[i])
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{
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{
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j = (intptr_t)apScriptGameEvent[i]-(intptr_t)&script[0];
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j = (intptr_t)apScriptGameEvent[i]-(intptr_t)&script[0];
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@ -953,8 +958,8 @@ static int increasescriptsize(int size)
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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g_ScriptSize = size;
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g_ScriptSize = size;
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initprintf("Increasing script buffer size to %d bytes...\n",g_ScriptSize);
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initprintf("Increasing script buffer size to %d bytes...\n",g_ScriptSize * sizeof(intptr_t));
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newscript = (intptr_t *)Brealloc(script, g_ScriptSize * sizeof(intptr_t) * 2);
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newscript = (intptr_t *)Brealloc(script, g_ScriptSize * sizeof(intptr_t));
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if (newscript == NULL)
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if (newscript == NULL)
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{
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{
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@ -964,8 +969,15 @@ static int increasescriptsize(int size)
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error++;
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error++;
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return 1;
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return 1;
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}
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}
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// Bmemset(&newscript[size],0,size);
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// Bmemcpy(&newscript[size],&newscript[osize],osize);
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// Bmemset(&newscript[osize],0,osize);
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script = newscript;
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script = newscript;
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scriptptr = (intptr_t *)(script+oscriptptr);
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scriptptr = (intptr_t *)(script+oscriptptr);
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bitptr = (char *)Brealloc(bitptr, g_ScriptSize * sizeof(char));
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Bmemset(&bitptr[osize],0,size-osize);
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initprintf("script: %d, bitptr: %d\n",script,bitptr);
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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if (casescriptptr != NULL)
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if (casescriptptr != NULL)
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casescriptptr = (intptr_t *)(script+ocasescriptptr);
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casescriptptr = (intptr_t *)(script+ocasescriptptr);
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@ -974,7 +986,7 @@ static int increasescriptsize(int size)
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if (parsing_actor != NULL)
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if (parsing_actor != NULL)
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parsing_actor = (intptr_t *)(script+oparsing_actor);
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parsing_actor = (intptr_t *)(script+oparsing_actor);
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for (i=0;i<MAXSECTORS;i++)
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for (i=MAXSECTORS-1;i>=0;i--)
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{
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{
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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{
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{
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@ -982,28 +994,28 @@ static int increasescriptsize(int size)
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}
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}
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}
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}
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for (i=0;i<g_ScriptSize-(size-osize);i++)
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for (i=g_ScriptSize-(size-osize)-1;i>=0;i--)
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if (scriptptrs[i])
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if (scriptptrs[i])
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{
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{
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j = (intptr_t)script[i]+(intptr_t)&script[0];
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j = (intptr_t)script[i]+(intptr_t)&script[0];
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script[i] = j;
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script[i] = j;
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}
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}
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for (i=0;i<MAXTILES;i++)
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for (i=MAXTILES-1;i>=0;i--)
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{
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if (actorscrptr[i])
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if (actorscrptr[i])
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{
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{
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j = (intptr_t)actorscrptr[i]+(intptr_t)&script[0];
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j = (intptr_t)actorscrptr[i]+(intptr_t)&script[0];
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actorscrptr[i] = (intptr_t *)j;
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actorscrptr[i] = (intptr_t *)j;
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}
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}
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for (i=0;i<MAXTILES;i++)
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if (actorLoadEventScrptr[i])
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if (actorLoadEventScrptr[i])
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{
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{
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j = (intptr_t)actorLoadEventScrptr[i]+(intptr_t)&script[0];
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j = (intptr_t)actorLoadEventScrptr[i]+(intptr_t)&script[0];
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actorLoadEventScrptr[i] = (intptr_t *)j;
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actorLoadEventScrptr[i] = (intptr_t *)j;
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}
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}
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}
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for (i=0;i<MAXGAMEEVENTS;i++)
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for (i=MAXGAMEEVENTS-1;i>=0;i--)
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if (apScriptGameEvent[i])
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if (apScriptGameEvent[i])
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{
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{
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j = (intptr_t)apScriptGameEvent[i]+(intptr_t)&script[0];
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j = (intptr_t)apScriptGameEvent[i]+(intptr_t)&script[0];
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@ -1419,8 +1431,7 @@ static int transword(void) //Returns its code #
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{
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{
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if (Bstrcmp(tempbuf,keyw[i]) == 0)
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if (Bstrcmp(tempbuf,keyw[i]) == 0)
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{
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{
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*scriptptr = i;
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*scriptptr = i + (line_number<<12);
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script[scriptptr-script+g_ScriptSize] = line_number;
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textptr += l;
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textptr += l;
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scriptptr++;
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scriptptr++;
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if (!(error || warning) && g_ScriptDebug)
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if (!(error || warning) && g_ScriptDebug)
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@ -1638,6 +1649,8 @@ static int transnum(int type)
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initprintf("%s:%d: debug: accepted %s label `%s'.\n",compilefile,line_number,gl,label+(i<<6));
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initprintf("%s:%d: debug: accepted %s label `%s'.\n",compilefile,line_number,gl,label+(i<<6));
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Bfree(gl);
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Bfree(gl);
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}
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}
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if (labeltype[i] != LABEL_DEFINE && labelcode[i] != 0)
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bitptr[(scriptptr-script)] = 1;
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*(scriptptr++) = labelcode[i];
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*(scriptptr++) = labelcode[i];
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textptr += l;
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textptr += l;
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return labeltype[i];
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return labeltype[i];
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@ -1782,6 +1795,7 @@ static int parsecommand(void)
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if (!(error || warning) && g_ScriptDebug > 1)
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if (!(error || warning) && g_ScriptDebug > 1)
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initprintf("%s:%d: debug: accepted state label `%s'.\n",compilefile,line_number,label+(j<<6));
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initprintf("%s:%d: debug: accepted state label `%s'.\n",compilefile,line_number,label+(j<<6));
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*scriptptr = labelcode[j];
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*scriptptr = labelcode[j];
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bitptr[(scriptptr-script)] = 1;
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break;
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break;
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}
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}
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else
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else
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@ -1986,7 +2000,7 @@ static int parsecommand(void)
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ReportError(ERROR_SYNTAXERROR);
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ReportError(ERROR_SYNTAXERROR);
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transnum(LABEL_DEFINE);
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transnum(LABEL_DEFINE);
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transnum(LABEL_DEFINE);
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transnum(LABEL_DEFINE);
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scriptptr -= 3; // we complete the process anyways just to skip past the fucked up section
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scriptptr -= 2; // we complete the process anyways just to skip past the fucked up section
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return 0;
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return 0;
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}
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}
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getlabel();
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getlabel();
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@ -2355,14 +2369,14 @@ static int parsecommand(void)
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getlabel();
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getlabel();
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// Check to see it's already defined
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// Check to see it's already defined
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for (i=0;i<NUMKEYWORDS;i++)
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for (i=NUMKEYWORDS-1;i>=0;i--)
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if (Bstrcmp(label+(labelcnt<<6),keyw[i]) == 0)
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if (Bstrcmp(label+(labelcnt<<6),keyw[i]) == 0)
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{
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{
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error++;
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error++;
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ReportError(ERROR_ISAKEYWORD);
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ReportError(ERROR_ISAKEYWORD);
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return 0;
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return 0;
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}
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}
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for (i=0;i<labelcnt;i++)
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for (i=labelcnt-1;i>=0;i--)
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if (Bstrcmp(label+(labelcnt<<6),label+(i<<6)) == 0 /* && (labeltype[i] & LABEL_ACTION) */)
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if (Bstrcmp(label+(labelcnt<<6),label+(i<<6)) == 0 /* && (labeltype[i] & LABEL_ACTION) */)
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{
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{
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warning++;
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warning++;
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@ -2370,7 +2384,7 @@ static int parsecommand(void)
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break;
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break;
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}
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}
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if (i == labelcnt)
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if (i == -1)
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{
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{
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labeltype[labelcnt] = LABEL_ACTION;
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labeltype[labelcnt] = LABEL_ACTION;
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labelcode[labelcnt] = (intptr_t) scriptptr;
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labelcode[labelcnt] = (intptr_t) scriptptr;
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@ -2725,6 +2739,7 @@ static int parsecommand(void)
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parsecommand();
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parsecommand();
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tempscrptr = (intptr_t *)script+offset;
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tempscrptr = (intptr_t *)script+offset;
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*tempscrptr = (intptr_t) scriptptr;
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*tempscrptr = (intptr_t) scriptptr;
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bitptr[(tempscrptr-script)] = 1;
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}
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}
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else
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else
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{
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{
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@ -3752,6 +3767,7 @@ static int parsecommand(void)
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tempscrptr = (intptr_t *)script+offset;
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tempscrptr = (intptr_t *)script+offset;
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*tempscrptr = (intptr_t) scriptptr;
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*tempscrptr = (intptr_t) scriptptr;
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bitptr[(tempscrptr-script)] = 1;
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if (tw != CON_WHILEVARVARN) checking_ifelse++;
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if (tw != CON_WHILEVARVARN) checking_ifelse++;
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return 0;
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return 0;
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@ -3793,6 +3809,7 @@ static int parsecommand(void)
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tempscrptr = (intptr_t *)script+offset;
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tempscrptr = (intptr_t *)script+offset;
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*tempscrptr = (intptr_t) scriptptr;
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*tempscrptr = (intptr_t) scriptptr;
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bitptr[(tempscrptr-script)] = 1;
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if (tw != CON_WHILEVARN) checking_ifelse++;
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if (tw != CON_WHILEVARN) checking_ifelse++;
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return 0;
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return 0;
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@ -4049,6 +4066,7 @@ static int parsecommand(void)
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}
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}
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// for (j=3;j<3+tempscrptr[1]*2;j+=2)initprintf("%5d %8x\n",tempscrptr[j],tempscrptr[j+1]);
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// for (j=3;j<3+tempscrptr[1]*2;j+=2)initprintf("%5d %8x\n",tempscrptr[j],tempscrptr[j+1]);
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tempscrptr[0]= (intptr_t)scriptptr - (intptr_t)&script[0]; // save 'end' location
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tempscrptr[0]= (intptr_t)scriptptr - (intptr_t)&script[0]; // save 'end' location
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// bitptr[(tempscrptr-script)] = 1;
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}
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}
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else
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else
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{
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{
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@ -4157,6 +4175,7 @@ repeatcase:
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if (casescriptptr)
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if (casescriptptr)
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{
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{
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casescriptptr[0]=(intptr_t)(scriptptr-&script[0]); // save offset
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casescriptptr[0]=(intptr_t)(scriptptr-&script[0]); // save offset
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||||||
|
// bitptr[(casescriptptr-script)] = 1;
|
||||||
}
|
}
|
||||||
//Bsprintf(g_szBuf,"default: '%.22s'",textptr);
|
//Bsprintf(g_szBuf,"default: '%.22s'",textptr);
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
|
@ -4321,6 +4340,7 @@ repeatcase:
|
||||||
parsecommand();
|
parsecommand();
|
||||||
tempscrptr = (intptr_t *)script+offset;
|
tempscrptr = (intptr_t *)script+offset;
|
||||||
*tempscrptr = (intptr_t) scriptptr;
|
*tempscrptr = (intptr_t) scriptptr;
|
||||||
|
bitptr[(tempscrptr-script)] = 1;
|
||||||
|
|
||||||
checking_ifelse++;
|
checking_ifelse++;
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -4361,6 +4381,7 @@ repeatcase:
|
||||||
|
|
||||||
case CON_DEFINEVOLUMENAME:
|
case CON_DEFINEVOLUMENAME:
|
||||||
scriptptr--;
|
scriptptr--;
|
||||||
|
|
||||||
transnum(LABEL_DEFINE);
|
transnum(LABEL_DEFINE);
|
||||||
scriptptr--;
|
scriptptr--;
|
||||||
j = *scriptptr;
|
j = *scriptptr;
|
||||||
|
@ -4434,6 +4455,7 @@ repeatcase:
|
||||||
|
|
||||||
case CON_DEFINESKILLNAME:
|
case CON_DEFINESKILLNAME:
|
||||||
scriptptr--;
|
scriptptr--;
|
||||||
|
|
||||||
transnum(LABEL_DEFINE);
|
transnum(LABEL_DEFINE);
|
||||||
scriptptr--;
|
scriptptr--;
|
||||||
j = *scriptptr;
|
j = *scriptptr;
|
||||||
|
@ -4468,6 +4490,7 @@ repeatcase:
|
||||||
{
|
{
|
||||||
char gamename[32];
|
char gamename[32];
|
||||||
scriptptr--;
|
scriptptr--;
|
||||||
|
|
||||||
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
||||||
|
|
||||||
i = 0;
|
i = 0;
|
||||||
|
@ -4492,14 +4515,14 @@ repeatcase:
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case CON_DEFINEGAMETYPE:
|
case CON_DEFINEGAMETYPE:
|
||||||
scriptptr--; //remove opcode from compiled code
|
scriptptr--;
|
||||||
transnum(LABEL_DEFINE); //translate number
|
transnum(LABEL_DEFINE);
|
||||||
scriptptr--; //remove it from compiled code
|
scriptptr--;
|
||||||
j = *scriptptr; //put it into j
|
j = *scriptptr;
|
||||||
|
|
||||||
transnum(LABEL_DEFINE); //translate number
|
transnum(LABEL_DEFINE);
|
||||||
scriptptr--; //remove it from compiled code
|
scriptptr--;
|
||||||
gametype_flags[j] = *scriptptr; //put it into the flags
|
gametype_flags[j] = *scriptptr;
|
||||||
|
|
||||||
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
||||||
|
|
||||||
|
@ -4630,7 +4653,9 @@ repeatcase:
|
||||||
case CON_DEFINEQUOTE:
|
case CON_DEFINEQUOTE:
|
||||||
case CON_REDEFINEQUOTE:
|
case CON_REDEFINEQUOTE:
|
||||||
if (tw == CON_DEFINEQUOTE)
|
if (tw == CON_DEFINEQUOTE)
|
||||||
|
{
|
||||||
scriptptr--;
|
scriptptr--;
|
||||||
|
}
|
||||||
|
|
||||||
transnum(LABEL_DEFINE);
|
transnum(LABEL_DEFINE);
|
||||||
|
|
||||||
|
@ -5274,8 +5299,10 @@ void loadefs(const char *filenam)
|
||||||
// clearbufbyte(script,sizeof(script),0l); // JBF 20040531: yes? no?
|
// clearbufbyte(script,sizeof(script),0l); // JBF 20040531: yes? no?
|
||||||
if (script != NULL)
|
if (script != NULL)
|
||||||
Bfree(script);
|
Bfree(script);
|
||||||
script = Bcalloc(1,g_ScriptSize * sizeof(intptr_t) * 2);
|
|
||||||
clearbufbyte(&script[g_ScriptSize],g_ScriptSize * sizeof(intptr_t),0L);
|
script = Bcalloc(1,g_ScriptSize * sizeof(intptr_t));
|
||||||
|
bitptr = Bcalloc(1,g_ScriptSize * sizeof(char));
|
||||||
|
initprintf("script: %d, bitptr: %d\n",script,bitptr);
|
||||||
|
|
||||||
labelcnt = defaultlabelcnt = 0;
|
labelcnt = defaultlabelcnt = 0;
|
||||||
scriptptr = script+1;
|
scriptptr = script+1;
|
||||||
|
@ -5363,7 +5390,7 @@ void loadefs(const char *filenam)
|
||||||
k++;
|
k++;
|
||||||
}
|
}
|
||||||
|
|
||||||
initprintf("Compiled code size: %ld bytes, version %s\n",(unsigned)(scriptptr-script),(g_ScriptVersion == 14?"1.4+":"1.3D"));
|
initprintf("Compiled code size: %ld bytes, version %s\n",(unsigned)(scriptptr-script) * sizeof(intptr_t),(g_ScriptVersion == 14?"1.4+":"1.3D"));
|
||||||
initprintf("%ld/%ld labels, %d/%d variables\n",labelcnt,min((MAXSECTORS * sizeof(sectortype)/sizeof(int)),(MAXSPRITES * sizeof(spritetype)/(1<<6))),iGameVarCount,MAXGAMEVARS);
|
initprintf("%ld/%ld labels, %d/%d variables\n",labelcnt,min((MAXSECTORS * sizeof(sectortype)/sizeof(int)),(MAXSPRITES * sizeof(spritetype)/(1<<6))),iGameVarCount,MAXGAMEVARS);
|
||||||
initprintf("%ld event definitions, %ld defined actors\n",j,k);
|
initprintf("%ld event definitions, %ld defined actors\n",j,k);
|
||||||
|
|
||||||
|
|
|
@ -4504,8 +4504,8 @@ static int parse(void)
|
||||||
// Bsprintf(g_szBuf,"Parsing: %d",*insptr);
|
// Bsprintf(g_szBuf,"Parsing: %d",*insptr);
|
||||||
// AddLog(g_szBuf);
|
// AddLog(g_szBuf);
|
||||||
|
|
||||||
line_num = insptr[g_ScriptSize];
|
line_num = tw>>12;
|
||||||
g_tw = tw;
|
g_tw = tw &= 0xFFF;
|
||||||
|
|
||||||
switch (tw)
|
switch (tw)
|
||||||
{
|
{
|
||||||
|
@ -7529,7 +7529,7 @@ static int parse(void)
|
||||||
j=GetGameVarID(*(insptr++), g_i, g_p);
|
j=GetGameVarID(*(insptr++), g_i, g_p);
|
||||||
if (numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
|
if (numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
|
||||||
{
|
{
|
||||||
OSD_Printf(CON_ERROR "CON_ACTIVATECHEAT: Not in a single-player game.\n");
|
OSD_Printf(CON_ERROR "not in a single-player game.\n");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
osdcmd_cheatsinfo_stat.cheatnum = j;
|
osdcmd_cheatsinfo_stat.cheatnum = j;
|
||||||
|
@ -7699,12 +7699,12 @@ static int parse(void)
|
||||||
if (g_player[g_p].ps->knee_incs == 0 && sprite[g_player[g_p].ps->i].xrepeat >= 40)
|
if (g_player[g_p].ps->knee_incs == 0 && sprite[g_player[g_p].ps->i].xrepeat >= 40)
|
||||||
if (cansee(g_sp->x,g_sp->y,g_sp->z-(4<<8),g_sp->sectnum,g_player[g_p].ps->posx,g_player[g_p].ps->posy,g_player[g_p].ps->posz+(16<<8),sprite[g_player[g_p].ps->i].sectnum))
|
if (cansee(g_sp->x,g_sp->y,g_sp->z-(4<<8),g_sp->sectnum,g_player[g_p].ps->posx,g_player[g_p].ps->posy,g_player[g_p].ps->posz+(16<<8),sprite[g_player[g_p].ps->i].sectnum))
|
||||||
{
|
{
|
||||||
for (j=0;j<ud.multimode;j++)
|
for (j=ud.multimode-1;j>=0;j--)
|
||||||
{
|
{
|
||||||
if (g_player[j].ps->actorsqu == g_i)
|
if (g_player[j].ps->actorsqu == g_i)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (j == ud.multimode)
|
if (j == -1)
|
||||||
{
|
{
|
||||||
g_player[g_p].ps->knee_incs = 1;
|
g_player[g_p].ps->knee_incs = 1;
|
||||||
if (g_player[g_p].ps->weapon_pos == 0)
|
if (g_player[g_p].ps->weapon_pos == 0)
|
||||||
|
@ -7850,9 +7850,10 @@ static int parse(void)
|
||||||
|
|
||||||
default:
|
default:
|
||||||
OSD_Printf("fatal error: default processing: previous five values: %d, %d, %d, %d, %d, "
|
OSD_Printf("fatal error: default processing: previous five values: %d, %d, %d, %d, %d, "
|
||||||
"currrent opcode: %d, next five values: %d, %d, %d, %d, %d\ncurrent actor: %d (%d)\n",
|
"current opcode: %d, next five values: %d, %d, %d, %d, %d\ncurrent actor: %d (%d)\n",
|
||||||
*(insptr-5),*(insptr-4),*(insptr-3),*(insptr-2),*(insptr-1),*insptr,*(insptr+1),
|
*(insptr-5),*(insptr-4),*(insptr-3),*(insptr-2),*(insptr-1),*insptr,*(insptr+1),
|
||||||
*(insptr+2),*(insptr+3),*(insptr+4),*(insptr+5),g_i,g_sp->picnum);
|
*(insptr+2),*(insptr+3),*(insptr+4),*(insptr+5),g_i,g_sp->picnum);
|
||||||
|
OSD_Printf("line_num: %d, g_tw: %d\n",line_num,g_tw);
|
||||||
|
|
||||||
gameexit("An error has occurred in the EDuke32 CON executor.\n\n"
|
gameexit("An error has occurred in the EDuke32 CON executor.\n\n"
|
||||||
"If you are an end user, please e-mail the file eduke32.log\n"
|
"If you are an end user, please e-mail the file eduke32.log\n"
|
||||||
|
|
|
@ -31,6 +31,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
*/
|
*/
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
|
|
||||||
|
#include <limits.h>
|
||||||
|
#include "compat.h"
|
||||||
#include "pragmas.h"
|
#include "pragmas.h"
|
||||||
|
|
||||||
// I wonder if it's faster to use Ken's functions here...
|
// I wonder if it's faster to use Ken's functions here...
|
||||||
|
|
|
@ -2753,7 +2753,7 @@ int jump_input = 0;
|
||||||
void getinput(int snum)
|
void getinput(int snum)
|
||||||
{
|
{
|
||||||
int j, daang;
|
int j, daang;
|
||||||
ControlInfo info;
|
static ControlInfo info;
|
||||||
int32 tics;
|
int32 tics;
|
||||||
boolean running;
|
boolean running;
|
||||||
int32 turnamount;
|
int32 turnamount;
|
||||||
|
|
Loading…
Reference in a new issue