- use a static table for SEQ callbacks.

This ensures that callback indices are consistent. Runtime registration as performed by NBlood has undefined order and will make savegames non-transferrable.
This commit is contained in:
Christoph Oelckers 2020-11-21 16:34:32 +01:00
parent fe845d7e12
commit 4aa06ff702
26 changed files with 238 additions and 186 deletions

View file

@ -2343,21 +2343,6 @@ static const short gPlayerGibThingComments[] = {
734, 735, 736, 737, 738, 739, 740, 741, 3038, 3049
};
void FireballSeqCallback(int, int);
void sub_38938(int, int);
void NapalmSeqCallback(int, int);
void sub_3888C(int, int);
void TreeToGibCallback(int, int);
void DudeToGibCallback1(int, int);
void DudeToGibCallback2(int, int);
const int nFireballClient = seqRegisterClient(FireballSeqCallback);
const int dword_2192D8 = seqRegisterClient(sub_38938); // fireball smoke
const int nNapalmClient = seqRegisterClient(NapalmSeqCallback);
const int dword_2192E0 = seqRegisterClient(sub_3888C); // flame lick
const int nTreeToGibClient = seqRegisterClient(TreeToGibCallback);
const int nDudeToGibClient1 = seqRegisterClient(DudeToGibCallback1);
const int nDudeToGibClient2 = seqRegisterClient(DudeToGibCallback2);
int gPostCount = 0;

View file

@ -39,7 +39,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void batBiteSeqCallback(int, int);
static void batThinkTarget(spritetype *, XSPRITE *);
static void batThinkSearch(spritetype *, XSPRITE *);
static void batThinkGoto(spritetype *, XSPRITE *);
@ -52,7 +51,6 @@ static void batMoveSwoop(spritetype *, XSPRITE *);
static void batMoveFly(spritetype *, XSPRITE *);
static void batMoveToCeil(spritetype *, XSPRITE *);
static int nBatBiteClient = seqRegisterClient(batBiteSeqCallback);
AISTATE batIdle = {kAiStateIdle, 0, -1, 0, NULL, NULL, batThinkTarget, NULL };
AISTATE batFlyIdle = {kAiStateIdle, 6, -1, 0, NULL, NULL, batThinkTarget, NULL };
@ -73,7 +71,7 @@ AISTATE batDodgeDown = {kAiStateMove, 6, -1, 120, NULL, batMoveDodgeDown, 0, &ba
AISTATE batDodgeDownRight = {kAiStateMove, 6, -1, 90, NULL, batMoveDodgeDown, 0, &batChase };
AISTATE batDodgeDownLeft = {kAiStateMove, 6, -1, 90, NULL, batMoveDodgeDown, 0, &batChase };
static void batBiteSeqCallback(int, int nXSprite)
void batBiteSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
spritetype *pSprite = &sprite[pXSprite->reference];

View file

@ -41,8 +41,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void SlashSeqCallback(int, int);
static void StompSeqCallback(int, int);
static void MorphToBeast(spritetype *, XSPRITE *);
static void beastThinkSearch(spritetype *, XSPRITE *);
static void beastThinkGoto(spritetype *, XSPRITE *);
@ -54,9 +52,6 @@ static void sub_628A0(spritetype *, XSPRITE *);
static void sub_62AE0(spritetype *, XSPRITE *);
static void sub_62D7C(spritetype *, XSPRITE *);
static int nSlashClient = seqRegisterClient(SlashSeqCallback);
static int nStompClient = seqRegisterClient(StompSeqCallback);
AISTATE beastIdle = {kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE beastChase = {kAiStateChase, 8, -1, 0, NULL, beastMoveForward, beastThinkChase, NULL };
AISTATE beastDodge = { kAiStateMove, 8, -1, 60, NULL, aiMoveDodge, NULL, &beastChase };
@ -79,7 +74,7 @@ AISTATE beast138FB4 = { kAiStateOther, 9, -1, 120, NULL, sub_62AE0, beastThinkSw
AISTATE beast138FD0 = { kAiStateOther, 9, -1, 0, NULL, sub_62D7C, beastThinkSwimChase, &beastSwimChase };
AISTATE beast138FEC = { kAiStateOther, 9, -1, 120, NULL, aiMoveTurn, NULL, &beastSwimChase };
static void SlashSeqCallback(int, int nXSprite)
void SlashSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -97,7 +92,7 @@ static void SlashSeqCallback(int, int nXSprite)
sfxPlay3DSound(pSprite, 9012+Random(2), -1, 0);
}
static void StompSeqCallback(int, int nXSprite)
void StompSeqCallback(int, int nXSprite)
{
uint8_t vb8[(kMaxSectors+7)>>3];
XSPRITE *pXSprite = &xsprite[nXSprite];

View file

@ -40,7 +40,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void eelBiteSeqCallback(int, int);
static void eelThinkTarget(spritetype *, XSPRITE *);
static void eelThinkSearch(spritetype *, XSPRITE *);
static void eelThinkGoto(spritetype *, XSPRITE *);
@ -53,7 +52,6 @@ static void eelMoveSwoop(spritetype *, XSPRITE *);
static void eelMoveAscend(spritetype *pSprite, XSPRITE *pXSprite);
static void eelMoveToCeil(spritetype *, XSPRITE *);
static int nEelBiteClient = seqRegisterClient(eelBiteSeqCallback);
AISTATE eelIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, eelThinkTarget, NULL };
AISTATE eelFlyIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, eelThinkTarget, NULL };
@ -74,7 +72,7 @@ AISTATE eelDodgeDown = { kAiStateMove, 0, -1, 120, NULL, eelMoveDodgeDown, NULL,
AISTATE eelDodgeDownRight = { kAiStateMove, 0, -1, 90, NULL, eelMoveDodgeDown, NULL, &eelChase };
AISTATE eelDodgeDownLeft = { kAiStateMove, 0, -1, 90, NULL, eelMoveDodgeDown, NULL, &eelChase };
static void eelBiteSeqCallback(int, int nXSprite)
void eelBiteSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
spritetype *pSprite = &sprite[pXSprite->reference];

View file

@ -43,13 +43,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void BurnSeqCallback(int, int);
static void burnThinkSearch(spritetype*, XSPRITE*);
static void burnThinkGoto(spritetype*, XSPRITE*);
static void burnThinkChase(spritetype*, XSPRITE*);
static int nBurnClient = seqRegisterClient(BurnSeqCallback);
AISTATE cultistBurnIdle = { kAiStateIdle, 3, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE cultistBurnChase = { kAiStateChase, 3, -1, 0, NULL, aiMoveForward, burnThinkChase, NULL };
AISTATE cultistBurnGoto = { kAiStateMove, 3, -1, 3600, NULL, aiMoveForward, burnThinkGoto, &cultistBurnSearch };
@ -87,7 +84,7 @@ AISTATE genDudeBurnGoto = { kAiStateMove, 3, -1, 3600, NULL, aiMoveForward, burn
AISTATE genDudeBurnSearch = { kAiStateSearch, 3, -1, 3600, NULL, aiMoveForward, burnThinkSearch, &genDudeBurnSearch };
AISTATE genDudeBurnAttack = { kAiStateChase, 3, nBurnClient, 120, NULL, NULL, NULL, &genDudeBurnChase };
static void BurnSeqCallback(int, int)
void BurnSeqCallback(int, int)
{
}

View file

@ -41,7 +41,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void SeqAttackCallback(int, int);
static void calebThinkSearch(spritetype *, XSPRITE *);
static void calebThinkGoto(spritetype *, XSPRITE *);
static void calebThinkChase(spritetype *, XSPRITE *);
@ -51,8 +50,6 @@ static void sub_65D04(spritetype *, XSPRITE *);
static void sub_65F44(spritetype *, XSPRITE *);
static void sub_661E0(spritetype *, XSPRITE *);
static int nAttackClient = seqRegisterClient(SeqAttackCallback);
AISTATE tinycalebIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE tinycalebChase = { kAiStateChase, 6, -1, 0, NULL, aiMoveForward, calebThinkChase, NULL };
AISTATE tinycalebDodge = { kAiStateMove, 6, -1, 90, NULL, aiMoveDodge, NULL, &tinycalebChase };
@ -72,7 +69,7 @@ AISTATE tinycaleb139660 = { kAiStateOther, 8, -1, 120, NULL, sub_65F44, calebThi
AISTATE tinycaleb13967C = { kAiStateOther, 8, -1, 0, NULL, sub_661E0, calebThinkSwimChase, &tinycalebSwimChase };
AISTATE tinycaleb139698 = { kAiStateOther, 8, -1, 120, NULL, aiMoveTurn, NULL, &tinycalebSwimChase };
static void SeqAttackCallback(int, int nXSprite)
void SeqAttackCallback(int, int nXSprite)
{
int nSprite = xsprite[nXSprite].reference;
spritetype *pSprite = &sprite[nSprite];

View file

@ -41,17 +41,11 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void cerberusBiteSeqCallback(int, int);
static void cerberusBurnSeqCallback(int, int);
static void cerberusBurnSeqCallback2(int, int);
static void cerberusThinkSearch(spritetype *pSprite, XSPRITE *pXSprite);
static void cerberusThinkTarget(spritetype *pSprite, XSPRITE *pXSprite);
static void cerberusThinkGoto(spritetype *pSprite, XSPRITE *pXSprite);
static void cerberusThinkChase(spritetype *pSprite, XSPRITE *pXSprite);
static int nCerberusBiteClient = seqRegisterClient(cerberusBiteSeqCallback);
static int nCerberusBurnClient = seqRegisterClient(cerberusBurnSeqCallback);
static int nCerberusBurnClient2 = seqRegisterClient(cerberusBurnSeqCallback2);
AISTATE cerberusIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, cerberusThinkTarget, NULL };
AISTATE cerberusSearch = { kAiStateSearch, 7, -1, 1800, NULL, aiMoveForward, cerberusThinkSearch, &cerberusIdle };
@ -73,7 +67,7 @@ AISTATE cerberus4Burn = { kAiStateChase, 6, nCerberusBurnClient2, 60, NULL, NULL
AISTATE cerberus139890 = { kAiStateOther, 7, -1, 120, NULL, aiMoveTurn, NULL, &cerberusChase };
AISTATE cerberus1398AC = { kAiStateOther, 7, -1, 120, NULL, aiMoveTurn, NULL, &cerberusChase };
static void cerberusBiteSeqCallback(int, int nXSprite)
void cerberusBiteSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -97,7 +91,7 @@ static void cerberusBiteSeqCallback(int, int nXSprite)
actFireVector(pSprite, 0, 0, dx, dy, dz, VECTOR_TYPE_14);
}
static void cerberusBurnSeqCallback(int, int nXSprite)
void cerberusBurnSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -180,7 +174,7 @@ static void cerberusBurnSeqCallback(int, int nXSprite)
}
}
static void cerberusBurnSeqCallback2(int, int nXSprite)
void cerberusBurnSeqCallback2(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -43,23 +43,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void TommySeqCallback(int, int);
static void TeslaSeqCallback(int, int);
static void ShotSeqCallback(int, int);
static void cultThrowSeqCallback(int, int);
static void sub_68170(int, int);
static void sub_68230(int, int);
static void cultThinkSearch(spritetype *, XSPRITE *);
static void cultThinkGoto(spritetype *, XSPRITE *);
static void cultThinkChase(spritetype *, XSPRITE *);
static int nTommyClient = seqRegisterClient(TommySeqCallback);
static int nTeslaClient = seqRegisterClient(TeslaSeqCallback);
static int nShotClient = seqRegisterClient(ShotSeqCallback);
static int nThrowClient = seqRegisterClient(cultThrowSeqCallback);
static int n68170Client = seqRegisterClient(sub_68170);
static int n68230Client = seqRegisterClient(sub_68230);
AISTATE cultistIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE cultistProneIdle = { kAiStateIdle, 17, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE fanaticProneIdle = { kAiStateIdle, 17, -1, 0, NULL, NULL, aiThinkTarget, NULL };
@ -99,7 +86,7 @@ AISTATE cultistTSwimFire = { kAiStateChase, 8, nTommyClient, 0, NULL, aiMoveTurn
AISTATE cultistTsSwimFire = { kAiStateChase, 8, nTeslaClient, 0, NULL, aiMoveTurn, cultThinkChase, &cultistTsSwimFire };
AISTATE cultistSwimRecoil = { kAiStateRecoil, 5, -1, 0, NULL, NULL, NULL, &cultistSwimDodge };
static void TommySeqCallback(int, int nXSprite)
void TommySeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -114,7 +101,7 @@ static void TommySeqCallback(int, int nXSprite)
sfxPlay3DSound(pSprite, 4001, -1, 0);
}
static void TeslaSeqCallback(int, int nXSprite)
void TeslaSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -132,7 +119,7 @@ static void TeslaSeqCallback(int, int nXSprite)
}
}
static void ShotSeqCallback(int, int nXSprite)
void ShotSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -156,7 +143,7 @@ static void ShotSeqCallback(int, int nXSprite)
sfxPlay3DSound(pSprite, 1002, -1, 0);
}
static void cultThrowSeqCallback(int, int nXSprite)
void cultThrowSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -183,7 +170,7 @@ static void cultThrowSeqCallback(int, int nXSprite)
evPost(pMissile->index, 3, 120*(1+Random(2)), kCmdOn);
}
static void sub_68170(int, int nXSprite)
void sub_68170(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -196,7 +183,7 @@ static void sub_68170(int, int nXSprite)
evPost(pMissile->index, 3, 120*(2+Random(2)), kCmdOn);
}
static void sub_68230(int, int nXSprite)
void sub_68230(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -44,10 +44,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void SlashFSeqCallback(int, int);
static void ThrowFSeqCallback(int, int);
static void BlastSSeqCallback(int, int);
static void ThrowSSeqCallback(int, int);
static void gargThinkTarget(spritetype *, XSPRITE *);
static void gargThinkSearch(spritetype *, XSPRITE *);
static void gargThinkGoto(spritetype *, XSPRITE *);
@ -62,11 +58,6 @@ static void gargMoveSwoop(spritetype *, XSPRITE *);
static void gargMoveFly(spritetype *, XSPRITE *);
static void playStatueBreakSnd(spritetype*,XSPRITE*);
static int nSlashFClient = seqRegisterClient(SlashFSeqCallback);
static int nThrowFClient = seqRegisterClient(ThrowFSeqCallback);
static int nThrowSClient = seqRegisterClient(ThrowSSeqCallback);
static int nBlastSClient = seqRegisterClient(BlastSSeqCallback);
AISTATE gargoyleFIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, gargThinkTarget, NULL };
AISTATE gargoyleStatueIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, NULL, NULL };
AISTATE gargoyleFChase = { kAiStateChase, 0, -1, 0, NULL, gargMoveForward, gargThinkChase, &gargoyleFIdle };
@ -99,7 +90,7 @@ static void playStatueBreakSnd(spritetype* pSprite, XSPRITE* pXSprite) {
aiPlay3DSound(pSprite, 313, AI_SFX_PRIORITY_1, -1);
}
static void SlashFSeqCallback(int, int nXSprite)
void SlashFSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -121,14 +112,14 @@ static void SlashFSeqCallback(int, int nXSprite)
actFireVector(pSprite, 0, 0, dx-r2, dy+r1, dz, VECTOR_TYPE_13);
}
static void ThrowFSeqCallback(int, int nXSprite)
void ThrowFSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
actFireThing(&sprite[nSprite], 0, 0, gDudeSlope[nXSprite]-7500, kThingBone, 0xeeeee);
}
static void BlastSSeqCallback(int, int nXSprite)
void BlastSSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -223,7 +214,7 @@ static void BlastSSeqCallback(int, int nXSprite)
}
static void ThrowSSeqCallback(int, int nXSprite)
void ThrowSSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -44,9 +44,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void ghostSlashSeqCallback(int, int);
static void ghostThrowSeqCallback(int, int);
static void ghostBlastSeqCallback(int, int);
static void ghostThinkTarget(spritetype *, XSPRITE *);
static void ghostThinkSearch(spritetype *, XSPRITE *);
static void ghostThinkGoto(spritetype *, XSPRITE *);
@ -58,9 +55,6 @@ static void ghostMoveSlow(spritetype *, XSPRITE *);
static void ghostMoveSwoop(spritetype *, XSPRITE *);
static void ghostMoveFly(spritetype *, XSPRITE *);
static int nGhostSlashClient = seqRegisterClient(ghostSlashSeqCallback);
static int nGhostThrowClient = seqRegisterClient(ghostThrowSeqCallback);
static int nGhostBlastClient = seqRegisterClient(ghostBlastSeqCallback);
AISTATE ghostIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, ghostThinkTarget, NULL };
AISTATE ghostChase = { kAiStateChase, 0, -1, 0, NULL, ghostMoveForward, ghostThinkChase, &ghostIdle };
@ -81,7 +75,7 @@ AISTATE ghostDodgeDown = { kAiStateMove, 0, -1, 120, NULL, ghostMoveDodgeDown, N
AISTATE ghostDodgeDownRight = { kAiStateMove, 0, -1, 90, NULL, ghostMoveDodgeDown, NULL, &ghostChase };
AISTATE ghostDodgeDownLeft = { kAiStateMove, 0, -1, 90, NULL, ghostMoveDodgeDown, NULL, &ghostChase };
static void ghostSlashSeqCallback(int, int nXSprite)
void ghostSlashSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -104,14 +98,14 @@ static void ghostSlashSeqCallback(int, int nXSprite)
actFireVector(pSprite, 0, 0, dx-r2, dy+r1, dz, VECTOR_TYPE_12);
}
static void ghostThrowSeqCallback(int, int nXSprite)
void ghostThrowSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
actFireThing(&sprite[nSprite], 0, 0, gDudeSlope[nXSprite]-7500, kThingBone, 0xeeeee);
}
static void ghostBlastSeqCallback(int, int nXSprite)
void ghostBlastSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -42,7 +42,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void GillBiteSeqCallback(int, int);
static void gillThinkSearch(spritetype *, XSPRITE *);
static void gillThinkGoto(spritetype *, XSPRITE *);
static void gillThinkChase(spritetype *, XSPRITE *);
@ -52,7 +51,6 @@ static void sub_6CB00(spritetype *, XSPRITE *);
static void sub_6CD74(spritetype *, XSPRITE *);
static void sub_6D03C(spritetype *, XSPRITE *);
static int nGillBiteClient = seqRegisterClient(GillBiteSeqCallback);
AISTATE gillBeastIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE gillBeastChase = { kAiStateChase, 9, -1, 0, NULL, aiMoveForward, gillThinkChase, NULL };
@ -72,7 +70,7 @@ AISTATE gillBeast13A138 = { kAiStateOther, 10, -1, 120, NULL, sub_6CD74, gillThi
AISTATE gillBeast13A154 = { kAiStateOther, 10, -1, 0, NULL, sub_6D03C, gillThinkSwimChase, &gillBeastSwimChase };
AISTATE gillBeast13A170 = { kAiStateOther, 10, -1, 120, NULL, NULL, aiMoveTurn, &gillBeastSwimChase };
static void GillBiteSeqCallback(int, int nXSprite)
void GillBiteSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -42,13 +42,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void HandJumpSeqCallback(int, int);
static void handThinkSearch(spritetype *, XSPRITE *);
static void handThinkGoto(spritetype *, XSPRITE *);
static void handThinkChase(spritetype *, XSPRITE *);
static int nJumpClient = seqRegisterClient(HandJumpSeqCallback);
AISTATE handIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE hand13A3B4 = { kAiStateOther, 0, -1, 0, NULL, NULL, NULL, NULL };
AISTATE handSearch = { kAiStateMove, 6, -1, 600, NULL, aiMoveForward, handThinkSearch, &handIdle };
@ -57,7 +54,7 @@ AISTATE handRecoil = { kAiStateRecoil, 5, -1, 0, NULL, NULL, NULL, &handSearch }
AISTATE handGoto = { kAiStateMove, 6, -1, 1800, NULL, aiMoveForward, handThinkGoto, &handIdle };
AISTATE handJump = { kAiStateChase, 7, nJumpClient, 120, NULL, NULL, NULL, &handChase };
static void HandJumpSeqCallback(int, int nXSprite)
void HandJumpSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -44,15 +44,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void houndBiteSeqCallback(int, int);
static void houndBurnSeqCallback(int, int);
static void houndThinkSearch(spritetype *, XSPRITE *);
static void houndThinkGoto(spritetype *, XSPRITE *);
static void houndThinkChase(spritetype *, XSPRITE *);
static int nHoundBiteClient = seqRegisterClient(houndBiteSeqCallback);
static int nHoundBurnClient = seqRegisterClient(houndBurnSeqCallback);
AISTATE houndIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE houndSearch = { kAiStateMove, 8, -1, 1800, NULL, aiMoveForward, houndThinkSearch, &houndIdle };
AISTATE houndChase = { kAiStateChase, 8, -1, 0, NULL, aiMoveForward, houndThinkChase, NULL };
@ -62,7 +57,7 @@ AISTATE houndGoto = { kAiStateMove, 8, -1, 600, NULL, aiMoveForward, houndThinkG
AISTATE houndBite = { kAiStateChase, 6, nHoundBiteClient, 60, NULL, NULL, NULL, &houndChase };
AISTATE houndBurn = { kAiStateChase, 7, nHoundBurnClient, 60, NULL, NULL, NULL, &houndChase };
static void houndBiteSeqCallback(int, int nXSprite)
void houndBiteSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -90,7 +85,7 @@ static void houndBiteSeqCallback(int, int nXSprite)
#endif
}
static void houndBurnSeqCallback(int, int nXSprite)
void houndBurnSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -44,19 +44,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void sub_6FF08(int, int);
static void sub_6FF54(int, int);
static void sub_6FFA0(int, int);
static void sub_70284(int, int);
static void sub_7034C(spritetype *, XSPRITE *);
static void sub_70380(spritetype *, XSPRITE *);
static void sub_704D8(spritetype *, XSPRITE *);
static int dword_279B34 = seqRegisterClient(sub_6FFA0);
static int dword_279B38 = seqRegisterClient(sub_70284);
static int dword_279B3C = seqRegisterClient(sub_6FF08);
static int dword_279B40 = seqRegisterClient(sub_6FF54);
AISTATE podIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE pod13A600 = { kAiStateMove, 7, -1, 3600, NULL, aiMoveTurn, sub_70380, &podSearch };
AISTATE podSearch = { kAiStateSearch, 0, -1, 3600, NULL, aiMoveTurn, sub_7034C, &podSearch };
@ -74,21 +65,21 @@ AISTATE tentacle13A750 = { kAiStateOther, 6, dword_279B38, 120, NULL, NULL, NULL
AISTATE tentacleRecoil = { kAiStateRecoil, 5, -1, 0, NULL, NULL, NULL, &tentacleChase };
AISTATE tentacleChase = { kAiStateChase, 6, -1, 0, NULL, aiMoveTurn, sub_704D8, NULL };
static void sub_6FF08(int, int nXSprite)
void sub_6FF08(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
sfxPlay3DSound(&sprite[nSprite], 2503, -1, 0);
}
static void sub_6FF54(int, int nXSprite)
void sub_6FF54(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
sfxPlay3DSound(&sprite[nSprite], 2500, -1, 0);
}
static void sub_6FFA0(int, int nXSprite)
void sub_6FFA0(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -145,7 +136,7 @@ static void sub_6FFA0(int, int nXSprite)
sub_746D4(pSprite, 240);
}
static void sub_70284(int, int nXSprite)
void sub_70284(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -42,13 +42,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void ratBiteSeqCallback(int, int);
static void ratThinkSearch(spritetype *, XSPRITE *);
static void ratThinkGoto(spritetype *, XSPRITE *);
static void ratThinkChase(spritetype *, XSPRITE *);
static int nRatBiteClient = seqRegisterClient(ratBiteSeqCallback);
AISTATE ratIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE ratSearch = { kAiStateSearch, 7, -1, 1800, NULL, aiMoveForward, ratThinkSearch, &ratIdle };
AISTATE ratChase = { kAiStateChase, 7, -1, 0, NULL, aiMoveForward, ratThinkChase, NULL };
@ -57,7 +54,7 @@ AISTATE ratRecoil = { kAiStateRecoil, 7, -1, 0, NULL, NULL, NULL, &ratDodge };
AISTATE ratGoto = { kAiStateMove, 7, -1, 600, NULL, aiMoveForward, ratThinkGoto, &ratIdle };
AISTATE ratBite = { kAiStateChase, 6, nRatBiteClient, 120, NULL, NULL, NULL, &ratChase };
static void ratBiteSeqCallback(int, int nXSprite)
void ratBiteSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -43,16 +43,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void SpidBiteSeqCallback(int, int);
static void SpidJumpSeqCallback(int, int);
static void sub_71370(int, int);
static void spidThinkSearch(spritetype *, XSPRITE *);
static void spidThinkGoto(spritetype *, XSPRITE *);
static void spidThinkChase(spritetype *, XSPRITE *);
static int nSpidBiteClient = seqRegisterClient(SpidBiteSeqCallback);
static int nSpidJumpClient = seqRegisterClient(SpidJumpSeqCallback);
static int dword_279B50 = seqRegisterClient(sub_71370);
AISTATE spidIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE spidChase = { kAiStateChase, 7, -1, 0, NULL, aiMoveForward, spidThinkChase, NULL };
@ -85,7 +79,7 @@ static char sub_70D30(XSPRITE *pXDude, int a2, int a3)
return 0;
}
static void SpidBiteSeqCallback(int, int nXSprite)
void SpidBiteSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -135,7 +129,7 @@ static void SpidBiteSeqCallback(int, int nXSprite)
}
}
static void SpidJumpSeqCallback(int, int nXSprite)
void SpidJumpSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -162,7 +156,7 @@ static void SpidJumpSeqCallback(int, int nXSprite)
}
}
static void sub_71370(int, int nXSprite)
void sub_71370(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -43,17 +43,11 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void sub_71A90(int, int);
static void sub_71BD4(int, int);
static void sub_720AC(int, int);
static void sub_72580(spritetype *, XSPRITE *);
static void sub_725A4(spritetype *, XSPRITE *);
static void sub_72850(spritetype *, XSPRITE *);
static void sub_72934(spritetype *, XSPRITE *);
static int dword_279B54 = seqRegisterClient(sub_71BD4);
static int dword_279B58 = seqRegisterClient(sub_720AC);
static int dword_279B5C = seqRegisterClient(sub_71A90);
AISTATE tchernobogIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, sub_725A4, NULL };
AISTATE tchernobogSearch = { kAiStateSearch, 8, -1, 1800, NULL, aiMoveForward, sub_72580, &tchernobogIdle };
@ -65,7 +59,7 @@ AISTATE tcherno13A9F0 = { kAiStateChase, 6, dword_279B58, 60, NULL, NULL, NULL,
AISTATE tcherno13AA0C = { kAiStateChase, 7, dword_279B5C, 60, NULL, NULL, NULL, &tchernobogChase };
AISTATE tcherno13AA28 = { kAiStateChase, 8, -1, 60, NULL, aiMoveTurn, NULL, &tchernobogChase };
static void sub_71A90(int, int nXSprite)
void sub_71A90(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -81,7 +75,7 @@ static void sub_71A90(int, int nXSprite)
aiNewState(pSprite, pXSprite, &tcherno13A9D4);
}
static void sub_71BD4(int, int nXSprite)
void sub_71BD4(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -157,7 +151,7 @@ static void sub_71BD4(int, int nXSprite)
actFireMissile(pSprite, 350, 0, aim.dx, aim.dy, aim.dz, kMissileFireballTchernobog);
}
static void sub_720AC(int, int nXSprite)
void sub_720AC(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -54,21 +54,12 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "gib.h"
BEGIN_BLD_NS
static void genDudeAttack1(int, int);
static void punchCallback(int, int);
static void ThrowCallback1(int, int);
static void ThrowCallback2(int, int);
static void ThrowThing(int, bool);
static void unicultThinkSearch(spritetype*, XSPRITE*);
static void unicultThinkGoto(spritetype*, XSPRITE*);
static void unicultThinkChase(spritetype*, XSPRITE*);
static void forcePunch(spritetype*, XSPRITE*);
static int nGenDudeAttack1 = seqRegisterClient(genDudeAttack1);
static int nGenDudePunch = seqRegisterClient(punchCallback);
static int nGenDudeThrow1 = seqRegisterClient(ThrowCallback1);
static int nGenDudeThrow2 = seqRegisterClient(ThrowCallback2);
AISTATE genDudeIdleL = { kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE genDudeIdleW = { kAiStateIdle, 13, -1, 0, NULL, NULL, aiThinkTarget, NULL };
// ---------------------
@ -135,7 +126,7 @@ const GENDUDESND gCustomDudeSnd[] = {
GENDUDEEXTRA gGenDudeExtra[kMaxSprites]; // savegame handling in ai.cpp
static void forcePunch(spritetype* pSprite, XSPRITE*) {
void forcePunch(spritetype* pSprite, XSPRITE*) {
if (gGenDudeExtra[pSprite->index].forcePunch && seqGetStatus(3, pSprite->extra) == -1)
punchCallback(0,pSprite->extra);
}
@ -184,7 +175,7 @@ void genDudeUpdate(spritetype* pSprite) {
}
}
static void punchCallback(int, int nXIndex) {
void punchCallback(int, int nXIndex) {
XSPRITE* pXSprite = &xsprite[nXIndex];
if (pXSprite->target != -1) {
int nSprite = pXSprite->reference;
@ -208,7 +199,7 @@ static void punchCallback(int, int nXIndex) {
}
}
static void genDudeAttack1(int, int nXIndex) {
void genDudeAttack1(int, int nXIndex) {
if (!(nXIndex >= 0 && nXIndex < kMaxXSprites)) {
Printf(PRINT_HIGH, "nXIndex >= 0 && nXIndex < kMaxXSprites");
return;
@ -274,11 +265,11 @@ static void genDudeAttack1(int, int nXIndex) {
}
}
static void ThrowCallback1(int, int nXIndex) {
void ThrowCallback1(int, int nXIndex) {
ThrowThing(nXIndex, true);
}
static void ThrowCallback2(int, int nXIndex) {
void ThrowCallback2(int, int nXIndex) {
ThrowThing(nXIndex, false);
}

View file

@ -43,8 +43,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void HackSeqCallback(int, int);
static void StandSeqCallback(int, int);
static void zombaThinkSearch(spritetype *, XSPRITE *);
static void zombaThinkGoto(spritetype *, XSPRITE *);
static void zombaThinkChase(spritetype *, XSPRITE *);
@ -55,8 +53,6 @@ static void entryEZombie(spritetype *, XSPRITE *);
static void entryAIdle(spritetype *, XSPRITE *);
static void entryEStand(spritetype *, XSPRITE *);
static int nHackClient = seqRegisterClient(HackSeqCallback);
static int nStandClient = seqRegisterClient(StandSeqCallback);
AISTATE zombieAIdle = { kAiStateIdle, 0, -1, 0, entryAIdle, NULL, aiThinkTarget, NULL };
AISTATE zombieAChase = { kAiStateChase, 8, -1, 0, NULL, aiMoveForward, zombaThinkChase, NULL };
@ -76,7 +72,7 @@ AISTATE zombie2Search = { kAiStateSearch, 8, -1, 1800, NULL, NULL, myThinkSearch
AISTATE zombieSIdle = { kAiStateIdle, 10, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE zombie13AC2C = { kAiStateOther, 11, nStandClient, 0, entryEZombie, NULL, NULL, &zombieAPonder };
static void HackSeqCallback(int, int nXSprite)
void HackSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -96,7 +92,7 @@ static void HackSeqCallback(int, int nXSprite)
actFireVector(pSprite, 0, 0, dx, dy, dz, VECTOR_TYPE_10);
}
static void StandSeqCallback(int, int nXSprite)
void StandSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -42,16 +42,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
static void zombfHackSeqCallback(int, int);
static void PukeSeqCallback(int, int);
static void ThrowSeqCallback(int, int);
static void zombfThinkSearch(spritetype *pSprite, XSPRITE *pXSprite);
static void zombfThinkGoto(spritetype *pSprite, XSPRITE *pXSprite);
static void zombfThinkChase(spritetype *pSprite, XSPRITE *pXSprite);
static int nZombfHackClient = seqRegisterClient(zombfHackSeqCallback);
static int nZombfPukeClient = seqRegisterClient(PukeSeqCallback);
static int nZombfThrowClient = seqRegisterClient(ThrowSeqCallback);
AISTATE zombieFIdle = { kAiStateIdle, 0, -1, 0, NULL, NULL, aiThinkTarget, NULL };
AISTATE zombieFChase = { kAiStateChase, 8, -1, 0, NULL, aiMoveForward, zombfThinkChase, NULL };
@ -64,7 +58,7 @@ AISTATE zombieFSearch = { kAiStateSearch, 8, -1, 1800, NULL, aiMoveForward, zomb
AISTATE zombieFRecoil = { kAiStateRecoil, 5, -1, 0, NULL, NULL, NULL, &zombieFChase };
AISTATE zombieFTeslaRecoil = { kAiStateRecoil, 4, -1, 0, NULL, NULL, NULL, &zombieFChase };
static void zombfHackSeqCallback(int, int nXSprite)
void zombfHackSeqCallback(int, int nXSprite)
{
if (nXSprite <= 0 || nXSprite >= kMaxXSprites)
return;
@ -83,7 +77,7 @@ static void zombfHackSeqCallback(int, int nXSprite)
actFireVector(pSprite, 0, 0, CosScale16(pSprite->ang), SinScale16(pSprite->ang), height-height2, VECTOR_TYPE_11);
}
static void PukeSeqCallback(int, int nXSprite)
void PukeSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;
@ -102,7 +96,7 @@ static void PukeSeqCallback(int, int nXSprite)
actFireMissile(pSprite, 0, -(height-height2), dx, dy, 0, kMissilePukeGreen);
}
static void ThrowSeqCallback(int, int nXSprite)
void ThrowSeqCallback(int, int nXSprite)
{
XSPRITE *pXSprite = &xsprite[nXSprite];
int nSprite = pXSprite->reference;

View file

@ -29,6 +29,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "printf.h"
#include "v_text.h"
#include "binaryangle.h"
#include "seqcb.h"
BEGIN_BLD_NS

View file

@ -180,11 +180,7 @@ ARMORDATA armorData[5] = {
{ 0xc80, 0xc80, 0xc80, 0xc80, 0xc80, 0xc80 }
};
void PlayerSurvive(int, int);
void PlayerKneelsOver(int, int);
int nPlayerSurviveClient = seqRegisterClient(PlayerSurvive);
int nPlayerKneelClient = seqRegisterClient(PlayerKneelsOver);
struct VICTORY {
const char *TotalKills;

View file

@ -38,9 +38,71 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "actor.h"
#include "view.h"
#include "raze_sound.h"
#include "seqcb.h"
BEGIN_BLD_NS
static void (*seqClientCallback[])(int, int) = {
FireballSeqCallback,
sub_38938,
NapalmSeqCallback,
sub_3888C,
TreeToGibCallback,
DudeToGibCallback1,
DudeToGibCallback2,
batBiteSeqCallback,
SlashSeqCallback,
StompSeqCallback,
eelBiteSeqCallback,
BurnSeqCallback,
SeqAttackCallback,
cerberusBiteSeqCallback,
cerberusBurnSeqCallback,
cerberusBurnSeqCallback2,
TommySeqCallback,
TeslaSeqCallback,
ShotSeqCallback,
cultThrowSeqCallback,
sub_68170,
sub_68230,
SlashFSeqCallback,
ThrowFSeqCallback,
ThrowSSeqCallback,
BlastSSeqCallback,
ghostSlashSeqCallback,
ghostThrowSeqCallback,
ghostBlastSeqCallback,
GillBiteSeqCallback,
HandJumpSeqCallback,
houndBiteSeqCallback,
houndBurnSeqCallback,
sub_6FFA0,
sub_70284,
sub_6FF08,
sub_6FF54,
ratBiteSeqCallback,
SpidBiteSeqCallback,
SpidJumpSeqCallback,
sub_71370,
sub_71BD4,
sub_720AC,
sub_71A90,
genDudeAttack1,
punchCallback,
ThrowCallback1,
ThrowCallback2,
HackSeqCallback,
StandSeqCallback,
zombfHackSeqCallback,
PukeSeqCallback,
ThrowSeqCallback,
PlayerSurvive,
PlayerKneelsOver,
FireballTrapSeqCallback,
MGunFireSeqCallback,
MGunOpenSeqCallback,
};
enum
{
kMaxSeqClients = 256,
@ -49,15 +111,6 @@ enum
static ACTIVE activeList[kMaxSequences];
static int seqActiveCount = 0;
static int nSeqClients = 0;
static void(*seqClientCallback[kMaxSeqClients])(int, int);
int seqRegisterClient(void(*pClient)(int, int))
{
assert(nSeqClients < kMaxSeqClients);
seqClientCallback[nSeqClients] = pClient;
return nSeqClients++;
}
void Seq::Preload(void)
{

127
source/blood/src/seqcb.h Normal file
View file

@ -0,0 +1,127 @@
#pragma once
BEGIN_BLD_NS
void FireballSeqCallback(int, int);
void sub_38938(int, int);
void NapalmSeqCallback(int, int);
void sub_3888C(int, int);
void TreeToGibCallback(int, int);
void DudeToGibCallback1(int, int);
void DudeToGibCallback2(int, int);
void batBiteSeqCallback(int, int);
void SlashSeqCallback(int, int);
void StompSeqCallback(int, int);
void eelBiteSeqCallback(int, int);
void BurnSeqCallback(int, int);
void SeqAttackCallback(int, int);
void cerberusBiteSeqCallback(int, int);
void cerberusBurnSeqCallback(int, int);
void cerberusBurnSeqCallback2(int, int);
void TommySeqCallback(int, int);
void TeslaSeqCallback(int, int);
void ShotSeqCallback(int, int);
void cultThrowSeqCallback(int, int);
void sub_68170(int, int);
void sub_68230(int, int);
void SlashFSeqCallback(int, int);
void ThrowFSeqCallback(int, int);
void BlastSSeqCallback(int, int);
void ThrowSSeqCallback(int, int);
void ghostSlashSeqCallback(int, int);
void ghostThrowSeqCallback(int, int);
void ghostBlastSeqCallback(int, int);
void GillBiteSeqCallback(int, int);
void HandJumpSeqCallback(int, int);
void houndBiteSeqCallback(int, int);
void houndBurnSeqCallback(int, int);
void sub_6FF08(int, int);
void sub_6FF54(int, int);
void sub_6FFA0(int, int);
void sub_70284(int, int);
void ratBiteSeqCallback(int, int);
void SpidBiteSeqCallback(int, int);
void SpidJumpSeqCallback(int, int);
void sub_71370(int, int);
void sub_71A90(int, int);
void sub_71BD4(int, int);
void sub_720AC(int, int);
void genDudeAttack1(int, int);
void punchCallback(int, int);
void ThrowCallback1(int, int);
void ThrowCallback2(int, int);
void HackSeqCallback(int, int);
void StandSeqCallback(int, int);
void zombfHackSeqCallback(int, int);
void PukeSeqCallback(int, int);
void ThrowSeqCallback(int, int);
void PlayerSurvive(int, int);
void PlayerKneelsOver(int, int);
void FireballTrapSeqCallback(int, int);
void MGunFireSeqCallback(int, int);
void MGunOpenSeqCallback(int, int);
enum
{
nFireballClient,
dword_2192D8,
nNapalmClient,
dword_2192E0,
nTreeToGibClient,
nDudeToGibClient1,
nDudeToGibClient2,
nBatBiteClient,
nSlashClient,
nStompClient,
nEelBiteClient,
nBurnClient,
nAttackClient,
nCerberusBiteClient,
nCerberusBurnClient,
nCerberusBurnClient2,
nTommyClient,
nTeslaClient,
nShotClient,
nThrowClient,
n68170Client,
n68230Client,
nSlashFClient,
nThrowFClient,
nThrowSClient,
nBlastSClient,
nGhostSlashClient,
nGhostThrowClient,
nGhostBlastClient,
nGillBiteClient,
nJumpClient,
nHoundBiteClient,
nHoundBurnClient,
dword_279B34,
dword_279B38,
dword_279B3C,
dword_279B40,
nRatBiteClient,
nSpidBiteClient,
nSpidJumpClient,
dword_279B50,
dword_279B54,
dword_279B58,
dword_279B5C,
nGenDudeAttack1,
nGenDudePunch,
nGenDudeThrow1,
nGenDudeThrow2,
nHackClient,
nStandClient,
nZombfHackClient,
nZombfPukeClient,
nZombfThrowClient,
nPlayerSurviveClient,
nPlayerKneelClient,
nFireballTrapClient,
nMGunFireClient,
nMGunOpenClient,
};
END_BLD_NS

View file

@ -56,15 +56,6 @@ BEGIN_BLD_NS
int basePath[kMaxSectors];
void FireballTrapSeqCallback(int, int);
void MGunFireSeqCallback(int, int);
void MGunOpenSeqCallback(int, int);
int nFireballTrapClient = seqRegisterClient(FireballTrapSeqCallback);
int nMGunFireClient = seqRegisterClient(MGunFireSeqCallback);
int nMGunOpenClient = seqRegisterClient(MGunOpenSeqCallback);
unsigned int GetWaveValue(unsigned int nPhase, int nType)
{

View file

@ -453,6 +453,7 @@ int32_t animateoffs(int const tilenum, int fakevar);
inline FGameTexture* tileGetTexture(int tile, bool animate = false)
{
assert(tile < MAXTILES);
if (tile < 0 || tile >= MAXTILES) return nullptr;
if (animate)
{
if (picanm[tile].sf & PICANM_ANIMTYPE_MASK)