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Fix out-of-bounds access in tile selector code in astub.c
git-svn-id: https://svn.eduke32.com/eduke32@2177 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -3333,7 +3333,7 @@ static int32_t m32gettile(int32_t idInitialTile)
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{
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temp = i;
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while (localartfreq[temp]<localartfreq[temp+gap] && temp >= 0)
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while (temp >= 0 && localartfreq[temp]<localartfreq[temp+gap])
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{
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int32_t tempint;
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