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https://github.com/ZDoom/raze-gles.git
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Change audiolib mixing functions to just use a return value instead of setting a global to indicate the new mixing buffer position
git-svn-id: https://svn.eduke32.com/eduke32@7285 1a8010ca-5511-0410-912e-c29ae57300e0
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4 changed files with 52 additions and 40 deletions
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@ -112,7 +112,7 @@ typedef struct VoiceNode
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playbackstatus (*GetSound)(struct VoiceNode *);
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void (*mix)(struct VoiceNode const *, uint32_t);
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uint32_t (*mix)(struct VoiceNode const *, uint32_t);
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const char *sound;
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@ -215,20 +215,19 @@ void MV_ReleaseXAVoice(VoiceNode *voice);
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void MV_ReleaseXMPVoice(VoiceNode *voice);
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// implemented in mix.c
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void MV_Mix16BitMono(struct VoiceNode const *voice, uint32_t length);
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void MV_Mix16BitStereo(struct VoiceNode const *voice, uint32_t length);
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void MV_Mix16BitMono16(struct VoiceNode const *voice, uint32_t length);
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void MV_Mix16BitStereo16(struct VoiceNode const *voice, uint32_t length);
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uint32_t MV_Mix16BitMono(struct VoiceNode const *voice, uint32_t length);
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uint32_t MV_Mix16BitStereo(struct VoiceNode const *voice, uint32_t length);
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uint32_t MV_Mix16BitMono16(struct VoiceNode const *voice, uint32_t length);
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uint32_t MV_Mix16BitStereo16(struct VoiceNode const *voice, uint32_t length);
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void MV_16BitReverb(char const *src, char *dest, const int16_t *volume, int32_t count);
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// implemented in mixst.c
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void MV_Mix16BitMono8Stereo(struct VoiceNode const *voice, uint32_t length);
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void MV_Mix16BitStereo8Stereo(struct VoiceNode const *voice, uint32_t length);
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void MV_Mix16BitMono16Stereo(struct VoiceNode const *voice, uint32_t length);
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void MV_Mix16BitStereo16Stereo(struct VoiceNode const *voice, uint32_t length);
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uint32_t MV_Mix16BitMono8Stereo(struct VoiceNode const *voice, uint32_t length);
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uint32_t MV_Mix16BitStereo8Stereo(struct VoiceNode const *voice, uint32_t length);
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uint32_t MV_Mix16BitMono16Stereo(struct VoiceNode const *voice, uint32_t length);
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uint32_t MV_Mix16BitStereo16Stereo(struct VoiceNode const *voice, uint32_t length);
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extern char *MV_MixDestination; // pointer to the next output sample
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extern uint32_t MV_MixPosition; // return value of where the source pointer got to
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extern const int16_t *MV_LeftVolume;
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extern const int16_t *MV_RightVolume;
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extern int32_t MV_SampleSize;
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@ -28,7 +28,7 @@
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*/
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// 8-bit mono source, 16-bit mono output
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void MV_Mix16BitMono(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitMono(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (uint8_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -37,7 +37,7 @@ void MV_Mix16BitMono(struct VoiceNode const * const voice, uint32_t length)
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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uint8_t const usample0 = SCALE_SAMPLE(source[position >> 16], volume);
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@ -46,13 +46,15 @@ void MV_Mix16BitMono(struct VoiceNode const * const voice, uint32_t length)
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*dest = (int16_t)clamp(SCALE_SAMPLE(MV_LeftVolume[usample0], MV_GlobalVolume) + *dest, INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 8-bit mono source, 16-bit stereo output
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void MV_Mix16BitStereo(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitStereo(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (uint8_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -61,7 +63,7 @@ void MV_Mix16BitStereo(struct VoiceNode const * const voice, uint32_t length)
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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uint8_t const usample0 = SCALE_SAMPLE(source[position >> 16], volume);
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@ -72,13 +74,15 @@ void MV_Mix16BitStereo(struct VoiceNode const * const voice, uint32_t length)
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= (int16_t)clamp(SCALE_SAMPLE(MV_RightVolume[usample0], MV_GlobalVolume) + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 16-bit mono source, 16-bit mono output
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void MV_Mix16BitMono16(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitMono16(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (int16_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -87,7 +91,7 @@ void MV_Mix16BitMono16(struct VoiceNode const * const voice, uint32_t length)
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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int16_t const isample0 = B_LITTLE16(source[position >> 16]);
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split16_t const usample0{FLIP_SIGN(SCALE_SAMPLE(isample0, volume))};
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@ -100,13 +104,15 @@ void MV_Mix16BitMono16(struct VoiceNode const * const voice, uint32_t length)
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*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 16-bit mono source, 16-bit stereo output
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void MV_Mix16BitStereo16(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitStereo16(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (int16_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -115,7 +121,7 @@ void MV_Mix16BitStereo16(struct VoiceNode const * const voice, uint32_t length)
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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int16_t const isample0 = B_LITTLE16(source[position >> 16]);
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split16_t const usample0{FLIP_SIGN(SCALE_SAMPLE(isample0, volume))};
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@ -132,9 +138,11 @@ void MV_Mix16BitStereo16(struct VoiceNode const * const voice, uint32_t length)
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= (int16_t)clamp(sample1 + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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void MV_16BitReverb(char const *src, char *dest, const int16_t *volume, int32_t count)
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@ -156,5 +164,6 @@ void MV_16BitReverb(char const *src, char *dest, const int16_t *volume, int32_t
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sample0l = (volume)[sample0l] >> 8;
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sample0h = (volume)[sample0h];
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*output++ = (int16_t)(sample0l + sample0h + 128);
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} while (--count > 0);
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}
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while (--count > 0);
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}
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@ -28,7 +28,7 @@
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*/
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// 8-bit stereo source, 16-bit mono output
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void MV_Mix16BitMono8Stereo(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitMono8Stereo(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (uint8_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -37,7 +37,7 @@ void MV_Mix16BitMono8Stereo(struct VoiceNode const * const voice, uint32_t lengt
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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uint8_t const usample0 = SCALE_SAMPLE(source[(position >> 16) << 1], volume);
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uint8_t const usample1 = SCALE_SAMPLE(source[((position >> 16) << 1) + 1], volume);
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@ -48,13 +48,15 @@ void MV_Mix16BitMono8Stereo(struct VoiceNode const * const voice, uint32_t lengt
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SCALE_SAMPLE(MV_LeftVolume[usample1], MV_GlobalVolume)) >> 1) + *dest, INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 8-bit stereo source, 16-bit stereo output
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void MV_Mix16BitStereo8Stereo(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitStereo8Stereo(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (uint8_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -63,7 +65,7 @@ void MV_Mix16BitStereo8Stereo(struct VoiceNode const * const voice, uint32_t len
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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uint8_t const usample0 = SCALE_SAMPLE(source[(position >> 16) << 1], volume);
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uint8_t const usample1 = SCALE_SAMPLE(source[((position >> 16) << 1) + 1], volume);
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@ -75,13 +77,15 @@ void MV_Mix16BitStereo8Stereo(struct VoiceNode const * const voice, uint32_t len
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= (int16_t)clamp(SCALE_SAMPLE(MV_RightVolume[usample1], MV_GlobalVolume) + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 16-bit stereo source, 16-bit mono output
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void MV_Mix16BitMono16Stereo(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitMono16Stereo(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (int16_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -90,7 +94,7 @@ void MV_Mix16BitMono16Stereo(struct VoiceNode const * const voice, uint32_t leng
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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int16_t const isample0 = B_LITTLE16(source[(position >> 16) << 1]);
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int16_t const isample1 = B_LITTLE16(source[((position >> 16) << 1) + 1]);
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@ -107,13 +111,15 @@ void MV_Mix16BitMono16Stereo(struct VoiceNode const * const voice, uint32_t leng
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*dest = (int16_t)clamp(((sample0 + sample1) >> 1) + *dest, INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 16-bit stereo source, 16-bit stereo output
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void MV_Mix16BitStereo16Stereo(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitStereo16Stereo(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (int16_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -122,7 +128,7 @@ void MV_Mix16BitStereo16Stereo(struct VoiceNode const * const voice, uint32_t le
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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int16_t const isample0 = B_LITTLE16(source[(position >> 16) << 1]);
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int16_t const isample1 = B_LITTLE16(source[((position >> 16) << 1) + 1]);
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@ -141,7 +147,9 @@ void MV_Mix16BitStereo16Stereo(struct VoiceNode const * const voice, uint32_t le
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= (int16_t)clamp(sample1 + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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@ -90,8 +90,6 @@ const int16_t *MV_RightVolume;
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int32_t MV_SampleSize = 1;
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int32_t MV_RightChannelOffset;
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uint32_t MV_MixPosition;
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int32_t MV_ErrorCode = MV_NotInstalled;
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float MV_GlobalVolume = 1.f;
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@ -182,11 +180,9 @@ static bool MV_Mix(VoiceNode *voice, int const buffer)
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if (voice->priority == FX_MUSIC_PRIORITY)
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MV_GlobalVolume = 1.f;
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if (voice->mix)
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voice->mix(voice, voclength);
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voice->position = voice->mix(voice, voclength);
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MV_GlobalVolume = gv;
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voice->position = MV_MixPosition;
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length -= voclength;
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