- applylook(): Remove some forgotten debug lines.

This commit is contained in:
Mitchell Richters 2020-10-07 23:40:41 +11:00
parent babd7b9556
commit 40cb64cdcf

View file

@ -1824,9 +1824,6 @@ void applylook(PlayerAngle* angle, fixed_t const q16avel, ESyncBits* actions, do
angle->rotscrnang -= q16look(FloatToFixed(scaleAdjust * (720. / GameTicRate))); angle->rotscrnang -= q16look(FloatToFixed(scaleAdjust * (720. / GameTicRate)));
} }
Printf("look_ang %d\n", angle->look_ang.asbuild());
Printf("rotscrnang %d\n", angle->rotscrnang.asbuild());
if (*actions & SB_TURNAROUND) if (*actions & SB_TURNAROUND)
{ {
if (angle->spin.asbam() == 0) if (angle->spin.asbam() == 0)