mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 11:10:47 +00:00
In fake multi-mode, always draw the original mini status bar.
git-svn-id: https://svn.eduke32.com/eduke32@2900 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
fca10f420a
commit
4076f5a1c4
2 changed files with 49 additions and 39 deletions
|
@ -1173,9 +1173,12 @@ static int32_t G_GetInvOn(const DukePlayer_t *p)
|
|||
static void G_DrawStatusBar(int32_t snum)
|
||||
{
|
||||
const DukePlayer_t *const p = g_player[snum].ps;
|
||||
int32_t i, j, o, ss = ud.screen_size, u;
|
||||
int32_t i, j, o, u;
|
||||
int32_t permbit = 0;
|
||||
|
||||
const int32_t ss = g_fakeMultiMode ? 4 : ud.screen_size;
|
||||
const int32_t althud = g_fakeMultiMode ? 0 : ud.althud;
|
||||
|
||||
const int32_t SBY = (200-tilesizy[BOTTOMSTATUSBAR]);
|
||||
|
||||
const int32_t sb15 = sbarsc(32768), sb15h = sbarsc(49152);
|
||||
|
@ -1195,7 +1198,7 @@ static void G_DrawStatusBar(int32_t snum)
|
|||
|
||||
if (getrendermode() >= 3) pus = NUMPAGES; // JBF 20040101: always redraw in GL
|
||||
|
||||
if ((g_netServer || (g_netServer || ud.multimode > 1)) && (GametypeFlags[ud.coop] & GAMETYPE_FRAGBAR))
|
||||
if ((g_netServer || ud.multimode > 1) && (GametypeFlags[ud.coop] & GAMETYPE_FRAGBAR))
|
||||
{
|
||||
if (pus)
|
||||
G_DrawFrags();
|
||||
|
@ -1216,8 +1219,10 @@ static void G_DrawStatusBar(int32_t snum)
|
|||
|
||||
if (ss == 4) //DRAW MINI STATUS BAR:
|
||||
{
|
||||
if (ud.althud) // althud
|
||||
if (althud)
|
||||
{
|
||||
// ALTERNATIVE STATUS BAR
|
||||
|
||||
static int32_t ammo_sprites[MAX_WEAPONS];
|
||||
|
||||
if (ammo_sprites[0] == 0)
|
||||
|
@ -1328,48 +1333,52 @@ static void G_DrawStatusBar(int32_t snum)
|
|||
minitext(284-35-o,180-3,"Auto",2, orient+ROTATESPRITE_MAX);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
rotatesprite_fs(sbarx(5),sbary(200-28),sb16,0,HEALTHBOX,0,21,10+16+256);
|
||||
if (p->inven_icon)
|
||||
rotatesprite_fs(sbarx(69),sbary(200-30),sb16,0,INVENTORYBOX,0,21,10+16+256);
|
||||
|
||||
if (sprite[p->i].pal == 1 && p->last_extra < 2) // frozen
|
||||
G_DrawDigiNum(20,200-17,1,-16,10+16+256);
|
||||
else G_DrawDigiNum(20,200-17,p->last_extra,-16,10+16+256);
|
||||
|
||||
rotatesprite_fs(sbarx(37),sbary(200-28),sb16,0,AMMOBOX,0,21,10+16+256);
|
||||
|
||||
if (p->curr_weapon == HANDREMOTE_WEAPON) i = HANDBOMB_WEAPON;
|
||||
else i = p->curr_weapon;
|
||||
G_DrawDigiNum(53,200-17,p->ammo_amount[i],-16,10+16+256);
|
||||
|
||||
o = 158;
|
||||
permbit = 0;
|
||||
if (p->inven_icon)
|
||||
else
|
||||
{
|
||||
const int32_t orient = 10+16+permbit+256;
|
||||
// ORIGINAL MINI STATUS BAR
|
||||
|
||||
i = ((unsigned)p->inven_icon < 8) ? item_icons[p->inven_icon] : -1;
|
||||
if (i >= 0)
|
||||
rotatesprite_fs(sbarx(231-o),sbary(200-21),sb16,0,i,0,0, orient);
|
||||
rotatesprite_fs(sbarx(5),sbary(200-28),sb16,0,HEALTHBOX,0,21,10+16+256);
|
||||
if (p->inven_icon)
|
||||
rotatesprite_fs(sbarx(69),sbary(200-30),sb16,0,INVENTORYBOX,0,21,10+16+256);
|
||||
|
||||
minitext(292-30-o,190,"%",6, orient+ROTATESPRITE_MAX);
|
||||
if (sprite[p->i].pal == 1 && p->last_extra < 2) // frozen
|
||||
G_DrawDigiNum(20,200-17,1,-16,10+16+256);
|
||||
else G_DrawDigiNum(20,200-17,p->last_extra,-16,10+16+256);
|
||||
|
||||
i = G_GetInvAmount(p);
|
||||
j = G_GetInvOn(p);
|
||||
rotatesprite_fs(sbarx(37),sbary(200-28),sb16,0,AMMOBOX,0,21,10+16+256);
|
||||
|
||||
G_DrawInvNum(284-30-o,200-6,(uint8_t)i,0,10+permbit+256);
|
||||
if (p->curr_weapon == HANDREMOTE_WEAPON) i = HANDBOMB_WEAPON;
|
||||
else i = p->curr_weapon;
|
||||
G_DrawDigiNum(53,200-17,p->ammo_amount[i],-16,10+16+256);
|
||||
|
||||
if (j > 0)
|
||||
minitext(288-30-o,180,"On",0, orient+ROTATESPRITE_MAX);
|
||||
else if ((uint32_t)j != 0x80000000)
|
||||
minitext(284-30-o,180,"Off",2, orient+ROTATESPRITE_MAX);
|
||||
o = 158;
|
||||
permbit = 0;
|
||||
if (p->inven_icon)
|
||||
{
|
||||
const int32_t orient = 10+16+permbit+256;
|
||||
|
||||
if (p->inven_icon >= 6)
|
||||
minitext(284-35-o,180,"Auto",2, orient+ROTATESPRITE_MAX);
|
||||
i = ((unsigned)p->inven_icon < 8) ? item_icons[p->inven_icon] : -1;
|
||||
if (i >= 0)
|
||||
rotatesprite_fs(sbarx(231-o),sbary(200-21),sb16,0,i,0,0, orient);
|
||||
|
||||
minitext(292-30-o,190,"%",6, orient+ROTATESPRITE_MAX);
|
||||
|
||||
i = G_GetInvAmount(p);
|
||||
j = G_GetInvOn(p);
|
||||
|
||||
G_DrawInvNum(284-30-o,200-6,(uint8_t)i,0,10+permbit+256);
|
||||
|
||||
if (j > 0)
|
||||
minitext(288-30-o,180,"On",0, orient+ROTATESPRITE_MAX);
|
||||
else if ((uint32_t)j != 0x80000000)
|
||||
minitext(284-30-o,180,"Off",2, orient+ROTATESPRITE_MAX);
|
||||
|
||||
if (p->inven_icon >= 6)
|
||||
minitext(284-35-o,180,"Auto",2, orient+ROTATESPRITE_MAX);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -10662,7 +10671,8 @@ int32_t G_DoMoveThings(void)
|
|||
}
|
||||
}
|
||||
|
||||
// everyothertime++; moved lower so it is restored correctly by diffs
|
||||
// Moved lower so it is restored correctly by diffs:
|
||||
// everyothertime++;
|
||||
|
||||
if (g_netServer || g_netClient)
|
||||
randomseed = ticrandomseed;
|
||||
|
|
|
@ -4409,8 +4409,8 @@ static void getzsofslope_player(int16_t sectnum, int32_t dax, int32_t day, int32
|
|||
|
||||
void P_ProcessInput(int32_t snum)
|
||||
{
|
||||
DukePlayer_t *p = g_player[snum].ps;
|
||||
spritetype *s = &sprite[p->i];
|
||||
DukePlayer_t *const p = g_player[snum].ps;
|
||||
spritetype *const s = &sprite[p->i];
|
||||
|
||||
uint32_t sb_snum = g_player[snum].sync->bits;
|
||||
|
||||
|
|
Loading…
Reference in a new issue