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https://github.com/ZDoom/raze-gles.git
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Split 2d mode editor stuff that remained in engine.c into 2d.c.
git-svn-id: https://svn.eduke32.com/eduke32@5790 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
205a757109
commit
3eb979f8da
8 changed files with 1398 additions and 1388 deletions
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@ -43,6 +43,7 @@ ENGINE_OBJS = \
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crc32 \
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crc32 \
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defs \
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defs \
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engine \
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engine \
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2d \
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hash \
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hash \
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palette \
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palette \
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polymost \
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polymost \
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@ -137,6 +137,7 @@ ENGINE_OBJS= \
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$(ENGINE_OBJ)\defs.$o \
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$(ENGINE_OBJ)\defs.$o \
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$(ENGINE_OBJ)\colmatch.$o \
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$(ENGINE_OBJ)\colmatch.$o \
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$(ENGINE_OBJ)\engine.$o \
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$(ENGINE_OBJ)\engine.$o \
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$(ENGINE_OBJ)\2d.$o \
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$(ENGINE_OBJ)\hash.$o \
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$(ENGINE_OBJ)\hash.$o \
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$(ENGINE_OBJ)\palette.$o \
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$(ENGINE_OBJ)\palette.$o \
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$(ENGINE_OBJ)\glbuild.$o \
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$(ENGINE_OBJ)\glbuild.$o \
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@ -10,6 +10,7 @@ $(ENGINE_OBJ)/config.$o: $(ENGINE_SRC)/config.c $(ENGINE_INC)/compat.h $(ENGINE_
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$(ENGINE_OBJ)/crc32.$o: $(ENGINE_SRC)/crc32.c $(ENGINE_INC)/crc32.h
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$(ENGINE_OBJ)/crc32.$o: $(ENGINE_SRC)/crc32.c $(ENGINE_INC)/crc32.h
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$(ENGINE_OBJ)/defs.$o: $(ENGINE_SRC)/defs.c $(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h $(ENGINE_INC)/baselayer.h $(ENGINE_INC)/scriptfile.h $(ENGINE_INC)/compat.h
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$(ENGINE_OBJ)/defs.$o: $(ENGINE_SRC)/defs.c $(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h $(ENGINE_INC)/baselayer.h $(ENGINE_INC)/scriptfile.h $(ENGINE_INC)/compat.h
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$(ENGINE_OBJ)/engine.$o: $(ENGINE_SRC)/engine.c $(ENGINE_INC)/compat.h $(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h $(ENGINE_INC)/pragmas.h $(ENGINE_INC)/cache1d.h $(ENGINE_INC)/a.h $(ENGINE_INC)/osd.h $(ENGINE_INC)/baselayer.h $(ENGINE_SRC)/engine_priv.h $(ENGINE_SRC)/engine_oldmap.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/polymer.h
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$(ENGINE_OBJ)/engine.$o: $(ENGINE_SRC)/engine.c $(ENGINE_INC)/compat.h $(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h $(ENGINE_INC)/pragmas.h $(ENGINE_INC)/cache1d.h $(ENGINE_INC)/a.h $(ENGINE_INC)/osd.h $(ENGINE_INC)/baselayer.h $(ENGINE_SRC)/engine_priv.h $(ENGINE_SRC)/engine_oldmap.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/polymer.h
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$(ENGINE_OBJ)/2d.$o: $(ENGINE_SRC)/2d.c $(ENGINE_INC)/2d.h
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$(ENGINE_OBJ)/hash.$o: $(ENGINE_SRC)/hash.c $(ENGINE_INC)/hash.h
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$(ENGINE_OBJ)/hash.$o: $(ENGINE_SRC)/hash.c $(ENGINE_INC)/hash.h
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$(ENGINE_OBJ)/palette.$o: $(ENGINE_SRC)/palette.c $(ENGINE_INC)/palette.h
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$(ENGINE_OBJ)/palette.$o: $(ENGINE_SRC)/palette.c $(ENGINE_INC)/palette.h
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$(ENGINE_OBJ)/polymost.$o: $(ENGINE_SRC)/polymost.c $(ENGINE_INC)/lz4.h $(ENGINE_INC)/compat.h $(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h $(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h
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$(ENGINE_OBJ)/polymost.$o: $(ENGINE_SRC)/polymost.c $(ENGINE_INC)/lz4.h $(ENGINE_INC)/compat.h $(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h $(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h
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@ -644,6 +644,7 @@ EXTERN int16_t maskwall[MAXWALLSB], maskwallcnt;
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EXTERN int16_t thewall[MAXWALLSB];
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EXTERN int16_t thewall[MAXWALLSB];
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EXTERN tspritetype *tspriteptr[MAXSPRITESONSCREEN + 1];
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EXTERN tspritetype *tspriteptr[MAXSPRITESONSCREEN + 1];
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EXTERN int32_t wx1, wy1, wx2, wy2;
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EXTERN int32_t xdim, ydim, numpages;
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EXTERN int32_t xdim, ydim, numpages;
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EXTERN int32_t yxaspect, viewingrange;
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EXTERN int32_t yxaspect, viewingrange;
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EXTERN intptr_t *ylookup;
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EXTERN intptr_t *ylookup;
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1390
polymer/eduke32/build/src/2d.c
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1390
polymer/eduke32/build/src/2d.c
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File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
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@ -253,6 +253,7 @@
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<ClInclude Include="source\enet\include\enet\win32.h" />
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<ClInclude Include="source\enet\include\enet\win32.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="build\src\2d.c" />
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<ClCompile Include="build\src\a-c.c" />
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<ClCompile Include="build\src\a-c.c" />
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<ClCompile Include="build\src\baselayer.c" />
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<ClCompile Include="build\src\baselayer.c" />
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<ClCompile Include="build\src\build.c" />
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<ClCompile Include="build\src\build.c" />
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@ -941,6 +941,9 @@
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<ClCompile Include="build\src\palette.c">
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<ClCompile Include="build\src\palette.c">
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<Filter>build\source</Filter>
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<Filter>build\source</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="build\src\2d.c">
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<Filter>build\source</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="Makefile.msvc">
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<None Include="Makefile.msvc">
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