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macOS: Fix crash in startup window when no game data is found.
git-svn-id: https://svn.eduke32.com/eduke32@6448 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 9 additions and 5 deletions
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@ -527,14 +527,18 @@ static struct {
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[[gameList documentView] setDataSource:gamelistsrc];
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[[gameList documentView] setDataSource:gamelistsrc];
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[[gameList documentView] deselectAll:nil];
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[[gameList documentView] deselectAll:nil];
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int row = [gamelistsrc findIndexForGrpname:[NSString stringWithUTF8String:settings.grp->filename]];
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if (settings.grp)
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if (row >= 0) {
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{
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[[gameList documentView] scrollRowToVisible:row];
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int row = [gamelistsrc findIndexForGrpname:[NSString stringWithUTF8String:settings.grp->filename]];
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if (row >= 0)
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{
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[[gameList documentView] scrollRowToVisible:row];
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#if defined MAC_OS_X_VERSION_10_3 && MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_3
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#if defined MAC_OS_X_VERSION_10_3 && MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_3
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[[gameList documentView] selectRowIndexes:[NSIndexSet indexSetWithIndex:row] byExtendingSelection:NO];
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[[gameList documentView] selectRowIndexes:[NSIndexSet indexSetWithIndex:row] byExtendingSelection:NO];
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#else
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#else
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[[gameList documentView] selectRow:row byExtendingSelection:NO];
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[[gameList documentView] selectRow:row byExtendingSelection:NO];
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#endif
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#endif
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}
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}
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}
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[cancelButton setEnabled:true];
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[cancelButton setEnabled:true];
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