mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
Android SDLayer changes. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4992 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
c577948e94
commit
36a3bab5fc
1 changed files with 90 additions and 19 deletions
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@ -327,6 +327,46 @@ static void sighandler(int signum)
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}
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}
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#ifdef __ANDROID__
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int mobile_halted = 0;
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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void G_Shutdown(void);
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#ifdef __cplusplus
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}
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#endif
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int sdlayer_mobilefilter(void *userdata, SDL_Event *event)
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{
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switch (event->type)
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{
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case SDL_APP_TERMINATING:
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// yes, this calls into the game, ugh
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G_Shutdown();
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return 0;
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case SDL_APP_LOWMEMORY:
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gltexinvalidatetype(INVALIDATE_ALL);
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return 0;
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case SDL_APP_WILLENTERBACKGROUND:
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mobile_halted = 1;
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return 0;
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case SDL_APP_DIDENTERBACKGROUND:
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// tear down video?
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return 0;
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case SDL_APP_WILLENTERFOREGROUND:
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// restore video?
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return 0;
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case SDL_APP_DIDENTERFOREGROUND:
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mobile_halted = 0;
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return 0;
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default:
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return 1;//!halt;
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}
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}
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#endif
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#ifdef _WIN32
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int32_t WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int32_t nCmdShow)
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#else
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@ -344,10 +384,14 @@ int32_t main(int32_t argc, char *argv[])
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buildkeytranslationtable();
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#ifndef __ANDROID__
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signal(SIGSEGV, sighandler);
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signal(SIGILL, sighandler); /* clang -fcatch-undefined-behavior uses an ill. insn */
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signal(SIGABRT, sighandler);
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signal(SIGFPE, sighandler);
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#else
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SDL_SetEventFilter(sdlayer_mobilefilter, NULL);
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#endif
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#ifdef _WIN32
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UNREFERENCED_PARAMETER(hInst);
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@ -1200,7 +1244,7 @@ void sdlayer_setvideomode_opengl(void)
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bglShadeModel(GL_SMOOTH); // GL_FLAT
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bglClearColor(0, 0, 0, 0.5); // Black Background
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bglHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Use FASTEST for ortho!
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bglHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
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// bglHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
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bglDisable(GL_DITHER);
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glinfo.vendor = (const char *) bglGetString(GL_VENDOR);
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@ -1239,23 +1283,29 @@ void sdlayer_setvideomode_opengl(void)
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glinfo.maxanisotropy = 1.0;
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glinfo.bgra = 0;
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glinfo.texcompr = 0;
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glinfo.clamptoedge = 1;
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glinfo.multitex = 1;
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// process the extensions string and flag stuff we recognize
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glinfo.clamptoedge = !!Bstrstr(glinfo.extensions, "GL_EXT_texture_edge_clamp") ||
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!!Bstrstr(glinfo.extensions, "GL_SGIS_texture_edge_clamp");
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glinfo.bgra = !!Bstrstr(glinfo.extensions, "GL_EXT_bgra");
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glinfo.texcompr =
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!!Bstrstr(glinfo.extensions, "GL_ARB_texture_compression") && Bstrcmp(glinfo.vendor, "ATI Technologies Inc.");
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glinfo.texnpot = !!Bstrstr(glinfo.extensions, "GL_ARB_texture_non_power_of_two");
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glinfo.bgra = !!Bstrstr(glinfo.extensions, "GL_EXT_bgra") || !!Bstrstr(glinfo.extensions, "GL_EXT_texture_format_BGRA8888");
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glinfo.texcompr = !!Bstrstr(glinfo.extensions, "GL_ARB_texture_compression") && Bstrcmp(glinfo.vendor, "ATI Technologies Inc.");
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glinfo.texnpot = !!Bstrstr(glinfo.extensions, "GL_ARB_texture_non_power_of_two") || !!Bstrstr(glinfo.extensions, "GL_OES_texture_npot");
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glinfo.multisample = !!Bstrstr(glinfo.extensions, "GL_ARB_multisample");
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glinfo.nvmultisamplehint = !!Bstrstr(glinfo.extensions, "GL_NV_multisample_filter_hint");
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glinfo.arbfp = !!Bstrstr(glinfo.extensions, "GL_ARB_fragment_program");
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glinfo.depthtex = !!Bstrstr(glinfo.extensions, "GL_ARB_depth_texture");
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glinfo.shadow = !!Bstrstr(glinfo.extensions, "GL_ARB_shadow");
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glinfo.fbos = !!Bstrstr(glinfo.extensions, "GL_EXT_framebuffer_object");
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glinfo.fbos = !!Bstrstr(glinfo.extensions, "GL_EXT_framebuffer_object") || !!Bstrstr(glinfo.extensions, "GL_OES_framebuffer_object");
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#ifndef __ANDROID__
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glinfo.clamptoedge = !!Bstrstr(glinfo.extensions, "GL_EXT_texture_edge_clamp") ||
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!!Bstrstr(glinfo.extensions, "GL_SGIS_texture_edge_clamp");
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glinfo.rect =
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!!Bstrstr(glinfo.extensions, "GL_NV_texture_rectangle") || !!Bstrstr(glinfo.extensions, "GL_EXT_texture_rectangle");
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glinfo.multitex = !!Bstrstr(glinfo.extensions, "GL_ARB_multitexture");
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glinfo.envcombine = !!Bstrstr(glinfo.extensions, "GL_ARB_texture_env_combine");
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glinfo.vbos = !!Bstrstr(glinfo.extensions, "GL_ARB_vertex_buffer_object");
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glinfo.sm4 = !!Bstrstr(glinfo.extensions, "GL_EXT_gpu_shader4");
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@ -1263,9 +1313,6 @@ void sdlayer_setvideomode_opengl(void)
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glinfo.glsl = !!Bstrstr(glinfo.extensions, "GL_ARB_shader_objects");
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glinfo.debugoutput = !!Bstrstr(glinfo.extensions, "GL_ARB_debug_output");
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if (Bstrstr(glinfo.extensions, "GL_EXT_texture_filter_anisotropic"))
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bglGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &glinfo.maxanisotropy);
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if (Bstrstr(glinfo.extensions, "WGL_3DFX_gamma_control"))
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{
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static int32_t warnonce;
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@ -1275,6 +1322,10 @@ void sdlayer_setvideomode_opengl(void)
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initprintf("3dfx card detected: OpenGL fog disabled\n");
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warnonce |= 1;
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}
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#endif
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// if (Bstrstr(glinfo.extensions, "GL_EXT_texture_filter_anisotropic"))
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bglGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &glinfo.maxanisotropy);
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if (!glinfo.dumped)
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{
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@ -1369,7 +1420,6 @@ void setvideomode_sdlcommonpost(int32_t x, int32_t y, int32_t c, int32_t fs, int
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if (regrab)
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grabmouse(AppMouseGrab);
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}
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#if SDL_MAJOR_VERSION!=1
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@ -1400,8 +1450,12 @@ int32_t setvideomode(int32_t x, int32_t y, int32_t c, int32_t fs)
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{
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SDL_GLattr attr;
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int32_t value;
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} sdlayer_gl_attributes [] =
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} sdlayer_gl_attributes[] =
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{
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#ifdef EDUKE32_TOUCH_DEVICES
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{ SDL_GL_CONTEXT_MAJOR_VERSION, 1 },
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{ SDL_GL_CONTEXT_MINOR_VERSION, 1 },
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#endif
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{ SDL_GL_DOUBLEBUFFER, 1 },
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{ SDL_GL_MULTISAMPLEBUFFERS, glmultisample > 0 },
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{ SDL_GL_MULTISAMPLESAMPLES, glmultisample },
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@ -1577,16 +1631,28 @@ void enddrawing(void)
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// showframe() -- update the display
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//
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#if SDL_MAJOR_VERSION != 1
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#ifdef __ANDROID__
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extern "C" void frameControls();
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#endif
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void showframe(int32_t w)
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{
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UNREFERENCED_PARAMETER(w);
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#ifdef __ANDROID__
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if (mobile_halted) return;
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#endif
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#ifdef USE_OPENGL
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if (bpp > 8)
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{
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if (palfadedelta)
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fullscreen_tint_gl(palfadergb.r, palfadergb.g, palfadergb.b, palfadedelta);
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#ifdef __ANDROID__
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frameControls();
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#endif
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SDL_GL_SwapWindow(sdl_window);
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return;
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}
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@ -2058,6 +2124,11 @@ int32_t handleevents_pollsdl(void)
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int32_t handleevents(void)
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{
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#ifdef __ANDROID__
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extern int mobile_halted;
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if (mobile_halted) return 0;
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#endif
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int32_t rv;
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if (inputchecked && moustat)
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