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https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 12:30:46 +00:00
- replaced 'static FORCE_INLINE' globally with 'inline'.
I have no idea what kind of compiler needs such a construct, it's totally not how C++ should be written.
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b7e8815133
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368b2319f2
4 changed files with 20 additions and 40 deletions
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@ -451,13 +451,13 @@ void updatesectorneighbor(int32_t const x, int32_t const y, int16_t * const sect
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void updatesectorneighborz(int32_t const x, int32_t const y, int32_t const z, int16_t * const sectnum, int32_t initialMaxDistance = INITIALUPDATESECTORDIST, int32_t maxDistance = MAXUPDATESECTORDIST) ATTRIBUTE((nonnull(4)));
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int findwallbetweensectors(int sect1, int sect2);
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static FORCE_INLINE int sectoradjacent(int sect1, int sect2) { return findwallbetweensectors(sect1, sect2) != -1; }
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inline int sectoradjacent(int sect1, int sect2) { return findwallbetweensectors(sect1, sect2) != -1; }
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int32_t getsectordist(vec2_t const in, int const sectnum, vec2_t * const out = nullptr);
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extern const int16_t *chsecptr_onextwall;
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int32_t checksectorpointer(int16_t i, int16_t sectnum);
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#if !KRANDDEBUG
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static FORCE_INLINE int32_t krand(void)
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inline int32_t krand(void)
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{
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randomseed = (randomseed * 1664525ul) + 221297ul;
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return ((uint32_t) randomseed)>>16;
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@ -474,12 +474,12 @@ inline int32_t ksqrt(uint32_t num)
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int32_t getangle(int32_t xvect, int32_t yvect);
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fixed_t gethiq16angle(int32_t xvect, int32_t yvect);
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static FORCE_INLINE constexpr uint32_t uhypsq(int32_t const dx, int32_t const dy)
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inline constexpr uint32_t uhypsq(int32_t const dx, int32_t const dy)
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{
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return (uint32_t)dx*dx + (uint32_t)dy*dy;
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}
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static FORCE_INLINE int32_t logapproach(int32_t const val, int32_t const targetval)
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inline int32_t logapproach(int32_t const val, int32_t const targetval)
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{
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int32_t const dif = targetval - val;
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return (dif>>1) ? val + (dif>>1) : targetval;
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@ -508,36 +508,36 @@ void yax_getzsofslope(int sectNum, int playerX, int playerY, int32_t* pCeilZ, in
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int32_t yax_getceilzofslope(int const sectnum, vec2_t const vect);
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int32_t yax_getflorzofslope(int const sectnum, vec2_t const vect);
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static FORCE_INLINE int32_t getceilzofslope(int16_t sectnum, int32_t dax, int32_t day)
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inline int32_t getceilzofslope(int16_t sectnum, int32_t dax, int32_t day)
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{
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return getceilzofslopeptr((usectorptr_t)§or[sectnum], dax, day);
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}
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static FORCE_INLINE int32_t getflorzofslope(int16_t sectnum, int32_t dax, int32_t day)
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inline int32_t getflorzofslope(int16_t sectnum, int32_t dax, int32_t day)
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{
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return getflorzofslopeptr((usectorptr_t)§or[sectnum], dax, day);
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}
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static FORCE_INLINE void getzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz)
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inline void getzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz)
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{
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getzsofslopeptr((usectorptr_t)§or[sectnum], dax, day, ceilz, florz);
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}
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static FORCE_INLINE void getcorrectzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz)
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inline void getcorrectzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz)
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{
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vec2_t closest = { dax, day };
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getsectordist(closest, sectnum, &closest);
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getzsofslopeptr((usectorptr_t)§or[sectnum], closest.x, closest.y, ceilz, florz);
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}
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static FORCE_INLINE int32_t getcorrectceilzofslope(int16_t sectnum, int32_t dax, int32_t day)
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inline int32_t getcorrectceilzofslope(int16_t sectnum, int32_t dax, int32_t day)
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{
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vec2_t closest = { dax, day };
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getsectordist(closest, sectnum, &closest);
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return getceilzofslopeptr((usectorptr_t)§or[sectnum], closest.x, closest.y);
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}
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static FORCE_INLINE int32_t getcorrectflorzofslope(int16_t sectnum, int32_t dax, int32_t day)
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inline int32_t getcorrectflorzofslope(int16_t sectnum, int32_t dax, int32_t day)
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{
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vec2_t closest = { dax, day };
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getsectordist(closest, sectnum, &closest);
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@ -546,12 +546,12 @@ static FORCE_INLINE int32_t getcorrectflorzofslope(int16_t sectnum, int32_t dax,
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// Is <wal> a red wall in a safe fashion, i.e. only if consistency invariant
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// ".nextsector >= 0 iff .nextwall >= 0" holds.
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static FORCE_INLINE int32_t redwallp(uwallptr_t wal)
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inline int32_t redwallp(uwallptr_t wal)
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{
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return (wal->nextwall >= 0 && wal->nextsector >= 0);
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}
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static FORCE_INLINE int32_t E_SpriteIsValid(const int32_t i)
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inline int32_t E_SpriteIsValid(const int32_t i)
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{
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return ((unsigned)i < MAXSPRITES && sprite[i].statnum != MAXSTATUS);
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}
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@ -594,7 +594,7 @@ inline void setspritepos(int spnum, int x, int y, int z)
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int32_t setspritez(int16_t spritenum, const vec3_t *) ATTRIBUTE((nonnull(2)));
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int32_t spriteheightofsptr(uspriteptr_t spr, int32_t *height, int32_t alsotileyofs);
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static FORCE_INLINE int32_t spriteheightofs(int16_t i, int32_t *height, int32_t alsotileyofs)
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inline int32_t spriteheightofs(int16_t i, int32_t *height, int32_t alsotileyofs)
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{
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return spriteheightofsptr((uspriteptr_t)&sprite[i], height, alsotileyofs);
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}
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@ -653,13 +653,13 @@ typedef struct
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EXTERN int32_t mdinited;
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EXTERN tile2model_t tile2model[MAXTILES+EXTRATILES];
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static FORCE_INLINE int32_t md_tilehasmodel(int32_t const tilenume, int32_t const pal)
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inline int32_t md_tilehasmodel(int32_t const tilenume, int32_t const pal)
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{
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return mdinited ? tile2model[Ptile2tile(tilenume,pal)].modelid : -1;
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}
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#endif // defined USE_OPENGL
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static FORCE_INLINE int tilehasmodelorvoxel(int const tilenume, int pal)
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inline int tilehasmodelorvoxel(int const tilenume, int pal)
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{
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UNREFERENCED_PARAMETER(pal);
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return
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@ -688,7 +688,7 @@ extern int skiptile;
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static vec2_t const zerovec = { 0, 0 };
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static FORCE_INLINE int inside_p(int32_t const x, int32_t const y, int const sectnum) { return (sectnum >= 0 && inside(x, y, sectnum) == 1); }
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inline int inside_p(int32_t const x, int32_t const y, int const sectnum) { return (sectnum >= 0 && inside(x, y, sectnum) == 1); }
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#define SET_AND_RETURN(Lval, Rval) \
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do \
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@ -27,26 +27,6 @@
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#endif
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#ifndef MAY_ALIAS
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# ifdef _MSC_VER
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# define MAY_ALIAS
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# else
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# define MAY_ALIAS __attribute__((may_alias))
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# endif
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#endif
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#ifndef FORCE_INLINE
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# ifdef _MSC_VER
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# define FORCE_INLINE __forceinline
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# else
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# ifdef __GNUC__
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# define FORCE_INLINE inline __attribute__((always_inline))
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# else
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# define FORCE_INLINE inline
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# endif
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# endif
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#endif
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# define fallthrough__ [[fallthrough]]
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////////// Architecture detection //////////
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@ -122,8 +102,8 @@ static_assert(sizeof(vec3f_t) == sizeof(float) * 3);
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////////// Bitfield manipulation //////////
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static FORCE_INLINE void bitmap_set(uint8_t *const ptr, int const n) { ptr[n>>3] |= 1 << (n&7); }
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static FORCE_INLINE char bitmap_test(uint8_t const *const ptr, int const n) { return ptr[n>>3] & (1 << (n&7)); }
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inline void bitmap_set(uint8_t *const ptr, int const n) { ptr[n>>3] |= 1 << (n&7); }
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inline char bitmap_test(uint8_t const *const ptr, int const n) { return ptr[n>>3] & (1 << (n&7)); }
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////////// Utility functions //////////
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@ -132,7 +132,7 @@ static void addclipline(int32_t dax1, int32_t day1, int32_t dax2, int32_t day2,
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clipnum++;
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}
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static FORCE_INLINE void clipmove_tweak_pos(const vec3_t *pos, int32_t gx, int32_t gy, int32_t x1, int32_t y1, int32_t x2,
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inline void clipmove_tweak_pos(const vec3_t *pos, int32_t gx, int32_t gy, int32_t x1, int32_t y1, int32_t x2,
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int32_t y2, int32_t *daxptr, int32_t *dayptr)
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{
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int32_t daz;
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@ -34,7 +34,7 @@ extern int32_t hitallsprites;
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int32_t animateoffs(int tilenum, int fakevar);
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static FORCE_INLINE int32_t bad_tspr(tspriteptr_t tspr)
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inline int32_t bad_tspr(tspriteptr_t tspr)
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{
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// NOTE: tspr->owner >= MAXSPRITES (could be model) has to be handled by
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// caller.
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