Respect ud.bgstretch when displaying the title screen during netplay

git-svn-id: https://svn.eduke32.com/eduke32@4614 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2014-09-30 04:08:35 +00:00
parent 0a62ba1a21
commit 3681d5e553

View file

@ -189,7 +189,7 @@ void Net_SpawnPlayer(int32_t player)
static void display_betascreen(void) static void display_betascreen(void)
{ {
rotatesprite_fs(160<<16,100<<16,65536,0,BETASCREEN,0,0,2+8+64); rotatesprite_fs(160<<16,100<<16,65536,0,BETASCREEN,0,0,2+8+64+(ud.bgstretch?1024:0));
rotatesprite_fs(160<<16,(104)<<16,60<<10,0,DUKENUKEM,0,0,2+8); rotatesprite_fs(160<<16,(104)<<16,60<<10,0,DUKENUKEM,0,0,2+8);
rotatesprite_fs(160<<16,(129)<<16,30<<11,0,THREEDEE,0,0,2+8); rotatesprite_fs(160<<16,(129)<<16,30<<11,0,THREEDEE,0,0,2+8);