mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 11:10:47 +00:00
- added a centralized drawer and converted the main geometry drawer to use it.
This commit is contained in:
parent
2a20eb9287
commit
318009fd69
10 changed files with 105 additions and 4933 deletions
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@ -1,517 +0,0 @@
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/* xscreensaver, Copyright (c) 2012 Jamie Zawinski <jwz@jwz.org>
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation. No representations are made about the suitability of this
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* software for any purpose. It is provided "as is" without express or
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* implied warranty.
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*/
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/* A compatibility shim to allow OpenGL 1.3 source code to work in an
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OpenGLES environment, where almost every OpenGL 1.3 function has
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been "deprecated". See jwzgles.c for details.
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*/
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#ifndef __JWZGLES_H__
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#define __JWZGLES_H__
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#ifndef HAVE_JWZGLES
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# error: do not include this without HAVE_JWZGLES
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#endif
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#include "jwzglesI.h"
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/* These are the OpenGL 1.3 functions that are not present in OpenGLES 1.
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As you can see from the length of this list, OpenGL and OpenGLES have
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almost nothing to do with each other. To claim that GLES is a dialect
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of OpenGL is absurd -- English and Latin have more in common!
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*/
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#define glAccum jwzgles_glAccum
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#define glAntialiasing jwzgles_glAntialiasing
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#define glAreTexturesResident jwzgles_glAreTexturesResident
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#define glArrayElement jwzgles_glArrayElement
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#define glBegin jwzgles_glBegin
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#define glBitmap jwzgles_glBitmap
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#define glBlendColor jwzgles_glBlendColor
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#define glBlendEquation jwzgles_glBlendEquation
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#define glCallList jwzgles_glCallList
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#define glCallLists jwzgles_glCallLists
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#define glClearAccum jwzgles_glClearAccum
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#define glClearDepth jwzgles_glClearDepth
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#define glClearIndex jwzgles_glClearIndex
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#define glClipPlane jwzgles_glClipPlane
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#define glColor3b jwzgles_glColor3b
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#define glColor3bv jwzgles_glColor3bv
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#define glColor3d jwzgles_glColor3f
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#define glColor3dv jwzgles_glColor3dv
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#define glColor3f jwzgles_glColor3f
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#define glColor3fv jwzgles_glColor3fv
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#define glColor3i jwzgles_glColor3i
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#define glColor3iv jwzgles_glColor3iv
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#define glColor3s jwzgles_glColor3s
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#define glColor3sv jwzgles_glColor3sv
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#define glColor3ub jwzgles_glColor3ub
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#define glColor3ubv jwzgles_glColor3ubv
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#define glColor3ui jwzgles_glColor3ui
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#define glColor3uiv jwzgles_glColor3uiv
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#define glColor3us jwzgles_glColor3us
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#define glColor3usv jwzgles_glColor3usv
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#define glColor4b jwzgles_glColor4b
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#define glColor4bv jwzgles_glColor4bv
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#define glColor4d jwzgles_glColor4d
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#define glColor4dv jwzgles_glColor4dv
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#define glColor4fv jwzgles_glColor4fv
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#define glColor4i jwzgles_glColor4i
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#define glColor4iv jwzgles_glColor4iv
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#define glColor4s jwzgles_glColor4s
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#define glColor4sv jwzgles_glColor4sv
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#define glColor4ub jwzgles_glColor4ub
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#define glColor4ubv jwzgles_glColor4ubv
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#define glColor4ui jwzgles_glColor4ui
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#define glColor4uiv jwzgles_glColor4uiv
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#define glColor4us jwzgles_glColor4us
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#define glColor4usv jwzgles_glColor4usv
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#define glColorMaterial jwzgles_glColorMaterial
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#define glColorSubTable jwzgles_glColorSubTable
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#define glColorTable jwzgles_glColorTable
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#define glColorTableParameter jwzgles_glColorTableParameter
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#define glColorTableParameterfv jwzgles_glColorTableParameterfv
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#define glColorub jwzgles_glColorub
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#define glColorui jwzgles_glColorui
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#define glColorus jwzgles_glColorus
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#define glCompressedTexImage jwzgles_glCompressedTexImage
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#define glCompressedTexImage1D jwzgles_glCompressedTexImage1D
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#define glCompressedTexImage3D jwzgles_glCompressedTexImage3D
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#define glCompressedTexSubImage1D jwzgles_glCompressedTexSubImage1D
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#define glCompressedTexSubImage3D jwzgles_glCompressedTexSubImage3D
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#define glConvolutionFilter1D jwzgles_glConvolutionFilter1D
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#define glConvolutionFilter2D jwzgles_glConvolutionFilter2D
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#define glConvolutionParameter jwzgles_glConvolutionParameter
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#define glConvolutionParameterfv jwzgles_glConvolutionParameterfv
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#define glConvolutionParameteriv jwzgles_glConvolutionParameteriv
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#define glCopyColorSubTable jwzgles_glCopyColorSubTable
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#define glCopyColorTable jwzgles_glCopyColorTable
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#define glCopyConvolutionFilter1D jwzgles_glCopyConvolutionFilter1D
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#define glCopyConvolutionFilter2D jwzgles_glCopyConvolutionFilter2D
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#define glCopyPixels jwzgles_glCopyPixels
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#define glCopyTexImage1D jwzgles_glCopyTexImage1D
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#define glCopyTexImage3D jwzgles_glCopyTexImage3D
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#define glCopyTexSubImage1D jwzgles_glCopyTexSubImage1D
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#define glCopyTexSubImage3D jwzgles_glCopyTexSubImage3D
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#define glDeleteLists jwzgles_glDeleteLists
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#define glDrawBuffer jwzgles_glDrawBuffer
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#define glDrawPixels jwzgles_glDrawPixels
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#define glDrawRangeElements jwzgles_glDrawRangeElements
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#define glEdgeFlag jwzgles_glEdgeFlag
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#define glEdgeFlagPointer jwzgles_glEdgeFlagPointer
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#define glEdgeFlagv jwzgles_glEdgeFlagv
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#define glEnd jwzgles_glEnd
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#define glEndList jwzgles_glEndList
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#define glEvalCoord1d jwzgles_glEvalCoord1d
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#define glEvalCoord1dv jwzgles_glEvalCoord1dv
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#define glEvalCoord1f jwzgles_glEvalCoord1f
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#define glEvalCoord1fv jwzgles_glEvalCoord1fv
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#define glEvalCoord2d jwzgles_glEvalCoord2d
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#define glEvalCoord2dv jwzgles_glEvalCoord2dv
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#define glEvalCoord2f jwzgles_glEvalCoord2f
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#define glEvalCoord2fv jwzgles_glEvalCoord2fv
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#define glEvalMesh1 jwzgles_glEvalMesh1
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#define glEvalMesh2 jwzgles_glEvalMesh2
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#define glEvalPoint1 jwzgles_glEvalPoint1
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#define glEvalPoint2 jwzgles_glEvalPoint2
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#define glFeedbackBuffer jwzgles_glFeedbackBuffer
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#define glFogi jwzgles_glFogi
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#define glFogiv jwzgles_glFogiv
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#define glFrustum jwzgles_glFrustum
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#define glGenLists jwzgles_glGenLists
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#define glGet jwzgles_glGet
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#define glGetBooleanv jwzgles_glGetBooleanv
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#define glGetClipPlane jwzgles_glGetClipPlane
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#define glGetColorTable jwzgles_glGetColorTable
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#define glGetColorTableParameter jwzgles_glGetColorTableParameter
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#define glGetCompressedTexImage jwzgles_glGetCompressedTexImage
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#define glGetConvolutionFilter jwzgles_glGetConvolutionFilter
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#define glGetConvolutionParameter jwzgles_glGetConvolutionParameter
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#define glGetConvolutionParameteriv jwzgles_glGetConvolutionParameteriv
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#define glGetDoublev jwzgles_glGetDoublev
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#define glGetFloatv jwzgles_glGetFloatv
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#define glGetHistogram jwzgles_glGetHistogram
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#define glGetHistogramParameter jwzgles_glGetHistogramParameter
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#define glGetLightfv jwzgles_glGetLightfv
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#define glGetLightiv jwzgles_glGetLightiv
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#define glGetMapdv jwzgles_glGetMapdv
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#define glGetMapfv jwzgles_glGetMapfv
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#define glGetMapiv jwzgles_glGetMapiv
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#define glGetMaterialfv jwzgles_glGetMaterialfv
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#define glGetMaterialiv jwzgles_glGetMaterialiv
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#define glGetPixelMapfv jwzgles_glGetPixelMapfv
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#define glGetPixelMapuiv jwzgles_glGetPixelMapuiv
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#define glGetPixelMapusv jwzgles_glGetPixelMapusv
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#define glGetPointerv jwzgles_glGetPointerv
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#define glGetPolygonStipple jwzgles_glGetPolygonStipple
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#define glGetSeparableFilter jwzgles_glGetSeparableFilter
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#define glGetTexEnvfv jwzgles_glGetTexEnvfv
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#define glGetTexEnviv jwzgles_glGetTexEnviv
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#define glGetTexGendv jwzgles_glGetTexGendv
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#define glGetTexGenfv jwzgles_glGetTexGenfv
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#define glGetTexGeniv jwzgles_glGetTexGeniv
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#define glGetTexImage jwzgles_glGetTexImage
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#define glGetTexImage1D jwzgles_glGetTexImage1D
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#define glGetTexImage2D jwzgles_glGetTexImage2D
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#define glGetTexImage3D jwzgles_glGetTexImage3D
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#define glGetTexLevelParameterfv jwzgles_glGetTexLevelParameterfv
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//#define glGetTexLevelParameteriv jwzgles_glGetTexLevelParameteriv
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#define glGetTexParameterfv jwzgles_glGetTexParameterfv
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//#define glGetTexParameteriv jwzgles_glGetTexParameteriv
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#define glHistogram jwzgles_glHistogram
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#define glIndex jwzgles_glIndex
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#define glIndexMask jwzgles_glIndexMask
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#define glIndexPointer jwzgles_glIndexPointer
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#define glIndexd jwzgles_glIndexd
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#define glIndexdv jwzgles_glIndexdv
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#define glIndexf jwzgles_glIndexf
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#define glIndexfv jwzgles_glIndexfv
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/*#define glIndexi jwzgles_glIndexi*/
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#define glIndexiv jwzgles_glIndexiv
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#define glIndexs jwzgles_glIndexs
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#define glIndexsv jwzgles_glIndexsv
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#define glIndexub jwzgles_glIndexub
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#define glIndexubv jwzgles_glIndexubv
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#define glInitNames jwzgles_glInitNames
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#define glInterleavedArrays jwzgles_glInterleavedArrays
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#define glIsEnabled jwzgles_glIsEnabled
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#define glIsList jwzgles_glIsList
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#define glIsTexture jwzgles_glIsTexture
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#define glLightModeli jwzgles_glLightModeli
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#define glLightModeliv jwzgles_glLightModeliv
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#define glLighti jwzgles_glLighti
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#define glLightiv jwzgles_glLightiv
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#define glLightf jwzgles_glLightf
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#define glLightfv jwzgles_glLightfv
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#define glLineStipple jwzgles_glLineStipple
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#define glListBase jwzgles_glListBase
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#define glLoadMatrix jwzgles_glLoadMatrix
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#define glLoadName jwzgles_glLoadName
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#define glLoadTransposeMatrix jwzgles_glLoadTransposeMatrix
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#define glLoadTransposeMatrixf jwzgles_glLoadTransposeMatrixf
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#define glMap1d jwzgles_glMap1d
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#define glMap1f jwzgles_glMap1f
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#define glMap2d jwzgles_glMap2d
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#define glMap2f jwzgles_glMap2f
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#define glMapGrid1d jwzgles_glMapGrid1d
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#define glMapGrid1f jwzgles_glMapGrid1f
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#define glMapGrid2d jwzgles_glMapGrid2d
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#define glMapGrid2f jwzgles_glMapGrid2f
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#define glMateriali jwzgles_glMateriali
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#define glMaterialiv jwzgles_glMaterialiv
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#define glMultTransposeMatrix jwzgles_glMultTransposeMatrix
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#define glMultTransposeMatrixf jwzgles_glMultTransposeMatrixf
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#define glNewList jwzgles_glNewList
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#define glNormal3b jwzgles_glNormal3b
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#define glNormal3bv jwzgles_glNormal3bv
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#define glNormal3d jwzgles_glNormal3f
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|
||||||
#define glNormal3dv jwzgles_glNormal3dv
|
|
||||||
#define glNormal3fv jwzgles_glNormal3fv
|
|
||||||
#define glNormal3i jwzgles_glNormal3i
|
|
||||||
#define glNormal3iv jwzgles_glNormal3iv
|
|
||||||
#define glNormal3s jwzgles_glNormal3s
|
|
||||||
#define glNormal3sv jwzgles_glNormal3sv
|
|
||||||
#define glOrtho jwzgles_glOrtho
|
|
||||||
#define glPassThrough jwzgles_glPassThrough
|
|
||||||
#define glPixelMapfv jwzgles_glPixelMapfv
|
|
||||||
#define glPixelMapuiv jwzgles_glPixelMapuiv
|
|
||||||
#define glPixelMapusv jwzgles_glPixelMapusv
|
|
||||||
#define glPixelStoref jwzgles_glPixelStoref
|
|
||||||
#define glPixelTransferf jwzgles_glPixelTransferf
|
|
||||||
#define glPixelTransferi jwzgles_glPixelTransferi
|
|
||||||
#define glPixelZoom jwzgles_glPixelZoom
|
|
||||||
#define glPolygonMode jwzgles_glPolygonMode
|
|
||||||
#define glPolygonStipple jwzgles_glPolygonStipple
|
|
||||||
#define glPopAttrib jwzgles_glPopAttrib
|
|
||||||
#define glPopClientAttrib jwzgles_glPopClientAttrib
|
|
||||||
#define glPopName jwzgles_glPopName
|
|
||||||
#define glPrioritizeTextures jwzgles_glPrioritizeTextures
|
|
||||||
#define glPushAttrib jwzgles_glPushAttrib
|
|
||||||
#define glPushClientAttrib jwzgles_glPushClientAttrib
|
|
||||||
#define glPushName jwzgles_glPushName
|
|
||||||
#define glRasterPos2d jwzgles_glRasterPos2d
|
|
||||||
#define glRasterPos2dv jwzgles_glRasterPos2dv
|
|
||||||
#define glRasterPos2f jwzgles_glRasterPos2f
|
|
||||||
#define glRasterPos2fv jwzgles_glRasterPos2fv
|
|
||||||
#define glRasterPos2i jwzgles_glRasterPos2i
|
|
||||||
#define glRasterPos2iv jwzgles_glRasterPos2iv
|
|
||||||
#define glRasterPos2s jwzgles_glRasterPos2s
|
|
||||||
#define glRasterPos2sv jwzgles_glRasterPos2sv
|
|
||||||
#define glRasterPos3d jwzgles_glRasterPos3d
|
|
||||||
#define glRasterPos3dv jwzgles_glRasterPos3dv
|
|
||||||
#define glRasterPos3f jwzgles_glRasterPos3f
|
|
||||||
#define glRasterPos3fv jwzgles_glRasterPos3fv
|
|
||||||
#define glRasterPos3i jwzgles_glRasterPos3i
|
|
||||||
#define glRasterPos3iv jwzgles_glRasterPos3iv
|
|
||||||
#define glRasterPos3s jwzgles_glRasterPos3s
|
|
||||||
#define glRasterPos3sv jwzgles_glRasterPos3sv
|
|
||||||
#define glRasterPos4d jwzgles_glRasterPos4d
|
|
||||||
#define glRasterPos4dv jwzgles_glRasterPos4dv
|
|
||||||
#define glRasterPos4f jwzgles_glRasterPos4f
|
|
||||||
#define glRasterPos4fv jwzgles_glRasterPos4fv
|
|
||||||
//#define glRasterPos4i jwzgles_glRasterPos4i
|
|
||||||
#define glRasterPos4iv jwzgles_glRasterPos4iv
|
|
||||||
#define glRasterPos4s jwzgles_glRasterPos4s
|
|
||||||
#define glRasterPos4sv jwzgles_glRasterPos4sv
|
|
||||||
#define glReadBuffer jwzgles_glReadBuffer
|
|
||||||
#define glRectd jwzgles_glRectf
|
|
||||||
#define glRectdv jwzgles_glRectdv
|
|
||||||
#define glRectf jwzgles_glRectf
|
|
||||||
#define glRectfv jwzgles_glRectfv
|
|
||||||
#define glRecti jwzgles_glRecti
|
|
||||||
#define glRectiv jwzgles_glRectiv
|
|
||||||
#define glRects jwzgles_glRects
|
|
||||||
#define glRectsv jwzgles_glRectsv
|
|
||||||
#define glRenderMode jwzgles_glRenderMode
|
|
||||||
#define glResetHistogram jwzgles_glResetHistogram
|
|
||||||
#define glResetMinmax jwzgles_glResetMinmax
|
|
||||||
#define glRotated jwzgles_glRotated
|
|
||||||
#define glScaled jwzgles_glScalef
|
|
||||||
#define glSelectBuffer jwzgles_glSelectBuffer
|
|
||||||
#define glSeparableFilter2D jwzgles_glSeparableFilter2D
|
|
||||||
#define glTexCoord1d jwzgles_glTexCoord1d
|
|
||||||
#define glTexCoord1dv jwzgles_glTexCoord1dv
|
|
||||||
#define glTexCoord1f jwzgles_glTexCoord1f
|
|
||||||
#define glTexCoord1fv jwzgles_glTexCoord1fv
|
|
||||||
#define glTexCoord1i jwzgles_glTexCoord1i
|
|
||||||
#define glTexCoord1iv jwzgles_glTexCoord1iv
|
|
||||||
#define glTexCoord1s jwzgles_glTexCoord1s
|
|
||||||
#define glTexCoord1sv jwzgles_glTexCoord1sv
|
|
||||||
#define glTexCoord2d jwzgles_glTexCoord2f
|
|
||||||
#define glTexCoord2dv jwzgles_glTexCoord2dv
|
|
||||||
#define glTexCoord2f jwzgles_glTexCoord2f
|
|
||||||
#define glTexCoord2fv jwzgles_glTexCoord2fv
|
|
||||||
#define glTexCoord2i jwzgles_glTexCoord2i
|
|
||||||
#define glTexCoord2iv jwzgles_glTexCoord2iv
|
|
||||||
#define glTexCoord2s jwzgles_glTexCoord2s
|
|
||||||
#define glTexCoord2sv jwzgles_glTexCoord2sv
|
|
||||||
#define glTexCoord3d jwzgles_glTexCoord3d
|
|
||||||
#define glTexCoord3dv jwzgles_glTexCoord3dv
|
|
||||||
#define glTexCoord3f jwzgles_glTexCoord3f
|
|
||||||
#define glTexCoord3fv jwzgles_glTexCoord3fv
|
|
||||||
#define glTexCoord3i jwzgles_glTexCoord3i
|
|
||||||
#define glTexCoord3iv jwzgles_glTexCoord3iv
|
|
||||||
#define glTexCoord3s jwzgles_glTexCoord3s
|
|
||||||
#define glTexCoord3sv jwzgles_glTexCoord3sv
|
|
||||||
#define glTexCoord4d jwzgles_glTexCoord4d
|
|
||||||
#define glTexCoord4dv jwzgles_glTexCoord4dv
|
|
||||||
#define glTexCoord4f jwzgles_glTexCoord4f
|
|
||||||
#define glTexCoord4fv jwzgles_glTexCoord4fv
|
|
||||||
#define glTexCoord4i jwzgles_glTexCoord4i
|
|
||||||
#define glTexCoord4iv jwzgles_glTexCoord4iv
|
|
||||||
#define glTexCoord4s jwzgles_glTexCoord4s
|
|
||||||
#define glTexCoord4sv jwzgles_glTexCoord4sv
|
|
||||||
#define glTexEnvi jwzgles_glTexEnvi
|
|
||||||
#define glTexEnviv jwzgles_glTexEnviv
|
|
||||||
#define glTexGend jwzgles_glTexGend
|
|
||||||
#define glTexGendv jwzgles_glTexGendv
|
|
||||||
#define glTexGenf jwzgles_glTexGenf
|
|
||||||
#define glTexGenfv jwzgles_glTexGenfv
|
|
||||||
#define glTexGeni jwzgles_glTexGeni
|
|
||||||
#define glTexGeniv jwzgles_glTexGeniv
|
|
||||||
#define glTexImage1D jwzgles_glTexImage1D
|
|
||||||
#define glTexImage3D jwzgles_glTexImage3D
|
|
||||||
#define glTexParameterfv jwzgles_glTexParameterfv
|
|
||||||
#define glTexParameteri jwzgles_glTexParameteri
|
|
||||||
#define glTexParameteriv jwzgles_glTexParameteriv
|
|
||||||
#define glTexSubImage1D jwzgles_glTexSubImage1D
|
|
||||||
#define glTexSubImage3D jwzgles_glTexSubImage3D
|
|
||||||
#define glTranslated jwzgles_glTranslatef
|
|
||||||
#define glVertex2d jwzgles_glVertex2d
|
|
||||||
#define glVertex2dv jwzgles_glVertex2dv
|
|
||||||
#define glVertex2f jwzgles_glVertex2f
|
|
||||||
#define glVertex2fv jwzgles_glVertex2fv
|
|
||||||
#define glVertex2i jwzgles_glVertex2i
|
|
||||||
#define glVertex2iv jwzgles_glVertex2iv
|
|
||||||
#define glVertex2s jwzgles_glVertex2s
|
|
||||||
#define glVertex2sv jwzgles_glVertex2sv
|
|
||||||
#define glVertex3d jwzgles_glVertex3f
|
|
||||||
#define glVertex3dv jwzgles_glVertex3dv
|
|
||||||
#define glVertex3f jwzgles_glVertex3f
|
|
||||||
#define glVertex3fv jwzgles_glVertex3fv
|
|
||||||
#define glVertex3i jwzgles_glVertex3i
|
|
||||||
#define glVertex3iv jwzgles_glVertex3iv
|
|
||||||
#define glVertex3s jwzgles_glVertex3s
|
|
||||||
#define glVertex3sv jwzgles_glVertex3sv
|
|
||||||
#define glVertex4d jwzgles_glVertex4d
|
|
||||||
#define glVertex4dv jwzgles_glVertex4dv
|
|
||||||
#define glVertex4f jwzgles_glVertex4f
|
|
||||||
#define glVertex4fv jwzgles_glVertex4fv
|
|
||||||
#define glVertex4i jwzgles_glVertex4i
|
|
||||||
#define glVertex4iv jwzgles_glVertex4iv
|
|
||||||
#define glVertex4s jwzgles_glVertex4s
|
|
||||||
#define glVertex4sv jwzgles_glVertex4sv
|
|
||||||
|
|
||||||
#define gluOrtho2D(L,R,B,T) glOrtho(L,R,B,T,-1,1)
|
|
||||||
#define gluPerspective jwzgles_gluPerspective
|
|
||||||
|
|
||||||
#define glXChooseVisual jwzgles_glXChooseVisual
|
|
||||||
#define glXCopyContext jwzgles_glXCopyContext
|
|
||||||
/*#define glXCreateContext jwzgles_glXCreateContext*/
|
|
||||||
#define glXCreateGLXPixmap jwzgles_glXCreateGLXPixmap
|
|
||||||
#define glXDestroyContext jwzgles_glXDestroyContext
|
|
||||||
#define glXDestroyGLXPixmap jwzgles_glXDestroyGLXPixmap
|
|
||||||
#define glXFreeContextEXT jwzgles_glXFreeContextEXT
|
|
||||||
#define glXGetClientString jwzgles_glXGetClientString
|
|
||||||
#define glXGetConfig jwzgles_glXGetConfig
|
|
||||||
#define glXGetContextIDEXT jwzgles_glXGetContextIDEXT
|
|
||||||
#define glXGetCurrentContext jwzgles_glXGetCurrentContext
|
|
||||||
#define glXGetCurrentDisplay jwzgles_glXGetCurrentDisplay
|
|
||||||
#define glXGetCurrentDrawable jwzgles_glXGetCurrentDrawable
|
|
||||||
#define glXImportContextEXT jwzgles_glXImportContextEXT
|
|
||||||
#define glXIntro jwzgles_glXIntro
|
|
||||||
#define glXIsDirect jwzgles_glXIsDirect
|
|
||||||
/*#define glXMakeCurrent jwzgles_glXMakeCurrent*/
|
|
||||||
#define glXQueryContextInfoEXT jwzgles_glXQueryContextInfoEXT
|
|
||||||
#define glXQueryExtension jwzgles_glXQueryExtension
|
|
||||||
#define glXQueryExtensionsString jwzgles_glXQueryExtensionsString
|
|
||||||
#define glXQueryServerString jwzgles_glXQueryServerString
|
|
||||||
#define glXQueryVersion jwzgles_glXQueryVersion
|
|
||||||
/*#define glXSwapBuffers jwzgles_glXSwapBuffers*/
|
|
||||||
#define glXUseXFont jwzgles_glXUseXFont
|
|
||||||
#define glXWaitGL jwzgles_glXWaitGL
|
|
||||||
#define glXWaitX jwzgles_glXWaitX
|
|
||||||
|
|
||||||
#define gluBeginCurve jwzgles_gluBeginCurve
|
|
||||||
#define gluBeginPolygon jwzgles_gluBeginPolygon
|
|
||||||
#define gluBeginSurface jwzgles_gluBeginSurface
|
|
||||||
#define gluBeginTrim jwzgles_gluBeginTrim
|
|
||||||
#define gluBuild1DMipmaps jwzgles_gluBuild1DMipmaps
|
|
||||||
#define gluBuild2DMipmaps jwzgles_gluBuild2DMipmaps
|
|
||||||
#define gluCylinder jwzgles_gluCylinder
|
|
||||||
#define gluDeleteNurbsRenderer jwzgles_gluDeleteNurbsRenderer
|
|
||||||
#define gluDeleteQuadric jwzgles_gluDeleteQuadric
|
|
||||||
#define gluDeleteTess jwzgles_gluDeleteTess
|
|
||||||
#define gluDisk jwzgles_gluDisk
|
|
||||||
#define gluEndCurve jwzgles_gluEndCurve
|
|
||||||
#define gluEndPolygon jwzgles_gluEndPolygon
|
|
||||||
#define gluEndSurface jwzgles_gluEndSurface
|
|
||||||
#define gluEndTrim jwzgles_gluEndTrim
|
|
||||||
#define gluErrorString jwzgles_gluErrorString
|
|
||||||
#define gluGetNurbsProperty jwzgles_gluGetNurbsProperty
|
|
||||||
#define gluGetString jwzgles_gluGetString
|
|
||||||
#define gluGetTessProperty jwzgles_gluGetTessProperty
|
|
||||||
#define gluLoadSamplingMatrices jwzgles_gluLoadSamplingMatrices
|
|
||||||
#define gluLookAt jwzgles_gluLookAt
|
|
||||||
#define gluNewNurbsRenderer jwzgles_gluNewNurbsRenderer
|
|
||||||
#define gluNewQuadric jwzgles_gluNewQuadric
|
|
||||||
#define gluNewTess jwzgles_gluNewTess
|
|
||||||
#define gluNextContour jwzgles_gluNextContour
|
|
||||||
#define gluNurbsCallback jwzgles_gluNurbsCallback
|
|
||||||
#define gluNurbsCurve jwzgles_gluNurbsCurve
|
|
||||||
#define gluNurbsProperty jwzgles_gluNurbsProperty
|
|
||||||
#define gluNurbsSurface jwzgles_gluNurbsSurface
|
|
||||||
#define gluPartialDisk jwzgles_gluPartialDisk
|
|
||||||
#define gluPickMatrix jwzgles_gluPickMatrix
|
|
||||||
#define gluProject jwzgles_gluProject
|
|
||||||
#define gluPwlCurve jwzgles_gluPwlCurve
|
|
||||||
#define gluQuadricCallback jwzgles_gluQuadricCallback
|
|
||||||
#define gluQuadricDrawStyle jwzgles_gluQuadricDrawStyle
|
|
||||||
#define gluQuadricNormals jwzgles_gluQuadricNormals
|
|
||||||
#define gluQuadricOrientation jwzgles_gluQuadricOrientation
|
|
||||||
#define gluQuadricTexture jwzgles_gluQuadricTexture
|
|
||||||
#define gluScaleImage jwzgles_gluScaleImage
|
|
||||||
#define gluSphere jwzgles_gluSphere
|
|
||||||
#define gluTessBeginContour jwzgles_gluTessBeginContour
|
|
||||||
#define gluTessBeginPolygon jwzgles_gluTessBeginPolygon
|
|
||||||
#define gluTessCallback jwzgles_gluTessCallback
|
|
||||||
#define gluTessEndPolygon jwzgles_gluTessEndPolygon
|
|
||||||
#define gluTessEndContour jwzgles_gluTessEndContour
|
|
||||||
#define gluTessNormal jwzgles_gluTessNormal
|
|
||||||
#define gluTessProperty jwzgles_gluTessProperty
|
|
||||||
#define gluTessVertex jwzgles_gluTessVertex
|
|
||||||
#define gluUnProject jwzgles_gluUnProject
|
|
||||||
|
|
||||||
|
|
||||||
/* These functions are present in both OpenGL 1.1 and in OpenGLES 1,
|
|
||||||
but are allowed within glNewList/glEndList, so we must wrap them
|
|
||||||
to allow them to be recorded.
|
|
||||||
*/
|
|
||||||
#define glActiveTexture jwzgles_glActiveTexture
|
|
||||||
#define glAlphaFunc jwzgles_glAlphaFunc
|
|
||||||
#define glBindTexture jwzgles_glBindTexture
|
|
||||||
#define glBlendFunc jwzgles_glBlendFunc
|
|
||||||
#define glClear jwzgles_glClear
|
|
||||||
#define glClearColor jwzgles_glClearColor
|
|
||||||
#define glClearStencil jwzgles_glClearStencil
|
|
||||||
#define glColor4f jwzgles_glColor4f
|
|
||||||
#define glColorMask jwzgles_glColorMask
|
|
||||||
#define glColorPointer jwzgles_glColorPointer
|
|
||||||
#define glCompressedTexImage2D jwzgles_glCompressedTexImage2D
|
|
||||||
#define glCompressedTexSubImage2D jwzgles_glCompressedTexSubImage2D
|
|
||||||
#define glCopyTexImage2D jwzgles_glCopyTexImage2D
|
|
||||||
#define glCopyTexSubImage2D jwzgles_glCopyTexSubImage2D
|
|
||||||
#define glCullFace jwzgles_glCullFace
|
|
||||||
#define glDeleteTextures jwzgles_glDeleteTextures
|
|
||||||
#define glDepthFunc jwzgles_glDepthFunc
|
|
||||||
#define glDepthMask jwzgles_glDepthMask
|
|
||||||
#define glDisable jwzgles_glDisable
|
|
||||||
#define glDrawArrays jwzgles_glDrawArrays
|
|
||||||
#define glDrawElements jwzgles_glDrawElements
|
|
||||||
#define glEnable jwzgles_glEnable
|
|
||||||
#define glFinish jwzgles_glFinish
|
|
||||||
#define glFlush jwzgles_glFlush
|
|
||||||
#define glFogf jwzgles_glFogf
|
|
||||||
#define glFogfv jwzgles_glFogfv
|
|
||||||
#define glFrontFace jwzgles_glFrontFace
|
|
||||||
#define glGenTextures jwzgles_glGenTextures
|
|
||||||
#define glGetIntegerv jwzgles_glGetIntegerv
|
|
||||||
#define glHint jwzgles_glHint
|
|
||||||
#define glLightModelf jwzgles_glLightModelf
|
|
||||||
#define glLightModelfv jwzgles_glLightModelfv
|
|
||||||
#define glLightf jwzgles_glLightf
|
|
||||||
#define glLightfv jwzgles_glLightfv
|
|
||||||
#define glLineWidth jwzgles_glLineWidth
|
|
||||||
#define glLoadIdentity jwzgles_glLoadIdentity
|
|
||||||
#define glLoadMatrixf jwzgles_glLoadMatrixf
|
|
||||||
#define glLogicOp jwzgles_glLogicOp
|
|
||||||
#define glMaterialf jwzgles_glMaterialf
|
|
||||||
#define glMateriali jwzgles_glMateriali
|
|
||||||
#define glMaterialfv jwzgles_glMaterialfv
|
|
||||||
#define glMaterialiv jwzgles_glMaterialiv
|
|
||||||
#define glMatrixMode jwzgles_glMatrixMode
|
|
||||||
#define glMultMatrixf jwzgles_glMultMatrixf
|
|
||||||
#define glNormal3f jwzgles_glNormal3f
|
|
||||||
#define glNormalPointer jwzgles_glNormalPointer
|
|
||||||
#define glPixelStorei jwzgles_glPixelStorei
|
|
||||||
#define glPointSize jwzgles_glPointSize
|
|
||||||
#define glPolygonOffset jwzgles_glPolygonOffset
|
|
||||||
#define glPopMatrix jwzgles_glPopMatrix
|
|
||||||
#define glPushMatrix jwzgles_glPushMatrix
|
|
||||||
#define glReadPixels jwzgles_glReadPixels
|
|
||||||
#define glRotatef jwzgles_glRotatef
|
|
||||||
#define glScalef jwzgles_glScalef
|
|
||||||
#define glSampleCoverage jwzgles_glSampleCoverage
|
|
||||||
#define glScissor jwzgles_glScissor
|
|
||||||
#define glShadeModel jwzgles_glShadeModel
|
|
||||||
#define glStencilFunc jwzgles_glStencilFunc
|
|
||||||
#define glStencilMask jwzgles_glStencilMask
|
|
||||||
#define glStencilOp jwzgles_glStencilOp
|
|
||||||
#define glTexCoordPointer jwzgles_glTexCoordPointer
|
|
||||||
#define glTexEnvf jwzgles_glTexEnvf
|
|
||||||
#define glTexEnvfv jwzgles_glTexEnvfv
|
|
||||||
#define glTexImage2D jwzgles_glTexImage2D
|
|
||||||
#define glTexParameterf jwzgles_glTexParameterf
|
|
||||||
#define glTexSubImage2D jwzgles_glTexSubImage2D
|
|
||||||
#define glTranslatef jwzgles_glTranslatef
|
|
||||||
#define glVertexPointer jwzgles_glVertexPointer
|
|
||||||
#define glViewport jwzgles_glViewport
|
|
||||||
#define glEnableClientState jwzgles_glEnableClientState
|
|
||||||
#define glDisableClientState jwzgles_glDisableClientState
|
|
||||||
#define glClipPlane jwzgles_glClipPlane
|
|
||||||
|
|
||||||
|
|
||||||
#define glGetError jwzgles_glGetError
|
|
||||||
#define glGetString jwzgles_glGetString
|
|
||||||
|
|
||||||
#endif /* __JWZGLES_H__ */
|
|
|
@ -51,64 +51,6 @@ static void drawpixel_safe(void *s, char a)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//
|
|
||||||
// plotpixel
|
|
||||||
//
|
|
||||||
void plotpixel(int32_t x, int32_t y, char col)
|
|
||||||
{
|
|
||||||
// XXX: if we ever want the editor to work under GL ES, find a replacement for the raster functions
|
|
||||||
#if defined USE_OPENGL && !defined EDUKE32_GLES
|
|
||||||
if (videoGetRenderMode() >= REND_POLYMOST && in3dmode())
|
|
||||||
{
|
|
||||||
palette_t p = paletteGetColor(col);
|
|
||||||
|
|
||||||
glRasterPos4i(x, y, 0, 1);
|
|
||||||
glDrawPixels(1, 1, GL_RGB, GL_UNSIGNED_BYTE, &p);
|
|
||||||
glRasterPos4i(0, 0, 0, 1);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
videoBeginDrawing(); //{{{
|
|
||||||
drawpixel_safe((void *) (ylookup[y]+x+frameplace), col);
|
|
||||||
videoEndDrawing(); //}}}
|
|
||||||
}
|
|
||||||
|
|
||||||
void plotlines2d(const int32_t *xx, const int32_t *yy, int32_t numpoints, int col)
|
|
||||||
{
|
|
||||||
int32_t i;
|
|
||||||
|
|
||||||
#ifdef USE_OPENGL
|
|
||||||
if (videoGetRenderMode() >= REND_POLYMOST && in3dmode())
|
|
||||||
{
|
|
||||||
palette_t p = paletteGetColor(col);
|
|
||||||
|
|
||||||
polymost_useColorOnly(true);
|
|
||||||
glBegin(GL_LINE_STRIP);
|
|
||||||
|
|
||||||
glColor4ub(p.r, p.g, p.b, 1);
|
|
||||||
|
|
||||||
for (i=0; i<numpoints; i++)
|
|
||||||
glVertex2i(xx[i], yy[i]);
|
|
||||||
|
|
||||||
glEnd();
|
|
||||||
polymost_useColorOnly(false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
int32_t odrawlinepat = drawlinepat;
|
|
||||||
drawlinepat = 0xffffffff;
|
|
||||||
|
|
||||||
videoBeginDrawing();
|
|
||||||
for (i=0; i<numpoints-1; i++)
|
|
||||||
editorDraw2dLine(xx[i], yy[i], xx[i+1], yy[i+1], col);
|
|
||||||
videoEndDrawing();
|
|
||||||
|
|
||||||
drawlinepat = odrawlinepat;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// drawline256
|
// drawline256
|
||||||
|
|
|
@ -546,11 +546,12 @@ int32_t animvpx_render_frame(animvpx_codec_ctx *codec, double animvpx_aspect)
|
||||||
y = scr_wbyh/vid_wbyh;
|
y = scr_wbyh/vid_wbyh;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
glBegin(GL_QUADS);
|
|
||||||
|
|
||||||
if (!glinfo.glsl)
|
if (!glinfo.glsl)
|
||||||
glColor3f(1.0, 1.0, 1.0);
|
glColor3f(1.0, 1.0, 1.0);
|
||||||
|
|
||||||
|
glBegin(GL_QUADS);
|
||||||
|
|
||||||
glTexCoord2f(0.0,1.0);
|
glTexCoord2f(0.0,1.0);
|
||||||
glVertex3f(-x, -y, 0.0);
|
glVertex3f(-x, -y, 0.0);
|
||||||
|
|
||||||
|
|
|
@ -12131,73 +12131,6 @@ void printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const
|
||||||
|
|
||||||
#ifdef USE_OPENGL
|
#ifdef USE_OPENGL
|
||||||
if (!polymost_printext256(xpos,ypos,col,backcol,name,fontsize)) return;
|
if (!polymost_printext256(xpos,ypos,col,backcol,name,fontsize)) return;
|
||||||
# if 0
|
|
||||||
if (videoGetRenderMode() >= REND_POLYMOST && in3dmode())
|
|
||||||
{
|
|
||||||
int32_t xx, yy;
|
|
||||||
int32_t lc=-1;
|
|
||||||
palette_t p=getpal(col), b=getpal(backcol);
|
|
||||||
|
|
||||||
setpolymost2dview();
|
|
||||||
glDisable(GL_ALPHA_TEST);
|
|
||||||
glDepthMask(GL_FALSE); // disable writing to the z-buffer
|
|
||||||
|
|
||||||
glBegin(GL_POINTS);
|
|
||||||
|
|
||||||
for (i=0; name[i]; i++)
|
|
||||||
{
|
|
||||||
// TODO: factor out!
|
|
||||||
if (name[i] == '^' && isdigit(name[i+1]))
|
|
||||||
{
|
|
||||||
char smallbuf[8];
|
|
||||||
int32_t bi=0;
|
|
||||||
|
|
||||||
while (isdigit(name[i+1]) && bi<3)
|
|
||||||
{
|
|
||||||
smallbuf[bi++]=name[i+1];
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
smallbuf[bi++]=0;
|
|
||||||
if (col)
|
|
||||||
col = Batol(smallbuf);
|
|
||||||
|
|
||||||
p = getpal(col);
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
letptr = &fontptr[name[i]<<3];
|
|
||||||
xx = stx-fontsize;
|
|
||||||
yy = ypos+7 + 2; //+1 is hack!
|
|
||||||
for (y=7; y>=0; y--)
|
|
||||||
{
|
|
||||||
for (x=charxsiz-1; x>=0; x--)
|
|
||||||
{
|
|
||||||
if (letptr[y]&pow2char[7-fontsize-x])
|
|
||||||
{
|
|
||||||
if (lc!=col)
|
|
||||||
glColor4ub(p.r,p.g,p.b,255);
|
|
||||||
lc = col;
|
|
||||||
glVertex2i(xx+x,yy);
|
|
||||||
}
|
|
||||||
else if (backcol >= 0)
|
|
||||||
{
|
|
||||||
if (lc!=backcol)
|
|
||||||
glColor4ub(b.r,b.g,b.b,255);
|
|
||||||
lc = backcol;
|
|
||||||
glVertex2i(xx+x,yy);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
yy--;
|
|
||||||
}
|
|
||||||
stx += charxsiz;
|
|
||||||
}
|
|
||||||
|
|
||||||
glEnd();
|
|
||||||
glDepthMask(GL_TRUE); // re-enable writing to the z-buffer
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
# endif
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
videoBeginDrawing(); //{{{
|
videoBeginDrawing(); //{{{
|
||||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -25,6 +25,7 @@ Ken Silverman's official web site: http://www.advsys.net/ken
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "palette.h"
|
#include "palette.h"
|
||||||
#include "tilepacker.h"
|
#include "tilepacker.h"
|
||||||
|
#include "../../glbackend/glbackend.h"
|
||||||
|
|
||||||
#include "vfs.h"
|
#include "vfs.h"
|
||||||
|
|
||||||
|
@ -3054,8 +3055,9 @@ do
|
||||||
if (nn < 3) continue;
|
if (nn < 3) continue;
|
||||||
|
|
||||||
vec2f_t const invtsiz2 = { 1.f / tsiz2.x, 1.f / tsiz2.y };
|
vec2f_t const invtsiz2 = { 1.f / tsiz2.x, 1.f / tsiz2.y };
|
||||||
glBegin(GL_TRIANGLE_FAN);
|
auto data = GLInterface.AllocVertices(nn);
|
||||||
for (i = 0; i<nn; ++i)
|
auto vt = data.second;
|
||||||
|
for (i = 0; i<nn; ++i, vt++)
|
||||||
{
|
{
|
||||||
vec2f_t const o = { uu[i], vv[i] };
|
vec2f_t const o = { uu[i], vv[i] };
|
||||||
vec3f_t const p = { o.x * ngx.d + o.y * ngy.d + ngo.d,
|
vec3f_t const p = { o.x * ngx.d + o.y * ngy.d + ngo.d,
|
||||||
|
@ -3064,41 +3066,42 @@ do
|
||||||
float const r = 1.f/p.d;
|
float const r = 1.f/p.d;
|
||||||
|
|
||||||
//update texcoords
|
//update texcoords
|
||||||
glTexCoord2f(
|
vt->SetTexCoord(
|
||||||
(p.u * r - du0 + uoffs) * invtsiz2.x,
|
(p.u * r - du0 + uoffs) * invtsiz2.x,
|
||||||
p.v * r * invtsiz2.y);
|
p.v * r * invtsiz2.y);
|
||||||
|
|
||||||
//update verts
|
//update verts
|
||||||
glVertex3f(
|
vt->SetVertex(
|
||||||
(o.x - ghalfx) * r * grhalfxdown10x,
|
(o.x - ghalfx) * r * grhalfxdown10x,
|
||||||
(ghoriz - o.y) * r * grhalfxdown10,
|
(ghoriz - o.y) * r * grhalfxdown10,
|
||||||
r * (1.f / 1024.f));
|
r * (1.f / 1024.f));
|
||||||
|
|
||||||
}
|
}
|
||||||
glEnd();
|
GLInterface.Draw(DT_TRIANGLE_FAN, data.first, nn);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
vec2f_t const scale = { 1.f / tsiz2.x * hacksc.x, 1.f / tsiz2.y * hacksc.y };
|
vec2f_t const scale = { 1.f / tsiz2.x * hacksc.x, 1.f / tsiz2.y * hacksc.y };
|
||||||
glBegin(GL_TRIANGLE_FAN);
|
auto data = GLInterface.AllocVertices(npoints);
|
||||||
for (bssize_t i = 0; i < npoints; ++i)
|
auto vt = data.second;
|
||||||
|
for (bssize_t i = 0; i < npoints; ++i, vt++)
|
||||||
{
|
{
|
||||||
float const r = 1.f / dd[i];
|
float const r = 1.f / dd[i];
|
||||||
|
|
||||||
//update texcoords
|
//update texcoords
|
||||||
glTexCoord2f(
|
vt->SetTexCoord(
|
||||||
uu[i] * r * scale.x,
|
uu[i] * r * scale.x,
|
||||||
vv[i] * r * scale.y);
|
vv[i] * r * scale.y);
|
||||||
|
|
||||||
//update verts
|
//update verts
|
||||||
glVertex3f(
|
vt->SetVertex(
|
||||||
(px[i] - ghalfx) * r * grhalfxdown10x,
|
(px[i] - ghalfx) * r * grhalfxdown10x,
|
||||||
(ghoriz - py[i]) * r * grhalfxdown10,
|
(ghoriz - py[i]) * r * grhalfxdown10,
|
||||||
r * (1.f / 1024.f));
|
r * (1.f / 1024.f));
|
||||||
|
|
||||||
}
|
}
|
||||||
glEnd();
|
GLInterface.Draw(DT_TRIANGLE_FAN, data.first, npoints);
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef USE_GLEXT
|
#ifdef USE_GLEXT
|
||||||
|
@ -7496,28 +7499,9 @@ int32_t polymost_drawtilescreen(int32_t tilex, int32_t tiley, int32_t wallnum, i
|
||||||
else ratio = dimen/scy;
|
else ratio = dimen/scy;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!pth || (pth->flags & PTH_HASALPHA))
|
|
||||||
{
|
|
||||||
glDisable(GL_TEXTURE_2D);
|
|
||||||
glBegin(GL_TRIANGLE_FAN);
|
|
||||||
if (gammabrightness)
|
|
||||||
glColor3f((float)curpalette[255].r*(1.0f/255.f),
|
|
||||||
(float)curpalette[255].g*(1.0f/255.f),
|
|
||||||
(float)curpalette[255].b*(1.0f/255.f));
|
|
||||||
else
|
|
||||||
glColor3f((float)britable[curbrightness][ curpalette[255].r ] * (1.0f/255.f),
|
|
||||||
(float)britable[curbrightness][ curpalette[255].g ] * (1.0f/255.f),
|
|
||||||
(float)britable[curbrightness][ curpalette[255].b ] * (1.0f/255.f));
|
|
||||||
glVertex2f((float)tilex ,(float)tiley);
|
|
||||||
glVertex2f((float)tilex+(scx*ratio),(float)tiley);
|
|
||||||
glVertex2f((float)tilex+(scx*ratio),(float)tiley+(scy*ratio));
|
|
||||||
glVertex2f((float)tilex ,(float)tiley+(scy*ratio));
|
|
||||||
glEnd();
|
|
||||||
}
|
|
||||||
|
|
||||||
glColor3f(1,1,1);
|
glColor3f(1,1,1);
|
||||||
glEnable(GL_TEXTURE_2D);
|
glEnable(GL_TEXTURE_2D);
|
||||||
glEnable(GL_BLEND);
|
glDisable(GL_BLEND);
|
||||||
glBegin(GL_TRIANGLE_FAN);
|
glBegin(GL_TRIANGLE_FAN);
|
||||||
glTexCoord2f(0, 0); glVertex2f((float)tilex ,(float)tiley);
|
glTexCoord2f(0, 0); glVertex2f((float)tilex ,(float)tiley);
|
||||||
glTexCoord2f(xdimepad, 0); glVertex2f((float)tilex+(scx*ratio),(float)tiley);
|
glTexCoord2f(xdimepad, 0); glVertex2f((float)tilex+(scx*ratio),(float)tiley);
|
||||||
|
|
34
source/glbackend/glbackend.cpp
Normal file
34
source/glbackend/glbackend.cpp
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
#include "glbackend.h"
|
||||||
|
#include "glad/glad.h"
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
GLInstance GLInterface;
|
||||||
|
|
||||||
|
static std::vector<BaseVertex> Buffer; // cheap-ass implementation. The primary purpose is to get the GL accesses out of polymost.cpp, not writing something performant right away.
|
||||||
|
|
||||||
|
std::pair<size_t, BaseVertex *> GLInstance::AllocVertices(size_t num)
|
||||||
|
{
|
||||||
|
Buffer.resize(num);
|
||||||
|
return std::make_pair((size_t)0, Buffer.data());
|
||||||
|
}
|
||||||
|
|
||||||
|
static GLint primtypes[] =
|
||||||
|
{
|
||||||
|
GL_TRIANGLES,
|
||||||
|
GL_TRIANGLE_STRIP,
|
||||||
|
GL_TRIANGLE_FAN,
|
||||||
|
GL_QUADS,
|
||||||
|
GL_LINES
|
||||||
|
};
|
||||||
|
|
||||||
|
void GLInstance::Draw(EDrawType type, size_t start, size_t count)
|
||||||
|
{
|
||||||
|
glBegin(primtypes[type]);
|
||||||
|
auto p = &Buffer[start];
|
||||||
|
for (size_t i = 0; i < count; i++, p++)
|
||||||
|
{
|
||||||
|
glTexCoord2f(p->u, p->v);
|
||||||
|
glVertex3f(p->x, p->y, p->z);
|
||||||
|
}
|
||||||
|
glEnd();
|
||||||
|
}
|
43
source/glbackend/glbackend.h
Normal file
43
source/glbackend/glbackend.h
Normal file
|
@ -0,0 +1,43 @@
|
||||||
|
#pragma once
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
struct BaseVertex
|
||||||
|
{
|
||||||
|
float x, y, z;
|
||||||
|
float u, v;
|
||||||
|
|
||||||
|
void SetVertex(float _x, float _y, float _z = 0)
|
||||||
|
{
|
||||||
|
x = _x;
|
||||||
|
y = _y;
|
||||||
|
z = _z;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetTexCoord(float _u = 0, float _v = 0)
|
||||||
|
{
|
||||||
|
u = _u;
|
||||||
|
v = _v;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
enum EDrawType
|
||||||
|
{
|
||||||
|
DT_TRIANGLES,
|
||||||
|
DT_TRIANGLE_STRIP,
|
||||||
|
DT_TRIANGLE_FAN,
|
||||||
|
DT_QUADS,
|
||||||
|
DT_LINES
|
||||||
|
};
|
||||||
|
|
||||||
|
class GLInstance
|
||||||
|
{
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
std::pair<size_t, BaseVertex *> AllocVertices(size_t num);
|
||||||
|
void Draw(EDrawType type, size_t start, size_t count);
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
extern GLInstance GLInterface;
|
Loading…
Reference in a new issue