mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@970 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
e97bb94719
commit
317cd92271
1 changed files with 105 additions and 105 deletions
|
@ -41,7 +41,7 @@ static intptr_t *g_t;
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static spritetype *g_sp;
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static int killit_flag;
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int line_num;
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int tw;
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int g_tw;
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extern const char *keyw[];
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static int parse(void);
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@ -901,7 +901,7 @@ static void DoThisProjectile(int iSet, int lVar1, int lLabelID, int lVar2)
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if (proj < 0 || proj >= MAXSPRITES)
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{
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// OSD_Printf("DoThisProjectile(): invalid projectile (%d)\n",proj);
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OSD_Printf(CON_ERROR "tried to %s %s on invalid target projectile (%d) %d %d from %s\n",line_num,keyw[tw],
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OSD_Printf(CON_ERROR "tried to %s %s on invalid target projectile (%d) %d %d from %s\n",line_num,keyw[g_tw],
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iSet?"set":"get",projectilelabels[lLabelID].name,proj,g_i,g_sp->picnum,
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(lVar1<MAXGAMEVARS)?aGameVars[lVar1].szLabel:"extended");
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insptr += (lVar2 == MAXGAMEVARS);
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@ -1181,7 +1181,7 @@ static void DoPlayer(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
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if (iPlayer<0 || iPlayer >= ud.multimode)
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{
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// OSD_Printf("DoPlayer(): invalid target player (%d) %d\n",iPlayer,g_i);
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OSD_Printf(CON_ERROR "tried to %s %s on invalid target player (%d) from spr %d gv %s\n",line_num,keyw[tw],
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OSD_Printf(CON_ERROR "tried to %s %s on invalid target player (%d) from spr %d gv %s\n",line_num,keyw[g_tw],
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iSet?"set":"get",playerlabels[lLabelID].name,iPlayer,g_i,
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(lVar1<MAXGAMEVARS)?aGameVars[lVar1].szLabel:"extended");
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insptr += (lVar2 == MAXGAMEVARS);
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@ -1190,7 +1190,7 @@ static void DoPlayer(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
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if (playerlabels[lLabelID].flags & LABEL_HASPARM2 && (lParm2 < 0 || lParm2 >= playerlabels[lLabelID].maxParm2))
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{
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OSD_Printf(CON_ERROR "tried to %s invalid %s position %d on player (%d) from spr %d\n",line_num,keyw[tw],
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OSD_Printf(CON_ERROR "tried to %s invalid %s position %d on player (%d) from spr %d\n",line_num,keyw[g_tw],
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iSet?"set":"get",playerlabels[lLabelID].name,lParm2,iPlayer,g_i);
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insptr += (lVar2 == MAXGAMEVARS);
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return;
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@ -2530,7 +2530,7 @@ static void DoInput(int iSet, int lVar1, int lLabelID, int lVar2)
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if (iPlayer<0 || iPlayer >= ud.multimode)
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{
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insptr += (lVar2 == MAXGAMEVARS);
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OSD_Printf(CON_ERROR "invalid target player (%d) %d\n",line_num,keyw[tw],iPlayer,g_i);
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OSD_Printf(CON_ERROR "invalid target player (%d) %d\n",line_num,keyw[g_tw],iPlayer,g_i);
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return;
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}
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@ -2605,7 +2605,7 @@ static void DoWall(int iSet, int lVar1, int lLabelID, int lVar2)
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if (iWall<0 || iWall >= numwalls)
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{
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insptr += (lVar2 == MAXGAMEVARS);
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OSD_Printf(CON_ERROR "Invalid wall %d\n",line_num,keyw[tw],iWall);
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OSD_Printf(CON_ERROR "Invalid wall %d\n",line_num,keyw[g_tw],iWall);
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return;
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}
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@ -2781,7 +2781,7 @@ static void DoSector(int iSet, int lVar1, int lLabelID, int lVar2)
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if (iSector<0 || iSector >= numsectors)
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{
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OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],iSector);
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OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],iSector);
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insptr += (lVar2 == MAXGAMEVARS);
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return;
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}
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@ -3013,7 +3013,7 @@ static void DoActor(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
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if (iActor < 0 || iActor >= MAXSPRITES)
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{
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OSD_Printf(CON_ERROR "tried to %s %s on invalid target sprite (%d) from spr %d pic %d gv %s\n",line_num,keyw[tw],
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OSD_Printf(CON_ERROR "tried to %s %s on invalid target sprite (%d) from spr %d pic %d gv %s\n",line_num,keyw[g_tw],
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iSet?"set":"get",actorlabels[lLabelID].name,iActor,g_i,g_sp->picnum,
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(lVar1<MAXGAMEVARS)?aGameVars[lVar1].szLabel:"extended");
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insptr += (lVar2 == MAXGAMEVARS);
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@ -3022,7 +3022,7 @@ static void DoActor(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
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if (actorlabels[lLabelID].flags & LABEL_HASPARM2 && (lParm2 < 0 || lParm2 >= actorlabels[lLabelID].maxParm2))
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{
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OSD_Printf(CON_ERROR "tried to %s invalid %s position %d on sprite (%d) from spr %d\n",line_num,keyw[tw],
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OSD_Printf(CON_ERROR "tried to %s invalid %s position %d on sprite (%d) from spr %d\n",line_num,keyw[g_tw],
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iSet?"set":"get",actorlabels[lLabelID].name,lParm2,iActor,g_i);
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insptr += (lVar2 == MAXGAMEVARS);
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return;
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@ -3507,7 +3507,7 @@ static void DoTsprite(int iSet, int lVar1, int lLabelID, int lVar2)
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if (iActor < 0 || iActor >= MAXSPRITES)
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{
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OSD_Printf(CON_ERROR "invalid target sprite (%d) %d %d\n",line_num,keyw[tw],iActor,g_i,g_sp->picnum);
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OSD_Printf(CON_ERROR "invalid target sprite (%d) %d %d\n",line_num,keyw[g_tw],iActor,g_i,g_sp->picnum);
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insptr += (lVar2 == MAXGAMEVARS);
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return;
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}
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@ -3648,7 +3648,7 @@ static void DoProjectile(int iSet, int lVar1, int lLabelID, int lVar2)
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if (lVar1 < 0 || lVar1 >= MAXTILES)
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{
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OSD_Printf(CON_ERROR "invalid tile (%d)\n",line_num,keyw[tw],lVar1);
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OSD_Printf(CON_ERROR "invalid tile (%d)\n",line_num,keyw[g_tw],lVar1);
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insptr += (lVar2 == MAXGAMEVARS);
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return;
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}
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@ -3919,7 +3919,7 @@ void OnEvent(int iEventID, int iActor, int iPlayer, int lDist)
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{
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if (iEventID<0 || iEventID >= MAXGAMEEVENTS)
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{
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OSD_Printf(CON_ERROR "invalid event ID",line_num,keyw[tw]);
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OSD_Printf(CON_ERROR "invalid event ID",line_num,keyw[g_tw]);
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return;
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}
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@ -4496,7 +4496,7 @@ static inline void parseifelse(int condition)
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static int parse(void)
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{
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int j, l, s;
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int j, l, s, tw = *insptr;
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if (killit_flag) return 1;
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@ -4504,8 +4504,8 @@ static int parse(void)
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// Bsprintf(g_szBuf,"Parsing: %d",*insptr);
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// AddLog(g_szBuf);
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line_num = (*insptr)>>12;
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tw = (*insptr)&0xFFF;
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line_num = tw>>12;
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g_tw = tw &= 0xFFF;
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switch (tw)
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{
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@ -4515,7 +4515,7 @@ static int parse(void)
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int q = *insptr++, i = *insptr++;
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if (fta_quotes[q] == NULL || redefined_quotes[i] == NULL)
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{
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OSD_Printf(CON_ERROR "%s %d null quote\n",line_num,keyw[tw],q,i);
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OSD_Printf(CON_ERROR "%s %d null quote\n",line_num,keyw[g_tw],q,i);
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break;
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}
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Bstrcpy(fta_quotes[q],redefined_quotes[i]);
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@ -4773,7 +4773,7 @@ static int parse(void)
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insptr++;
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if (g_sp->yvel<0 || g_sp->yvel>=MAXSOUNDS)
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{
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OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],g_sp->yvel);
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OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[g_tw],g_sp->yvel);
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insptr++;
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break;
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}
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@ -4821,7 +4821,7 @@ static int parse(void)
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case CON_SOUNDONCE:
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insptr++;
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],*insptr);insptr++;break;}
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[g_tw],*insptr);insptr++;break;}
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if (!isspritemakingsound(g_i,*insptr))
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spritesound((short) *insptr,g_i);
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insptr++;
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@ -4829,14 +4829,14 @@ static int parse(void)
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case CON_IFSOUND:
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insptr++;
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],*insptr);insptr++;break;}
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[g_tw],*insptr);insptr++;break;}
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parseifelse(isspritemakingsound(g_i,*insptr));
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// parseifelse(SoundOwner[*insptr][0].i == g_i);
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break;
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case CON_STOPSOUND:
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insptr++;
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],*insptr);insptr++;break;}
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[g_tw],*insptr);insptr++;break;}
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if (isspritemakingsound(g_i,*insptr))
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stopspritesound((short)*insptr,g_i);
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insptr++;
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@ -4844,7 +4844,7 @@ static int parse(void)
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case CON_GLOBALSOUND:
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insptr++;
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],*insptr);insptr++;break;}
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[g_tw],*insptr);insptr++;break;}
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if (g_p == screenpeek || (gametype_flags[ud.coop]&GAMETYPE_FLAG_COOPSOUND))
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spritesound((short) *insptr,g_player[screenpeek].ps->i);
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insptr++;
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@ -4852,7 +4852,7 @@ static int parse(void)
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case CON_SOUND:
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insptr++;
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],*insptr);insptr++;break;}
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[g_tw],*insptr);insptr++;break;}
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spritesound((short) *insptr++,g_i);
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break;
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@ -4955,7 +4955,7 @@ static int parse(void)
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return 1;
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case CON_ADDAMMO:
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insptr++;
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if (*insptr<0 || *insptr>=MAX_WEAPONS) {OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[tw],*insptr);insptr+=2;break;}
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if (*insptr<0 || *insptr>=MAX_WEAPONS) {OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[g_tw],*insptr);insptr+=2;break;}
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if (g_player[g_p].ps->ammo_amount[*insptr] >= g_player[g_p].ps->max_ammo_amount[*insptr])
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{
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killit_flag = 2;
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@ -5009,7 +5009,7 @@ static int parse(void)
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case CON_ADDWEAPON:
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insptr++;
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if (*insptr<0 ||*insptr>=MAX_WEAPONS) {OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[tw],*insptr);insptr+=2;break;}
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if (*insptr<0 ||*insptr>=MAX_WEAPONS) {OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[g_tw],*insptr);insptr+=2;break;}
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if (g_player[g_p].ps->gotweapon[*insptr] == 0)
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{
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if (!(g_player[g_p].ps->weaponswitch & 1)) addweaponnoswitch(g_player[g_p].ps, *insptr);
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@ -5172,22 +5172,22 @@ static int parse(void)
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switch (tw)
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{
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case CON_ACTIVATEBYSECTOR:
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if (var1<0 || var1>=numsectors) {OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],var1);break;}
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if (var1<0 || var1>=numsectors) {OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],var1);break;}
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activatebysector(var1, var2);
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break;
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case CON_OPERATESECTORS:
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if (var1<0 || var1>=numsectors) {OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],var1);break;}
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if (var1<0 || var1>=numsectors) {OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],var1);break;}
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operatesectors(var1, var2);
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break;
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case CON_OPERATEACTIVATORS:
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if (var2<0 || var2>=ud.multimode) {OSD_Printf(CON_ERROR "Invalid player %d\n",line_num,keyw[tw],var2);break;}
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if (var2<0 || var2>=ud.multimode) {OSD_Printf(CON_ERROR "Invalid player %d\n",line_num,keyw[g_tw],var2);break;}
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operateactivators(var1, var2);
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break;
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case CON_SETASPECT:
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setaspect(var1, var2);
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break;
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case CON_SSP:
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if (var1<0 || var1>=MAXSPRITES) { OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[tw],var1);break;}
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if (var1<0 || var1>=MAXSPRITES) { OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[g_tw],var1);break;}
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ssp(var1, var2);
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break;
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}
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@ -5201,7 +5201,7 @@ static int parse(void)
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if (lVar1<0 || lVar1>=MAXSPRITES || lVar2<0 || lVar2>=MAXSPRITES)
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{
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OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[tw],lVar1<0||lVar1>=MAXSPRITES?lVar1:lVar2);
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OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[g_tw],lVar1<0||lVar1>=MAXSPRITES?lVar1:lVar2);
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res=0;
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}
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else res=cansee(sprite[lVar1].x,sprite[lVar1].y,sprite[lVar1].z,sprite[lVar1].sectnum,
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@ -5245,7 +5245,7 @@ static int parse(void)
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j=GetGameVarID(*insptr++, g_i, g_p);
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if (fta_quotes[j] == NULL)
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{
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OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],j);
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OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],j);
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SetGameVarID(i,-1,g_i,g_p);
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break;
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}
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@ -5268,7 +5268,7 @@ static int parse(void)
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case CON_HEADSPRITESTAT:
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if (j < 0 || j > MAXSTATUS)
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{
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OSD_Printf(CON_ERROR "invalid status list %d\n",line_num,keyw[tw],j);
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OSD_Printf(CON_ERROR "invalid status list %d\n",line_num,keyw[g_tw],j);
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break;
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}
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SetGameVarID(i,headspritestat[j],g_i,g_p);
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@ -5276,7 +5276,7 @@ static int parse(void)
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case CON_PREVSPRITESTAT:
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if (j < 0 || j >= MAXSPRITES)
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{
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OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],j);
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OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[g_tw],j);
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break;
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}
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SetGameVarID(i,prevspritestat[j],g_i,g_p);
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@ -5284,7 +5284,7 @@ static int parse(void)
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case CON_NEXTSPRITESTAT:
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if (j < 0 || j >= MAXSPRITES)
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{
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OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],j);
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OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[g_tw],j);
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break;
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}
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SetGameVarID(i,nextspritestat[j],g_i,g_p);
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@ -5292,7 +5292,7 @@ static int parse(void)
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case CON_HEADSPRITESECT:
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if (j < 0 || j > numsectors)
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{
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OSD_Printf(CON_ERROR "invalid sector %d\n",line_num,keyw[tw],j);
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OSD_Printf(CON_ERROR "invalid sector %d\n",line_num,keyw[g_tw],j);
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break;
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}
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SetGameVarID(i,headspritesect[j],g_i,g_p);
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@ -5300,7 +5300,7 @@ static int parse(void)
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case CON_PREVSPRITESECT:
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if (j < 0 || j >= MAXSPRITES)
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{
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OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],j);
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OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[g_tw],j);
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break;
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}
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SetGameVarID(i,prevspritesect[j],g_i,g_p);
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@ -5308,7 +5308,7 @@ static int parse(void)
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case CON_NEXTSPRITESECT:
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if (j < 0 || j >= MAXSPRITES)
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{
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OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],j);
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OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[g_tw],j);
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break;
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}
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SetGameVarID(i,nextspritesect[j],g_i,g_p);
|
||||
|
@ -5323,9 +5323,9 @@ static int parse(void)
|
|||
int i = GetGameVarID(*insptr++, g_i, g_p),
|
||||
f=GetGameVarID(*insptr++, g_i, g_p);
|
||||
j=GetGameVarID(*insptr++, g_i, g_p);
|
||||
if (i<0 || i>=MAXQUOTES) OSD_Printf(CON_ERROR "invalid quote ID %d\n",line_num,keyw[tw],i);
|
||||
else if (fta_quotes[i] == NULL) OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],i);
|
||||
else if (f<0 || f>=NUMGAMEFUNCTIONS) OSD_Printf(CON_ERROR "invalid function %d\n",line_num,keyw[tw],f);
|
||||
if (i<0 || i>=MAXQUOTES) OSD_Printf(CON_ERROR "invalid quote ID %d\n",line_num,keyw[g_tw],i);
|
||||
else if (fta_quotes[i] == NULL) OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],i);
|
||||
else if (f<0 || f>=NUMGAMEFUNCTIONS) OSD_Printf(CON_ERROR "invalid function %d\n",line_num,keyw[g_tw],f);
|
||||
else
|
||||
{
|
||||
if (j<2)
|
||||
|
@ -5353,10 +5353,10 @@ static int parse(void)
|
|||
st = GetGameVarID(*insptr++, g_i, g_p);
|
||||
ln = GetGameVarID(*insptr++, g_i, g_p);
|
||||
|
||||
if (q1<0 || q1>=MAXQUOTES) OSD_Printf(CON_ERROR "invalid quote ID %d\n",line_num,keyw[tw],q1);
|
||||
else if (fta_quotes[q1] == NULL) OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],q1);
|
||||
else if (q2<0 || q2>=MAXQUOTES) OSD_Printf(CON_ERROR "invalid quote ID %d\n",line_num,keyw[tw],q2);
|
||||
else if (fta_quotes[q2] == NULL) OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],q2);
|
||||
if (q1<0 || q1>=MAXQUOTES) OSD_Printf(CON_ERROR "invalid quote ID %d\n",line_num,keyw[g_tw],q1);
|
||||
else if (fta_quotes[q1] == NULL) OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],q1);
|
||||
else if (q2<0 || q2>=MAXQUOTES) OSD_Printf(CON_ERROR "invalid quote ID %d\n",line_num,keyw[g_tw],q2);
|
||||
else if (fta_quotes[q2] == NULL) OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],q2);
|
||||
else
|
||||
{
|
||||
s1=fta_quotes[q1];
|
||||
|
@ -5389,7 +5389,7 @@ static int parse(void)
|
|||
case CON_GETPNAME:
|
||||
if (fta_quotes[i] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],i);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],i);
|
||||
break;
|
||||
}
|
||||
if (g_player[j].user_name[0])
|
||||
|
@ -5399,7 +5399,7 @@ static int parse(void)
|
|||
case CON_QGETSYSSTR:
|
||||
if (fta_quotes[i] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "null quote %d %d\n",line_num,keyw[tw],i,j);
|
||||
OSD_Printf(CON_ERROR "null quote %d %d\n",line_num,keyw[g_tw],i,j);
|
||||
break;
|
||||
}
|
||||
switch (j)
|
||||
|
@ -5420,13 +5420,13 @@ static int parse(void)
|
|||
Bstrcpy(fta_quotes[i],gametype_names[ud.coop]);
|
||||
break;
|
||||
default:
|
||||
OSD_Printf(CON_ERROR "unknown str ID %d %d\n",line_num,keyw[tw],i,j);
|
||||
OSD_Printf(CON_ERROR "unknown str ID %d %d\n",line_num,keyw[g_tw],i,j);
|
||||
}
|
||||
break;
|
||||
case CON_QSTRCAT:
|
||||
if (fta_quotes[i] == NULL || fta_quotes[j] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],fta_quotes[i] ? j : i);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],fta_quotes[i] ? j : i);
|
||||
break;
|
||||
}
|
||||
Bstrncat(fta_quotes[i],fta_quotes[j],(MAXQUOTELEN-1)-Bstrlen(fta_quotes[i]));
|
||||
|
@ -5434,19 +5434,19 @@ static int parse(void)
|
|||
case CON_QSTRCPY:
|
||||
if (fta_quotes[i] == NULL || fta_quotes[j] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],fta_quotes[i] ? j : i);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],fta_quotes[i] ? j : i);
|
||||
break;
|
||||
}
|
||||
Bstrcpy(fta_quotes[i],fta_quotes[j]);
|
||||
break;
|
||||
case CON_CHANGESPRITESTAT:
|
||||
if (i<0 || i>=MAXSPRITES) {OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[tw],i);break;}
|
||||
if (j<0 || j>=MAXSTATUS) {OSD_Printf(CON_ERROR "Invalid status %d\n",line_num,keyw[tw],j);break;}
|
||||
if (i<0 || i>=MAXSPRITES) {OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[g_tw],i);break;}
|
||||
if (j<0 || j>=MAXSTATUS) {OSD_Printf(CON_ERROR "Invalid status %d\n",line_num,keyw[g_tw],j);break;}
|
||||
changespritestat(i,j);
|
||||
break;
|
||||
case CON_CHANGESPRITESECT:
|
||||
if (i<0 || i>=MAXSPRITES) {OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[tw],i);break;}
|
||||
if (j<0 || j>=numsectors) {OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],j);break;}
|
||||
if (i<0 || i>=MAXSPRITES) {OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[g_tw],i);break;}
|
||||
if (j<0 || j>=numsectors) {OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],j);break;}
|
||||
changespritesect(i,j);
|
||||
break;
|
||||
}
|
||||
|
@ -5461,13 +5461,13 @@ static int parse(void)
|
|||
|
||||
if (volnume > MAXVOLUMES-1 || volnume < 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "invalid volume (%d)\n",line_num,keyw[tw],volnume);
|
||||
OSD_Printf(CON_ERROR "invalid volume (%d)\n",line_num,keyw[g_tw],volnume);
|
||||
break;
|
||||
}
|
||||
|
||||
if (levnume > MAXLEVELS-1 || levnume < 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "invalid level (%d)\n",line_num,keyw[tw],levnume);
|
||||
OSD_Printf(CON_ERROR "invalid level (%d)\n",line_num,keyw[g_tw],levnume);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -5604,7 +5604,7 @@ static int parse(void)
|
|||
{
|
||||
int wallnum = GetGameVarID(*insptr++, g_i, g_p), newx = GetGameVarID(*insptr++, g_i, g_p), newy = GetGameVarID(*insptr++, g_i, g_p);
|
||||
|
||||
if (wallnum<0 || wallnum>=numwalls) {OSD_Printf(CON_ERROR "Invalid wall %d\n",line_num,keyw[tw],wallnum);break;}
|
||||
if (wallnum<0 || wallnum>=numwalls) {OSD_Printf(CON_ERROR "Invalid wall %d\n",line_num,keyw[g_tw],wallnum);break;}
|
||||
dragpoint(wallnum,newx,newy);
|
||||
break;
|
||||
}
|
||||
|
@ -5617,7 +5617,7 @@ static int parse(void)
|
|||
|
||||
if (xvar < 0 || yvar < 0 || xvar >= MAXSPRITES || yvar >= MAXSPRITES)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "invalid sprite\n",line_num,keyw[tw]);
|
||||
OSD_Printf(CON_ERROR "invalid sprite\n",line_num,keyw[g_tw]);
|
||||
break;
|
||||
}
|
||||
if (tw == CON_DIST) distx = dist(&sprite[xvar],&sprite[yvar]);
|
||||
|
@ -5676,7 +5676,7 @@ static int parse(void)
|
|||
int lIn=GetGameVarID(*insptr++, g_i, g_p);
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],g_sp->sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],g_sp->sectnum);
|
||||
break;
|
||||
}
|
||||
j = spawn(g_i, lIn);
|
||||
|
@ -5703,7 +5703,7 @@ static int parse(void)
|
|||
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],g_sp->sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],g_sp->sectnum);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -5739,7 +5739,7 @@ static int parse(void)
|
|||
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],g_sp->sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],g_sp->sectnum);
|
||||
insptr++;
|
||||
hittype[g_i].temp_data[9]=0;
|
||||
break;
|
||||
|
@ -5772,7 +5772,7 @@ static int parse(void)
|
|||
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],g_sp->sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],g_sp->sectnum);
|
||||
hittype[g_i].temp_data[9]=0;
|
||||
break;
|
||||
}
|
||||
|
@ -5800,21 +5800,21 @@ static int parse(void)
|
|||
switch (tw)
|
||||
{
|
||||
case CON_SOUNDONCEVAR:
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],j);break;}
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[g_tw],j);break;}
|
||||
if (!isspritemakingsound(g_i,j))
|
||||
spritesound((short)j,g_i);
|
||||
break;
|
||||
case CON_GLOBALSOUNDVAR:
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],j);break;}
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[g_tw],j);break;}
|
||||
spritesound((short)j,g_player[screenpeek].ps->i);
|
||||
break;
|
||||
case CON_STOPSOUNDVAR:
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],j);break;}
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[g_tw],j);break;}
|
||||
if (isspritemakingsound(g_i,j))
|
||||
stopspritesound((short)j,g_i);
|
||||
break;
|
||||
case CON_SOUNDVAR:
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],j);break;}
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[g_tw],j);break;}
|
||||
spritesound((short)j,g_i);
|
||||
break;
|
||||
}
|
||||
|
@ -5827,7 +5827,7 @@ static int parse(void)
|
|||
if (j >= 0 && j < MAXUNIQHUDID-1)
|
||||
guniqhudid = j;
|
||||
else
|
||||
OSD_Printf(CON_ERROR "Invalid ID %d\n",line_num,keyw[tw],j);
|
||||
OSD_Printf(CON_ERROR "Invalid ID %d\n",line_num,keyw[g_tw],j);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -5875,12 +5875,12 @@ static int parse(void)
|
|||
|
||||
if (x1 < 0 || y1 < 0 || x2 > xdim-1 || y2 > ydim-1 || x2-x1 < 2 || y2-y1 < 2)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "incorrect coordinates\n",line_num,keyw[tw]);
|
||||
OSD_Printf(CON_ERROR "incorrect coordinates\n",line_num,keyw[g_tw]);
|
||||
break;
|
||||
}
|
||||
if (sect<0 || sect>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],sect);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],sect);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -5994,7 +5994,7 @@ static int parse(void)
|
|||
int z=65536;
|
||||
if (fta_quotes[q] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],q);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],q);
|
||||
break;
|
||||
}
|
||||
if (tw == CON_GAMETEXTZ)z=GetGameVarID(*insptr++,g_i,g_p);
|
||||
|
@ -6008,7 +6008,7 @@ static int parse(void)
|
|||
|
||||
if (fta_quotes[q] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],q);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],q);
|
||||
break;
|
||||
}
|
||||
minitextshade(x,y,fta_quotes[q],shade,pal,26);
|
||||
|
@ -6031,7 +6031,7 @@ static int parse(void)
|
|||
|
||||
if (sectnum<0 || sectnum>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],sectnum);
|
||||
break;
|
||||
}
|
||||
getzrange(x, y, z, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask);
|
||||
|
@ -6055,7 +6055,7 @@ static int parse(void)
|
|||
|
||||
if (sectnum<0 || sectnum>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],sectnum);
|
||||
break;
|
||||
}
|
||||
hitscan(xs, ys, zs, sectnum, vx, vy, vz, &hitsect, &hitwall, &hitsprite, &hitx, &hity, &hitz, cliptype);
|
||||
|
@ -6078,7 +6078,7 @@ static int parse(void)
|
|||
|
||||
if (sect1<0 || sect1>=numsectors || sect2<0 || sect2>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid sector\n",line_num,keyw[tw]);
|
||||
OSD_Printf(CON_ERROR "Invalid sector\n",line_num,keyw[g_tw]);
|
||||
SetGameVarID(rvar, 0, g_i, g_p);
|
||||
}
|
||||
|
||||
|
@ -6118,7 +6118,7 @@ static int parse(void)
|
|||
|
||||
if (sectnum<0 || sectnum>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],sectnum);
|
||||
break;
|
||||
}
|
||||
neartag(x, y, z, sectnum, ang, &neartagsector, &neartagwall, &neartagsprite, &neartaghitdist, neartagrange, tagsearch);
|
||||
|
@ -6163,7 +6163,7 @@ static int parse(void)
|
|||
{
|
||||
if (spritenum < 0 || spritenum >= MAXSPRITES)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],spritenum);
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[g_tw],spritenum);
|
||||
break;
|
||||
}
|
||||
setsprite(spritenum, x, y, z);
|
||||
|
@ -6175,7 +6175,7 @@ static int parse(void)
|
|||
|
||||
if (spritenum < 0 && spritenum >= MAXSPRITES)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],spritenum);
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[g_tw],spritenum);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -6191,7 +6191,7 @@ static int parse(void)
|
|||
int sectnum = GetGameVarID(*insptr++,g_i,g_p), x = GetGameVarID(*insptr++,g_i,g_p), y = GetGameVarID(*insptr++,g_i,g_p);
|
||||
if (sectnum<0 || sectnum>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[g_tw],sectnum);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -6506,7 +6506,7 @@ static int parse(void)
|
|||
g_player[g_p].ps->boot_amount = *insptr;
|
||||
break;
|
||||
default:
|
||||
OSD_Printf(CON_ERROR "Invalid inventory ID %d\n",line_num,keyw[tw],*(insptr-1));
|
||||
OSD_Printf(CON_ERROR "Invalid inventory ID %d\n",line_num,keyw[g_tw],*(insptr-1));
|
||||
break;
|
||||
}
|
||||
insptr++;
|
||||
|
@ -6630,7 +6630,7 @@ static int parse(void)
|
|||
j = GetGameVarID(*insptr++,g_i,g_p);
|
||||
if (j < 0 || j >= MAXVOLUMES*MAXLEVELS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid map number: %d\n",line_num,keyw[tw],j);
|
||||
OSD_Printf(CON_ERROR "Invalid map number: %d\n",line_num,keyw[g_tw],j);
|
||||
return 0;
|
||||
}
|
||||
if (map[j].savedstate)
|
||||
|
@ -6735,7 +6735,7 @@ static int parse(void)
|
|||
int dq = *insptr++, sq = *insptr++;
|
||||
if (fta_quotes[sq] == NULL || fta_quotes[dq] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],fta_quotes[sq] ? dq : sq);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],fta_quotes[sq] ? dq : sq);
|
||||
insptr += 4;
|
||||
break;
|
||||
}
|
||||
|
@ -6785,13 +6785,13 @@ static int parse(void)
|
|||
index=GetGameVarID(*insptr++,g_i,g_p);
|
||||
if ((index < aGameArrays[lVarID].size)&&(index>=0))
|
||||
{
|
||||
OSD_Printf(OSDTEXT_GREEN "%s: L=%d %s[%d] =%d\n",line_num,keyw[tw],
|
||||
OSD_Printf(OSDTEXT_GREEN "%s: L=%d %s[%d] =%d\n",line_num,keyw[g_tw],
|
||||
aGameArrays[lVarID].szLabel,index,m*aGameArrays[lVarID].plValues[index]);
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
OSD_Printf(CON_ERROR "invalid array index\n",line_num,keyw[tw]);
|
||||
OSD_Printf(CON_ERROR "invalid array index\n",line_num,keyw[g_tw]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -6804,7 +6804,7 @@ static int parse(void)
|
|||
{
|
||||
// invalid varID
|
||||
insptr++;
|
||||
OSD_Printf(CON_ERROR "invalid variable\n",line_num,keyw[tw]);
|
||||
OSD_Printf(CON_ERROR "invalid variable\n",line_num,keyw[g_tw]);
|
||||
break; // out of switch
|
||||
}
|
||||
}
|
||||
|
@ -7116,7 +7116,7 @@ static int parse(void)
|
|||
|
||||
if (lSprite < 0 || lSprite >= MAXSPRITES)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],lSprite);
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[g_tw],lSprite);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -7145,7 +7145,7 @@ static int parse(void)
|
|||
|
||||
if (iPlayer < 0 || iPlayer >= ud.multimode)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "invalid player ID %d\n",line_num,keyw[tw],iPlayer);
|
||||
OSD_Printf(CON_ERROR "invalid player ID %d\n",line_num,keyw[g_tw],iPlayer);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -7217,7 +7217,7 @@ static int parse(void)
|
|||
|
||||
if (j < 0 || j >= ud.multimode)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid player ID %d\n",line_num,keyw[tw],j);
|
||||
OSD_Printf(CON_ERROR "Invalid player ID %d\n",line_num,keyw[g_tw],j);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -7302,7 +7302,7 @@ static int parse(void)
|
|||
insptr++;
|
||||
if (*(insptr+1) == 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Divide by zero.\n",line_num,keyw[tw]);
|
||||
OSD_Printf(CON_ERROR "Divide by zero.\n",line_num,keyw[g_tw]);
|
||||
insptr += 2;
|
||||
break;
|
||||
}
|
||||
|
@ -7314,7 +7314,7 @@ static int parse(void)
|
|||
insptr++;
|
||||
if (*(insptr+1) == 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Mod by zero.\n",line_num,keyw[tw]);
|
||||
OSD_Printf(CON_ERROR "Mod by zero.\n",line_num,keyw[g_tw]);
|
||||
insptr += 2;
|
||||
break;
|
||||
}
|
||||
|
@ -7363,7 +7363,7 @@ static int parse(void)
|
|||
j=GetGameVarID(*insptr++, g_i, g_p);
|
||||
if (j<0 || j>=MAX_WEAPONS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[tw],j);
|
||||
OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[g_tw],j);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -7375,7 +7375,7 @@ static int parse(void)
|
|||
j=GetGameVarID(*insptr++, g_i, g_p);
|
||||
if (j<0 || j>=MAX_WEAPONS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[tw],j);
|
||||
OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[g_tw],j);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -7396,7 +7396,7 @@ static int parse(void)
|
|||
|
||||
if (l2==0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Divide by zero.\n",line_num,keyw[tw]);
|
||||
OSD_Printf(CON_ERROR "Divide by zero.\n",line_num,keyw[g_tw]);
|
||||
break;
|
||||
}
|
||||
SetGameVarID(j, GetGameVarID(j, g_i, g_p)/l2 , g_i, g_p);
|
||||
|
@ -7411,7 +7411,7 @@ static int parse(void)
|
|||
|
||||
if (l2==0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Mod by zero.\n",line_num,keyw[tw]);
|
||||
OSD_Printf(CON_ERROR "Mod by zero.\n",line_num,keyw[g_tw]);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -7517,7 +7517,7 @@ static int parse(void)
|
|||
else music_select=(ud.volume_number*MAXLEVELS)+(GetGameVarID(*(insptr++), g_i, g_p));
|
||||
if (map[(unsigned char)music_select].musicfn == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "null music for map %d\n",line_num,keyw[tw],music_select);
|
||||
OSD_Printf(CON_ERROR "null music for map %d\n",line_num,keyw[g_tw],music_select);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -7687,7 +7687,7 @@ static int parse(void)
|
|||
if (g_player[g_p].ps->boot_amount != *insptr) j = 1;
|
||||
break;
|
||||
default:
|
||||
OSD_Printf(CON_ERROR "invalid inventory ID: %d\n",line_num,keyw[tw],*(insptr-1));
|
||||
OSD_Printf(CON_ERROR "invalid inventory ID: %d\n",line_num,keyw[g_tw],*(insptr-1));
|
||||
}
|
||||
|
||||
parseifelse(j);
|
||||
|
@ -7744,14 +7744,14 @@ static int parse(void)
|
|||
|
||||
if (fta_quotes[*insptr] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],*insptr);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],*insptr);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
||||
if (g_p < 0 || g_p >= MAXPLAYERS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "bad player for quote %d: (%d)\n",line_num,keyw[tw],*insptr,g_p);
|
||||
OSD_Printf(CON_ERROR "bad player for quote %d: (%d)\n",line_num,keyw[g_tw],*insptr,g_p);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -7766,7 +7766,7 @@ static int parse(void)
|
|||
|
||||
if (fta_quotes[i] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],i);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[g_tw],i);
|
||||
break;
|
||||
}
|
||||
adduserquote(fta_quotes[i]);
|
||||
|
|
Loading…
Reference in a new issue