polymost.c: remove the rest of the rendmode 1 and 2 code from the build

git-svn-id: https://svn.eduke32.com/eduke32@1994 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2011-08-28 17:31:08 +00:00
parent c17818aa6e
commit 317aca0093

View file

@ -91,6 +91,8 @@ Low priority:
extern int32_t filelength(int h); // kplib.c
#endif
//#define OBSOLETE_RENDMODES
extern char textfont[2048], smalltextfont[2048];
int32_t rendmode=0;
@ -105,6 +107,7 @@ static int32_t vcnt, gtag;
static double dxb1[MAXWALLSB], dxb2[MAXWALLSB];
#define SCISDIST 1.0 //1.0: Close plane clipping distance
// the following three are for the obsolete rendmodes 1 and 2:
#define USEZBUFFER 1 //1:use zbuffer (slow, nice sprite rendering), 0:no zbuffer (fast, bad sprite rendering)
#define LINTERPSIZ 4 //log2 of interpolation size. 4:pretty fast&acceptable quality, 0:best quality/slow!
#define DEPTHDEBUG 0 //1:render distance instead of texture, for debugging only!, 0:default
@ -124,9 +127,11 @@ double gdo, gdx, gdy;
static int32_t preview_mouseaim=0; // when 1, displays a CROSSHAIR tsprite at the _real_ aimed position
#if (USEZBUFFER != 0)
int32_t zbufysiz = 0, zbufbpl = 0, *zbufoff = 0;
intptr_t zbufmem = 0;
#ifdef OBSOLETE_RENDMODES
# if (USEZBUFFER != 0)
static int32_t zbufysiz = 0, zbufbpl = 0, *zbufoff = 0;
static intptr_t zbufmem = 0;
# endif
#endif
#ifdef USE_OPENGL
@ -1968,13 +1973,19 @@ static int32_t pow2xsplit = 0, skyclamphack = 0;
void drawpoly(double *dpx, double *dpy, int32_t n, int32_t method)
{
double ngdx = 0.0, ngdy = 0.0, ngdo = 0.0, ngux = 0.0, nguy = 0.0, nguo = 0.0;
double ngvx = 0.0, ngvy = 0.0, ngvo = 0.0, dp, up, vp, rdp, du0 = 0.0, du1 = 0.0, dui, duj;
#ifdef OBSOLETE_RENDMODES
double rdp;
double ngdx2, ngux2, ngvx2;
int32_t x, y, z, mini, maxi, tsizxm1 = 0, tsizym1 = 0, ltsizy = 0;
int32_t xi, d0, u0, v0, d1, u1, v1, xmodnice = 0, ymulnice = 0;
char dacol = 0, *palptr = NULL, *vidp, *vide;
#endif
double ngdx = 0.0, ngdy = 0.0, ngdo = 0.0, ngux = 0.0, nguy = 0.0, nguo = 0.0;
double ngvx = 0.0, ngvy = 0.0, ngvo = 0.0, dp, up, vp, du0 = 0.0, du1 = 0.0, dui, duj;
double f, r, ox, oy, oz, ox2, oy2, oz2, dd[16], uu[16], vv[16], px[16], py[16], uoffs;
int32_t i, j, k, x, y, z, nn, ix0, ix1, mini, maxi, tsizx, tsizy, tsizxm1 = 0, tsizym1 = 0, ltsizy = 0;
int32_t xx, yy, xi, d0, u0, v0, d1, u1, v1, xmodnice = 0, ymulnice = 0, dorot;
char dacol = 0, *walptr, *palptr = NULL, *vidp, *vide;
int32_t i, j, k, nn, ix0, ix1, tsizx, tsizy;
int32_t xx, yy, dorot;
char *walptr;
#ifdef USE_OPENGL
pthtyp *pth, *detailpth, *glowpth;
int32_t texunits = GL_TEXTURE0_ARB;
@ -2458,7 +2469,7 @@ void drawpoly(double *dpx, double *dpy, int32_t n, int32_t method)
}
#endif
#if 0
#ifdef OBSOLETE_RENDMODES
if (rendmode == 2)
{
#if (USEZBUFFER != 0)
@ -2520,7 +2531,6 @@ void drawpoly(double *dpx, double *dpy, int32_t n, int32_t method)
ltsizy = (picsiz[globalpicnum]>>4);
}
else
#endif
{
dacol = palookup[0][(int32_t)(*(char *)(waloff[globalpicnum]))+(min(max((int32_t)(globalshade * shadescale),0),numpalookups-1)<<8)];
}
@ -2576,11 +2586,9 @@ void drawpoly(double *dpx, double *dpy, int32_t n, int32_t method)
ix1 = (x>>14); if (ix1 > xdimen) ix1 = xdimen;
if (ix0 < ix1)
{
#if 0
if (rendmode == 1)
memset((void *)(ylookup[y]+ix0+frameoffset),dacol,ix1-ix0);
else
#endif
{
vidp = (char *)(ylookup[y]+frameoffset+ix0);
dp = ngdx*(double)ix0 + ngdy*(double)y + ngdo;
@ -2764,7 +2772,7 @@ void drawpoly(double *dpx, double *dpy, int32_t n, int32_t method)
i = j;
}
while (i != maxi);
#if 0
if (rendmode == 1)
{
if (method&3) //Only draw border around sprites/maskwalls
@ -3702,11 +3710,11 @@ static void polymost_drawalls(int32_t bunch)
else if ((oy < cy0) != (oy < cy1))
{
/* cy1 cy0
// / \
//oy---------- oy---------
// / \
// cy0 cy1
*/
// / \
//oy---------- oy---------
// / \
// cy0 cy1
*/
ox = (oy-cy0)*(x1-x0)/(cy1-cy0) + x0;
if (oy < cy0) { domost(ox,oy,x0,oy); domost(x1,cy1,ox,oy); }
else { domost(ox,oy,x0,cy0); domost(x1,oy,ox,oy); }