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test file for m32-script
git-svn-id: https://svn.eduke32.com/eduke32@1494 1a8010ca-5511-0410-912e-c29ae57300e0
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polymer/eduke32/a.m32
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polymer/eduke32/a.m32
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// m32 script test & show-off file
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// do "include a" in the console
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include names.h
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gamevar i 0 1 // per-block (top-level, event, or state) variable
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gamevar j 0 1
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gamevar davr 65536 0
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gamevar dayx 65536 0
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definequote 0 OK
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definequote 1 DAMN
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gamearray ar 128
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gamearray parm 8
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defstate artest
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for j range 128
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set ar[j] j
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set i 0
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for j range 128
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add i ar[j]
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ife i 8128 quote 0 else quote 1
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ends
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defstate setas
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set j dayx
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mul j ydim mul j 8
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div j xdim div j 5
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setaspect davr j
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ends
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onevent EVENT_ANALYZESPRITES
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for i drawnsprites
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ifactor LIZTROOP spritepal 6
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endevent
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onevent EVENT_ENTER3DMODE
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state setas
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endevent
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defstate itertest
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for i spritesofsector searchsector
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// ife sprite[i].picnum AMMO set sprite[i].picnum BATTERYAMMO
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ifactor parm[0] cactor parm[1]
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ends
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