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Defs: When undefining a model, reset the angadd of its HUD settings to zero.
This fixes weapons not being displayed in Vaca+. git-svn-id: https://svn.eduke32.com/eduke32@5053 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -544,6 +544,9 @@ int32_t md_undefinetile(int32_t tile)
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tile2model[tile].modelid = -1;
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tile2model[tile].next=-1;
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hudmem[0][tile].angadd = 0;
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hudmem[1][tile].angadd = 0;
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return 0;
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}
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