add 'gametics' to the 'dncoords' display, this gives a feeling for how often things are updated wrt the game clock

git-svn-id: https://svn.eduke32.com/eduke32@1945 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2011-07-27 19:59:09 +00:00
parent 13dde60ccd
commit 2f6f395ee6

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@ -1748,6 +1748,8 @@ static void G_PrintCoords(int32_t snum)
printext256(250L,y+45L,31,-1,tempbuf,0); printext256(250L,y+45L,31,-1,tempbuf,0);
Bsprintf(tempbuf,"THOLD= %d",g_player[snum].ps->transporter_hold); Bsprintf(tempbuf,"THOLD= %d",g_player[snum].ps->transporter_hold);
printext256(250L,y+54L+7,31,-1,tempbuf,0); printext256(250L,y+54L+7,31,-1,tempbuf,0);
Bsprintf(tempbuf,"GAMETIC= %d",g_moveThingsCount);
printext256(250L,y+63L+7,31,-1,tempbuf,0);
} }
// this handles both multiplayer and item pickup message type text // this handles both multiplayer and item pickup message type text