mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-13 07:58:04 +00:00
In tilted-view setup code, allocate TILE_TILT storage more tightly.
git-svn-id: https://svn.eduke32.com/eduke32@2700 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
5efab4d850
commit
2e635a8a30
1 changed files with 14 additions and 7 deletions
|
@ -3603,13 +3603,20 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
|
||||||
tiltcy = 200;
|
tiltcy = 200;
|
||||||
}
|
}
|
||||||
|
|
||||||
walock[TILE_TILT] = 255;
|
{
|
||||||
if (waloff[TILE_TILT] == 0)
|
// If the view is rotated (not 0 or 180 degrees modulo 360 degrees),
|
||||||
allocache(&waloff[TILE_TILT],tiltcx*tiltcx,&walock[TILE_TILT]);
|
// we render onto a square tile and display a portion of that
|
||||||
if ((tang&1023) == 0)
|
// rotated on-screen later on.
|
||||||
setviewtotile(TILE_TILT,tiltcy>>(1-ud.detail),tiltcx>>(1-ud.detail));
|
const int32_t viewtilexsiz = ((tang&1023) ? tiltcx : tiltcy)>>!ud.detail;
|
||||||
else
|
const int32_t viewtileysiz = tiltcx>>!ud.detail;
|
||||||
setviewtotile(TILE_TILT,tiltcx>>(1-ud.detail),tiltcx>>(1-ud.detail));
|
|
||||||
|
walock[TILE_TILT] = 255;
|
||||||
|
if (waloff[TILE_TILT] == 0)
|
||||||
|
allocache(&waloff[TILE_TILT], viewtilexsiz*viewtileysiz, &walock[TILE_TILT]);
|
||||||
|
|
||||||
|
setviewtotile(TILE_TILT, viewtilexsiz, viewtileysiz);
|
||||||
|
}
|
||||||
|
|
||||||
if ((tang&1023) == 512)
|
if ((tang&1023) == 512)
|
||||||
{
|
{
|
||||||
//Block off unscreen section of 90ø tilted screen
|
//Block off unscreen section of 90ø tilted screen
|
||||||
|
|
Loading…
Reference in a new issue